This update focuses on fixing several UI and visibility bugs related to C.A.M.P. building and wallpapers.
✚Bug fixes3
- C.A.M.P.
- Wallpapers now correctly appear when using 'Buildable' or 'Unlocked Items' filters.
- Fixed an issue where wallpapers were missing from the build menu for Raider, Settler, and Future-Tec skins.
- Fixed a visual bug where the C.A.M.P. budget bar appeared to exceed its limit.
subjects affected (1)
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Patch history
- Fallout 76 Update Notes – March 17, 2026Mar 17, 2026 · 4mo
A maintenance update focusing on bug fixes for the Chainsaw Flamer, Pip-Boy functionality, and general stability following The Backwoods update.
+9−1→ - Fallout 76 Update Notes – February 9, 2026Feb 9, 2026 · 5mo
A small priority update focusing on bug fixes for the Pip-Boy, C.A.M.P. building, enemy scaling, and combat status effects.
+1−2→ - Burning Springs Update - December 11, 2025Dec 11, 2025 · 7mo
A small hotfix addressing CAMP placement bugs, item unlocks, and disabling problematic abilities for Cletus Brimstone and Bleached Ogua.
+7→ - Fallout 76 Hotfix Notes - April 7, 2025Apr 7, 2025 · 15mo
A hotfix addressing stability and progression bugs following the Ghoul Within update, focusing on perk interactions and quest completion.
+1→ - Milepost Zero Hotfix – September, 17 2024Sep 17, 2024 · 22mo
Activation of the Caravans feature and the 'A Bump in the Road' quest, alongside stability fixes and a new scrap protection prompt.
+3→ - Fallout 76 Update Notes – July 23, 2024Jul 23, 2024 · 24mo
Update 1.7.13.12 focuses on quality-of-life improvements, weapon tuning, world event rotations, and a wide array of quest and item bug fixes.
+5→ - October 10, 2023 Patch NotesOct 10, 2023 · 33mo
A general update focusing on bug fixes for armor, crafting, and weapon mods, alongside rebalanced explosion damage and new seasonal event rewards.
+7−1→ - Fallout 76 Update Notes: July 18, 2023Jul 18, 2023 · 36mo
A comprehensive update focusing on bug fixes, quality-of-life improvements for C.A.M.P. building, and corrections to weapon/perk interactions and armor resistances.
+8→
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