Fallen Knight
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixChargeentangle immunityCancellable→Immune
The Fallen Knight's charge now correctly respects entangle immunity, preventing the attack from being cancelled on entangled tiles.
Fixed issue where charge was cancelled on entangled tiles despite immunity.
- ≈🐛Bug fixChargemenu interactionSoftlock→Fixed
Fixed a game-breaking softlock that occurred when attempting to exit the Charge attack ability menu.
Fixed softlock when backing out of the charge attack menu.
- ▲✨NewChargeArmor Up—→Added
All charge attacks now automatically cast Armor Up at the start of the charge.
mechanic
- ≈🐛Bug fixChargeentanglement interaction
Fixed an issue where the Fallen Knight could charge his attack despite being entangled.
bugfix
- ▲🐛Bug fixKnight's Oathproc frequency
Fixed an issue where Knight's Oath would only proc once per combat even with multiple Fallen Knights in the party.
bugfix
- ≈🐛Bug fixChargetargeting
Fixed issues where charge attacks would not correctly retarget if enemies fled or waves transitioned.
bugfix
- ≈🐛Bug fixChargestun interaction
Fixed an issue where the charge attack would still execute even if the Fallen Knight was stunned.
bugfix