Major revamp for Lawbringer, removal of Reflex Guard for Assassins and Shaolin, and balance adjustments for Medjay, Orochi, Hitokiri, and Pirate.
▲Buffs11
- Assassins & ShaolinReflex Guard is replaced by Static Guard, removing the need to refresh guard between hits and eliminating the guard expiration window.Reflex Guard→Static Guard
- Lawbringer
- Swift Justice:Swift Justice can now be accessed after Heavy Openers and Top Heavy Finisher hits.Limited→Heavy Openers/Top Heavy Finisher
- Chained Heavy Attacks:Chained Heavy Attacks now gain Uninterruptible Stance at 100ms.→Uninterruptible
- Make Way:Make Way stamina cost reduced from 60 to 30.60→30
- Zone Attack:Zone Attack stamina cost reduced from 60 to 30.60→30
- Long Arm:Long Arm now pins for 1333ms instead of 1200ms.1200ms→1333ms ms
- OrochiStorm Rush:Storm Rush damage increased to 20 to compensate for the removal of guaranteed follow-up lights.16→20
- HitokiriZone Attack:Zone Attack stamina cost reduced from 60 to 20.60→20
- Pirate
- Heavy Finishers:Heavy Finishers damage increased from 22 to 24.22→24
- Cavalier Dance:Cavalier Dance attack speed improved from 800ms to 700ms.800ms→700ms ms
- Pistol Blast:Pistol Blast recoveries improved to provide better frame advantage upon returning to neutral.→Faster ms
▼Nerfs8
- Lawbringer
- Impaling Riposte:Impaling Riposte is no longer guaranteed after Heavy Parries to reduce burst damage.Light/Heavy Parries→Light Parries only
- Heavy Openers:Heavy Openers now deal 20 damage instead of 24.24→20
- Heavy Chained Attacks:Chained Heavy Attacks damage reduced to 26.27-28→26
- Heavy Chain Finishers:Heavy Chain Finishers damage reduced to 28.30-32→28
- Blind Justice:Blind Justice damage reduced from 32 to 25.32→25
- Medjay
- Staff Mode Chained Heavy:Staff Mode Chained Heavy Attacks damage reduced to 28.30-32→28
- Staff Mode Finisher Heavy:Staff Mode Finisher Heavy Attacks damage reduced to 30.32-34→30
- OrochiStorm Rush:Storm Rush no longer pins opponents in unpinnable states and prevents opponents from being pinned by others during the hit reaction.Universal→Restricted
✚Bug fixes2
- General
- Black Prior:Fixed camera shake when Black Prior performs Dodge Attack into Bulwark Stance.
- Ocelotl:Fixed Skull Smash not feeding proper Revenge score.
◆Other changes1
- LawbringerAll instances of Stamina Drain, Stamina Regeneration Pause, and Stun have been removed from Lawbringer's moves.Present→Removed
subjects affected (7)
tap to see balance history
Related Deals
Gear, keys & collectibles for FOR HONOR™
Brand New
Brand New
Good
Like New
Very Good
Brand New
Very Good
Very Good - RefurbishedAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 33mo
Standardized Front Dodge Melee Attack speeds to 433ms for most heroes, introduced Barracks sorting/filtering, and addressed various bug fixes.
+6−2→ - Warrior’s Den Recap – October 19thOct 19, 2023 · 33mo
Preview of the Y7S3 TU2 update featuring the 'Theater of Bones' Halloween event, a new Monkey King Wukong skin for Shaolin, and new armor variations.
+1→ - →Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 35mo
Y7S3: Deceit introduces the Ghost Rites event and removes the Reflex Guard for all Assassin heroes in favor of a Static Guard.
- Patch Notes 2.45.1 – For HonorJul 27, 2023 · 36mo
Introduction of the new Aztec hero Ocelotl, balance adjustments for Centurion, Nuxia, and Jormungandr, and the addition of a Console Performance Mode.
+5−4→ - Y7S2 Testing GroundsJun 15, 2023 · 38mo
Y7S2 Testing Grounds focuses on a second round of Lawbringer balance adjustments and global reductions to Dodge Forward Bash Strike timings for multiple heroes.
+15−8→ - Patch Notes 2.44.0Jun 15, 2023 · 38mo
Patch 2.44.0 focuses on a major overhaul of the new player onboarding experience, significant timing buffs for Nuxia, Warden, and Hitokiri, and various quality-of-life improvements and bug fixes.
+12−2→ - Warriors Den Recap June 8, 2023Jun 8, 2023 · 38mo
Announcement of Y7S2: Vengeance featuring the 'Stolen Empire' event, a new Warmonger hero skin, a revamped onboarding process, and upcoming Testing Grounds for Guard Bash and Lawbringer.
+1→ - Patch Notes 2.43.0 - For HonorMay 3, 2023 · 39mo
Balance adjustments focusing on nerfing Valkyrie and Tiandi, improving recovery for Kensei, Shugoki, and Shaman, and various bug fixes for fighters and customization.
+7−15→
Recently Updated
6

Hotfix Version 3.0.21.155391-rel-DangerousHorizons
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.

Hotfix: v0.5.4.4
Hotfix v0.5.4.4 focuses on stability, ranking system corrections, and bug fixes for items and translations.

Minor Update - August 1st 2026
Minor update focusing on AI interactions, unit range fixes, Galactic War stability, and localization improvements.

Fixes For Weed, LSD and Gun Workers
Improvements to the pathfinding and task-assignment algorithms for Weed, LSD, and Gun workers.


Hot Fix 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.


Final Stand Hot Fix - 2.5.2
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements for HMGs and vehicles, and critical bug fixes for US Forces unit unlocks.
Similar Games
6



