Orochi
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊NumericDust Devilattack speed500ms→433ms ms
Dust Devil from Front Dodge is now faster.
Standardized speed
- ▼📊NumericDust Devilrecovery cancel200ms→233ms ms
Dodge Recovery on hit is now slower to prevent spamming and allow opponents to dodge.
Slower recovery
- ▲📊NumericStorm Rushdamage16→20
Storm Rush damage increased to 20 to compensate for the removal of guaranteed follow-up lights.
Compensatory buff
- ▼🎯BehaviorStorm Rushpin behaviorUniversal→Restricted
Storm Rush no longer pins opponents in unpinnable states and prevents opponents from being pinned by others during the hit reaction.
Anti-gank change
- ≈🔁Reworkguard typeReflex Guard→Static Guard
Reflex Guard is removed and replaced with a Static Guard to make the combat system more user-friendly.
Reflex Guard Removal
- ▲🎯BehaviorStorm Rushcancel—→Added
Storm Rush can now be cancelled by going out of lock.
improvement
- ▲🐛Bug fixNail Bombtrigger—→Correct
Nail Bomb now correctly applies damage even if the player stops moving toward the trap.
Fixed AOE bug
- ▲📊NumericRiptide Strikebackward displacement1.75→2 m
Increased the distance Orochi dodges back during Riptide Strike.
Increased dodge