Hotfix #6 focuses on bug fixes for achievements and entities, quality-of-life hints, and minor balance adjustments to Hounds and Sanity loss.
▲Buffs4
- HoundsHounds will no longer camp doors as frequently, making it easier for players to navigate through rooms.
- Skin StealersFixed a bug where Skin Stealers could hear players through walls, restoring intended stealth mechanics.through walls→
- MothsFixed a bug where Moths would sometimes remain permanently aggressive.always agro→
- GeneralAdded items to the Lights Out checkpoint room to assist players.→Added items
✚Bug fixes5
- Animated KingdomFixed missing collisions in the Animated Kingdom to prevent players from falling through the map.missing→fixed
- General
- Fixed an issue where the Level 94 achievement was not being awarded.broken→fixed
- Fixed a bug where incorrect fuseboxes were appearing for some players.incorrect→fixed
- Fixed a glitch that allowed two players to climb a single rope simultaneously.2 people→1 person
- Attempted to fix crashes related to voice chat.crashing→fixed
◆Other changes4
- MothsAdded a hint informing players that valves can be used to stop Moths.→Added
- WretchesAdded a hint suggesting players sneak when near Wretches.→Added
- Animated KingdomPlayers can no longer jump on top of roller coaster carts.allowed→prevented
- GeneralImproved the description of Level 94 within The Hub for better clarity.→Improved
subjects affected (6)
tap to see balance history
Patch history
Recently Updated
6

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A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.


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Emergency hotfix addressing a progression-blocking bug in Supply Recovery 4 and acknowledging a movement issue on enemy death tiles.

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