Hotfix #23 focuses on bug fixes and quality-of-life improvements across several levels, including the Garage, Hotel, Poolrooms, and Tunnel, as the game prepares for its 1.0 release.
▲Buffs4
- Garage: Middle FloorHints now remain on screen for a longer duration, improving readability for players.
- PoolroomsHydrolitis plague:Removed the instant-kill mechanic from the Hydrolitis plague, making the hazard more forgiving.insta-kill→
- Tunnel
- Hints now last longer on screen, aiding player progression.
- Bacteria:Disabled the Bacteria's ability to look up, potentially creating new hiding opportunities for players.Enabled→Disabled
▼Nerfs1
- Level Fun (Expanded)Flashlight:Flashlights are now disabled in the upper level of zone 3, increasing difficulty and tension.Enabled→Disabled
✚Bug fixes3
- Garage: Level 2Fixed a collision bug that allowed players to walk through a specific wall.
- HotelFixed an issue where moth jelly would occasionally fall through the floor in the lobby.
- Poolrooms (Expanded)Fixed Clumps getting stuck in water in the first and third areas, ensuring more consistent entity behavior.
◆Other changes1
- PoolroomsHydrolitis plague:Death from the plague now triggers a ragdoll effect for better visual feedback.→ragdoll
subjects affected (7)
tap to see balance history
Patch history
- →Hotfix Now Live - Version 1.1 (2675)Dec 11, 2025 · 8mo
A hotfix addressing a critical crash in the Overgrowth level and fixing outfit reset bugs in Levels 0.2 and 10.
- Hotfix #20Aug 11, 2023 · 37mo
Hotfix #20 focuses on quality-of-life improvements, bug fixes for movement and networking, and puzzle assistance.
+3−1→ - Hotfix #19Aug 2, 2023 · 37mo
Hotfix #19 focuses on critical multiplayer synchronization fixes, VR improvements, and various collision and level-skip bug fixes.
+2→ - Hotfix #15Jun 17, 2023 · 39mo
Hotfix #15 focuses on critical bug fixes for VR and multiplayer, level layout updates, and minor balance adjustments to entities.
+4−1→ - Hotfix #14Jun 16, 2023 · 39mo
Hotfix #14 focuses on bug fixes for Level 10 and Level 188, as well as achievement and spawning corrections.
+2→ - →Hotfix #11Mar 29, 2023 · 41mo
Hotfix #11 focuses on VR stability, input fixes, and general bug fixes regarding player state and visuals.
- Hotfix #7Jan 20, 2023 · 44mo
Hotfix #7 focuses on bug fixes across various levels, QoL improvements like an FOV slider, and new localization support.
+2→ - Hotfix #6Jan 16, 2023 · 44mo
Hotfix #6 focuses on bug fixes for achievements and entities, quality-of-life hints, and minor balance adjustments to Hounds and Sanity loss.
+4→
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