Hotfix 1.21.3 focuses on stability and bug fixes for the Tower Raid mode, alongside HP and stamina buffs for specific Raid characters.
Images © Dying Light 2 Stay Human: Reloaded Edition via Steam
▲Buffs5
- ToxbaneIncreased base HP from 440 to 510, improving survivability during Tower Raids.440→510
- DuskIncreased base HP from 300 to 430, significantly boosting survivability.300→430
- BreachIncreased base HP from 440 to 510, improving overall tankiness.440→510
- ScrapjawIncreased stamina from 350 to 490, allowing for more sustained actions.350→490
- G.R.E. Hazmat BundleHeadshots:Fixed an issue where wearing the full set did not trigger burning effects after headshots.
✚Bug fixes6
- Tower Raid
- Fixed an issue where weapon mods from Tower Raids were not transferring correctly to the main game.
- Fixed various issues that caused players to get stuck in level geometry.
- Fixed doors on the 11th floor not opening on restart and objective updates on the 6th floor.
- G.R.E. Hazmat BundleBracers:Fixed an issue where the bracers from the bundle were not appearing in-game.
- General
- Resolved a number of crashes and issues on consoles.
- Fixed main menu highlighting, blurry screen after weapon wheel use, and Sola's vendor menu navigation.
◆Other changes1
- Tower RaidRebalanced various floor modifiers to adjust the difficulty and flow of the raid.
subjects affected (7)
tap to see balance history
Patch history
- Hotfix 1.25.2Nov 6, 2025 · 7mo+4−1→
- →Hotfix 1.22.4 — Spring Update (1.22)May 12, 2025 · 13mo
- Hotfix 1.21.5 — Anniversary Update (1.21)Mar 20, 2025 · 14mo+4→
- Hotfix 1.21.4 — Anniversary UpdateMar 11, 2025 · 15mo+6→
- Hotfix 1.20.1Dec 17, 2024 · 18mo+1→
- Hotfix 1.19.2Nov 14, 2024 · 19mo+3→
- Hotfix 1.19.1Nov 7, 2024 · 19mo+11→
- →Tower Raid Open Beta extended for two more weeksJul 17, 2024 · 23mo
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