Hotfix #23 focuses on bug fixes and quality-of-life improvements across several levels, including the Garage, Hotel, Poolrooms, and Tunnel, as the game prepares for its 1.0 release.
▲Buffs4
- Garage: Middle FloorHints now remain on screen for a longer duration, improving readability for players.
- PoolroomsHydrolitis plague:Removed the instant-kill mechanic from the Hydrolitis plague, making the hazard more forgiving.insta-kill→
- Tunnel
- Hints now last longer on screen, aiding player progression.
- Bacteria:Disabled the Bacteria's ability to look up, potentially creating new hiding opportunities for players.Enabled→Disabled
▼Nerfs1
- Level Fun (Expanded)Flashlight:Flashlights are now disabled in the upper level of zone 3, increasing difficulty and tension.Enabled→Disabled
✚Bug fixes3
- Garage: Level 2Fixed a collision bug that allowed players to walk through a specific wall.
- HotelFixed an issue where moth jelly would occasionally fall through the floor in the lobby.
- Poolrooms (Expanded)Fixed Clumps getting stuck in water in the first and third areas, ensuring more consistent entity behavior.
◆Other changes1
- PoolroomsHydrolitis plague:Death from the plague now triggers a ragdoll effect for better visual feedback.→ragdoll
subjects affected (7)
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Patch history
- →Hotfix Now Live - Version 1.1 (2675)Dec 11, 2025 · 7mo
A hotfix addressing a critical crash in the Overgrowth level and fixing outfit reset bugs in Levels 0.2 and 10.
- Hotfix #20Aug 11, 2023 · 35mo
Hotfix #20 focuses on quality-of-life improvements, bug fixes for movement and networking, and puzzle assistance.
+3−1→ - Hotfix #19Aug 2, 2023 · 36mo
Hotfix #19 focuses on critical multiplayer synchronization fixes, VR improvements, and various collision and level-skip bug fixes.
+2→ - Hotfix #15Jun 17, 2023 · 37mo
Hotfix #15 focuses on critical bug fixes for VR and multiplayer, level layout updates, and minor balance adjustments to entities.
+4−1→ - Hotfix #14Jun 16, 2023 · 37mo
Hotfix #14 focuses on bug fixes for Level 10 and Level 188, as well as achievement and spawning corrections.
+2→ - →Hotfix #11Mar 29, 2023 · 40mo
Hotfix #11 focuses on VR stability, input fixes, and general bug fixes regarding player state and visuals.
- Hotfix #7Jan 20, 2023 · 42mo
Hotfix #7 focuses on bug fixes across various levels, QoL improvements like an FOV slider, and new localization support.
+2→ - Hotfix #6Jan 16, 2023 · 42mo
Hotfix #6 focuses on bug fixes for achievements and entities, quality-of-life hints, and minor balance adjustments to Hounds and Sanity loss.
+4→
Recently Updated
6

0.30.3 Small Hotfix
Small hotfix focused on server expansion, network optimization, and general bug fixes.

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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