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Escape the Backrooms
Escape the Backrooms
ActionIndie
Fancy Games, Blackbird Interactive · Secret Mode·$9.99
Jun 17, 2023 · 37mo ago

Hotfix #15

AI summary1mo

Hotfix #15 focuses on critical bug fixes for VR and multiplayer, level layout updates, and minor balance adjustments to entities.

Buffs4

  • The EndTape Collection:Picking up tapes no longer plays a sound that alerts the Scratcher, making it easier to collect items stealthily.Plays soundSilent
  • Level 7Added a lighthouse to help guide players through the level, improving navigation.Added
  • Cave SystemMoth AI:Fixed an issue where moths would chase players after dropping off a rock, removing unfair aggro triggers.Chase on dropNo chase
  • GeneralDiving Helmet:Fixed an issue where players would lose sanity while wearing a diving helmet.Losing sanityNo loss

Nerfs1

  • GeneralSwimming:Fixed a bug allowing players to swim at high speeds by sprinting before entering water.FastNormal

Bug fixes6

  • FacelingsAudio:Fixed a bug where players with high ping could not hear Facelings, ensuring consistent audio cues for all players.SilentAudible
  • Cave SystemHub Unlock:Fixed a bug where the cave level would not unlock in the hub for players with old save files.LockedUnlocked
  • General
    • Fixed items not rendering correctly when using FOV settings other than 90.
    • VR Interaction:Fixed a bug preventing VR players from entering codes to access lockers.BrokenWorking
    • Fixed an issue where players could not close a door if it was locked.Cannot closeCan close
    • Fixed a bug in the manilla room that occasionally prevented players from progressing to the next level.StuckProgressing

Other changes2

  • General
    • Updated the field layout for Level 10.OldUpdated
    • Fixed visual clipping of exterior posters inside beams on Level 3999.ClippingFixed

subjects affected (5)

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How did this patch land?
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official notes
Escape the Backrooms · Jun 17, 2023

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Patch history

see all 12

  1. Hotfix Now Live - Version 1.1 (2675)Dec 11, 2025 · 7mo

    A hotfix addressing a critical crash in the Overgrowth level and fixing outfit reset bugs in Levels 0.2 and 10.

  2. Hotfix #23Sep 9, 2025 · 10mo

    Hotfix #23 focuses on bug fixes and quality-of-life improvements across several levels, including the Garage, Hotel, Poolrooms, and Tunnel, as the game prepares for its 1.0 release.

    +41
  3. Hotfix #20Aug 11, 2023 · 35mo

    Hotfix #20 focuses on quality-of-life improvements, bug fixes for movement and networking, and puzzle assistance.

    +31
  4. Hotfix #19Aug 2, 2023 · 36mo

    Hotfix #19 focuses on critical multiplayer synchronization fixes, VR improvements, and various collision and level-skip bug fixes.

    +2
  5. Hotfix #14Jun 16, 2023 · 37mo

    Hotfix #14 focuses on bug fixes for Level 10 and Level 188, as well as achievement and spawning corrections.

    +2
  6. Hotfix #11Mar 29, 2023 · 40mo

    Hotfix #11 focuses on VR stability, input fixes, and general bug fixes regarding player state and visuals.

  7. Hotfix #7Jan 20, 2023 · 42mo

    Hotfix #7 focuses on bug fixes across various levels, QoL improvements like an FOV slider, and new localization support.

    +2
  8. Hotfix #6Jan 16, 2023 · 42mo

    Hotfix #6 focuses on bug fixes for achievements and entities, quality-of-life hints, and minor balance adjustments to Hounds and Sanity loss.

    +4

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