A hotfix patch introducing added keybind, multiple gameplay and UI optimizations, and numerous bug fixes across systems, quests, items, and visuals.
✚Bug fixes13
- Side quest scan objectivesFixed issue where side quest scan objectives did not auto-complete for devices that had already been scanned on older saves.
- Borrowed Pal / High PointFixed selected side quest and location setup issues for Borrowed Pal and High Point.
- Difficulty settings valuesFixed an issue where Emergency Damage and Overload Damage difficulty settings could swap values.
- New Game / Load Game screens textFixed difficulty screen text not fitting properly in New Game and Load Game screens.
- Surplus visual effectFixed the Surplus visual effect remaining visible if electricity was turned off while Surplus was active.
- Lightning Rod messageFixed issue where placing a Lightning Rod always showed a 'Lightning Rod damaged' message.
- Water supply exploitationFixed an exploit that allowed players to multiply water supply by putting canned water into the cooker.
- Containers and item swappingFixed issues where items requiring containers were not swapped correctly.
- Cooking items removalFixed an issue where starting to cook food could remove an additional food item from the player's inventory.
- DistillerFixed the Distiller becoming stuck and being unrecoverable or unusable.
- UI scaling for save/loadFixed poor UI scaling for loading save games in some languages, including German and Spanish.
- Lightning Flash widgetFixed an invisible Lightning Flash widget that could still be clicked when the option was off, and ensured the widget no longer blocks clicks.
- Dust Daisies (co-op)Fixed Dust Daisies desynchronization in co-op play.
◆Other changes9
- KeybindsTurn devices on and off:Introduced a new keybind option to toggle devices on and off, improving convenience and control.→Added
- Vitals drain after deathMain vitals:Main vitals drain is now paused when the player is marked as dead rather than being removed entirely, preserving state and preventing further drain while dead.removed→paused after death
- Power GeneratorsAudio fixes applied to Power Generators to improve clarity and reduce noise issues.
- Hideout landmarkPerformance optimizations applied to the Hideout landmark to improve frame pacing and load behavior.
- Small TownPerformance optimizations implemented for Small Town.
- Greenhouse TowerPerformance optimizations applied to Greenhouse Tower.
- Temporary CampPerformance optimizations applied to Temporary Camp.
- Cooked and raw itemsOptimizations to how cooked and raw items are prepared or processed.
- Side quests locationsOptimized several side quest locations, including Second Expedition, Stolen Future, Hunting Giants, Fishes of the Sky Ocean, The Pirate Dream and Path of Greed, for improved accessibility or visibility.
subjects affected (22)
tap to see balance history
- Keybinds1
- Vitals drain after death1
- Power Generators1
- Hideout landmark1
- Small Town1
- Greenhouse Tower1
- Temporary Camp1
- Cooked and raw items1
- Side quests locations1
- Side quest scan objectives1
- Borrowed Pal / High Point1
- Difficulty settings values1
- New Game / Load Game screens text1
- Surplus visual effect1
- Lightning Rod message1
- Water supply exploitation1
- Containers and item swapping1
- Cooking items removal1
- Distiller1
- UI scaling for save/load1
- Lightning Flash widget1
- Dust Daisies (co-op)1
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Patch history
- Difficulty Mode Improvements Hotfix Is NOW LIVEAug 6, 2026 · 1w
Custom Difficulty Mode improvements and numerous fixes to improve visibility, usability, and performance in Ver.1.3.0 hotfix, plus general balance tweaks to enemy quantities and storm behavior.
+12−1→ - Hotfix NOW LIVEJul 28, 2026 · 3w
Hotfix addressing critical weight capacity bugs with Turbines and a controller-specific visual glitch at the helm.
+1→ - Beta Hotfix OUT NOWJul 15, 2026 · 1mo
Beta hotfix focusing on enemy AI improvements, airship building HUD updates, survival mechanic adjustments, and various bug fixes.
+5−1→ - Hotfix Now LiveMay 7, 2026 · 3mo
A small hotfix addressing co-op host performance and a graphics API crash.
+1→ - Bug & Performance Patch Now Live on BetaFeb 25, 2026 · 5mo
A 'spring cleaning' patch focused on performance optimizations, bug fixes for quests and items, and a quality-of-life improvement to the MOVE function.
+6→ - Underdust Performance Hotfix Now Live!Jan 26, 2026 · 6mo
Performance hotfix focusing on the Underdust biome and restoring previously reverted changes.
+3→ - Memory Leak HotfixJan 22, 2026 · 6mo
A critical hotfix addressing random game freezes caused by a memory leak, while reverting some previous performance optimizations to maintain stability.
+3→ - →Hotfix Now LiveJan 21, 2026 · 6mo
Hotfix 1.2.1 focuses on performance optimizations for animations and critical bug fixes for the Metal Collector and Picture Frame, while addressing several known multiplayer and quest issues.
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V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
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Wingspan Hotfix - August 17th
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