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FOR HONOR™
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Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte · Ubisoft·$29.99
Sep 14, 2023 · 33mo ago

Patch Notes 2.46.0

AI summary3d

Major revamp for Lawbringer, removal of Reflex Guard for Assassins and Shaolin, and balance adjustments for Medjay, Orochi, Hitokiri, and Pirate.

Buffs11

  • Assassins & ShaolinReflex Guard is replaced by Static Guard, removing the need to refresh guard between hits and eliminating the guard expiration window.Reflex GuardStatic Guard
  • Lawbringer
    • Swift Justice:Swift Justice can now be accessed after Heavy Openers and Top Heavy Finisher hits.LimitedHeavy Openers/Top Heavy Finisher
    • Chained Heavy Attacks:Chained Heavy Attacks now gain Uninterruptible Stance at 100ms.Uninterruptible
    • Make Way:Make Way stamina cost reduced from 60 to 30.6030
    • Zone Attack:Zone Attack stamina cost reduced from 60 to 30.6030
    • Long Arm:Long Arm now pins for 1333ms instead of 1200ms.1200ms1333ms ms
  • OrochiStorm Rush:Storm Rush damage increased to 20 to compensate for the removal of guaranteed follow-up lights.1620
  • HitokiriZone Attack:Zone Attack stamina cost reduced from 60 to 20.6020
  • Pirate
    • Heavy Finishers:Heavy Finishers damage increased from 22 to 24.2224
    • Cavalier Dance:Cavalier Dance attack speed improved from 800ms to 700ms.800ms700ms ms
    • Pistol Blast:Pistol Blast recoveries improved to provide better frame advantage upon returning to neutral.Faster ms

Nerfs8

  • Lawbringer
    • Impaling Riposte:Impaling Riposte is no longer guaranteed after Heavy Parries to reduce burst damage.Light/Heavy ParriesLight Parries only
    • Heavy Openers:Heavy Openers now deal 20 damage instead of 24.2420
    • Heavy Chained Attacks:Chained Heavy Attacks damage reduced to 26.27-2826
    • Heavy Chain Finishers:Heavy Chain Finishers damage reduced to 28.30-3228
    • Blind Justice:Blind Justice damage reduced from 32 to 25.3225
  • Medjay
    • Staff Mode Chained Heavy:Staff Mode Chained Heavy Attacks damage reduced to 28.30-3228
    • Staff Mode Finisher Heavy:Staff Mode Finisher Heavy Attacks damage reduced to 30.32-3430
  • OrochiStorm Rush:Storm Rush no longer pins opponents in unpinnable states and prevents opponents from being pinned by others during the hit reaction.UniversalRestricted

Bug fixes2

  • General
    • Black Prior:Fixed camera shake when Black Prior performs Dodge Attack into Bulwark Stance.
    • Ocelotl:Fixed Skull Smash not feeding proper Revenge score.

Other changes1

  • LawbringerAll instances of Stamina Drain, Stamina Regeneration Pause, and Stun have been removed from Lawbringer's moves.PresentRemoved

subjects affected (7)

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How did this patch land?
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official notes
FOR HONOR™ · Sep 14, 2023
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Patch history

see all 17

  1. Patch Notes 2.47.1 – FOR HONOR
    Oct 26, 2023 · 32mo
    +62
  2. Warrior’s Den Recap – October 19th
    Oct 19, 2023 · 32mo
    +1
  3. Warrior’s Den Recap September 7th, 2023
    Sep 14, 2023 · 33mo
  4. Patch Notes 2.45.1 – For Honor
    Jul 27, 2023 · 35mo
    +54
  5. Y7S2 Testing Grounds
    Jun 15, 2023 · 36mo
    +158
  6. Patch Notes 2.44.0
    Jun 15, 2023 · 36mo
    +122
  7. Warriors Den Recap June 8, 2023
    Jun 8, 2023 · 36mo
    +1
  8. Patch Notes 2.43.0 - For Honor
    May 3, 2023 · 37mo
    +715

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