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FOR HONOR™
FOR HONOR™
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Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte · Ubisoft·$29.99
Feb 27, 2017 · 113mo ago

Release notes for V1.03

AI summary2d

V1.03 focuses on Valkyrie buffs, Peacekeeper balancing, Guardbreak mechanic reverts, and extensive UI/system stability fixes.

Images © FOR HONOR™ via Steam

Buffs30

  • Valkyrie
    • Bloodlust:Bloodlust Feat now correctly triggers on all types of kills.All kills
    • Pouncing Thrust:Increased damage for Pouncing Thrust to improve dueling viability.1217
    • Hunter's Strike:Increased damage for Hunter's Strike to improve dueling viability.1217
    • Pouncing Thrust:Pouncing Thrust and Hunter's Strike can now link into Light Chains significantly faster.400-900ms200-500ms ms
    • Hunter's Strike:Pouncing Thrust and Hunter's Strike can now link into Light Chains significantly faster.400-900ms200-500ms ms
    • Light Attack:Reduced recovery time after missing a light attack.900800 ms
    • Light Attack:Reduced recovery time after hitting with a light attack.700600 ms
    • Light Attack:Reduced recovery time when a light attack is interrupted by a block.800700 ms
    • Light Attack:Reduced recovery time when a light attack is blocked.700600 ms
    • Light Chain (2nd):Reduced startup time for the second attack in the light chain.600500 ms
    • Light Chain (2nd):Reduced recovery time after missing the second light chain attack.800700 ms
    • Light Chain (2nd):Reduced recovery time after hitting with the second light chain attack.600500 ms
    • Light Chain (2nd):Reduced recovery time when the second light chain attack is interrupted by a block.700600 ms
    • Light Chain (2nd):Reduced recovery time when the second light chain attack is blocked.600500 ms
    • Shield Crush:Shield Crush can now be chained into a Light Chain, adding new mix-up options.Added
    • Hunter's Rush:Reduced recovery time after missing Hunter's Rush.1000800 ms
    • Hunter's Rush:Reduced recovery time after hitting with Hunter's Rush.800600 ms
    • Hunter's Rush:Reduced recovery time when Hunter's Rush is interrupted by a block.900700 ms
    • Hunter's Rush:Reduced recovery time when Hunter's Rush is blocked.800600 ms
  • Peacekeeper
    • Stab Attack:Increased stab range to ensure bleed is applied more consistently.12 m
    • Light Attack:Increased light attack range by 0.25m, allowing her to connect a light attack after a parry.2.753 m
  • Berserker
    • Stun Trap:Stun Trap now correctly applies damage even if the player stops moving toward the trap.Correct
    • Light Attack:Reduced recovery on block for light attacks to prevent opponents from getting free Guardbreaks.900700 ms
  • ConquerorLight Attack:Reduced recovery on block for light attacks to prevent opponents from getting free Guardbreaks.900700 ms
  • Orochi
    • Nail Bomb:Nail Bomb now correctly applies damage even if the player stops moving toward the trap.Correct
    • Riptide Strike:Increased the distance Orochi dodges back during Riptide Strike.1.752 m
  • ShugokiHard to Kill:Fixed a bug that caused players to lose the Hard to Kill Feat upon death.Lost on deathFixed
  • General
    • Various UI improvements including clickable player widgets, separated loading tips for PC, and fixed aspect ratio issues.Improved
    • Visual improvements to nVidia HBAO+ and improved HZB generation for 4K resolutions.Improved
    • Fixed multiple crashes and improved EAC error descriptions.Fixed

Nerfs1

  • PeacekeeperBleed:Total bleed damage from stabs reduced from 45 to 36 for balancing.4536

Bug fixes2

  • PeacekeeperGuardbreak:Fixed a bug regarding Guardbreak and Bleed stacking.
  • All FightersExecutions:Fixed camera clipping issues with walls during executions.Fixed

Other changes7

  • Peacekeeper
    • Stab 1:Stab 1 now applies 2 direct damage and 15 bleed damage over 10 seconds.2 + 15 Bleed
    • Stab 2:Stab 2 now applies 2 direct damage and 12 bleed damage over 8 seconds.2 + 12 Bleed
    • Stab 3:Stab 3 now applies 2 direct damage and 9 bleed damage over 6 seconds.2 + 9 Bleed
  • All Fighters
    • Guardbreak:Reverted Guardbreak to Beta behavior; it is no longer un-counterable if you are Guardbroken during the startup.Un-counterableCounterable
    • Unblockable Attack:Attacks that are too fast to be blocked no longer display the Unblockable Attack feedback.DisplayedRemoved
  • General
    • Bots joining an in-progress match will now be dead for the current round.Dead for round
    • Changed the music on the Face Off screen.Changed

subjects affected (8)

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official notes
FOR HONOR™ · Feb 27, 2017
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Patch history

see all 17

  1. Patch Notes 2.47.1 – FOR HONOR
    Oct 26, 2023 · 32mo
    +62
  2. Warrior’s Den Recap – October 19th
    Oct 19, 2023 · 32mo
    +1
  3. Patch Notes 2.46.0
    Sep 14, 2023 · 33mo
    +118
  4. Warrior’s Den Recap September 7th, 2023
    Sep 14, 2023 · 33mo
  5. Patch Notes 2.45.1 – For Honor
    Jul 27, 2023 · 35mo
    +54
  6. Y7S2 Testing Grounds
    Jun 15, 2023 · 36mo
    +158
  7. Patch Notes 2.44.0
    Jun 15, 2023 · 36mo
    +122
  8. Warriors Den Recap June 8, 2023
    Jun 8, 2023 · 36mo
    +1

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