Custom Difficulty Mode improvements and numerous fixes to improve visibility, usability, and performance in Ver.1.3.0 hotfix, plus general balance tweaks to enemy quantities and storm behavior.
Images © Forever Skies via Steam
▲Buffs12
- Custom Difficulty Mode Improvements
- Added a dedicated Difficulty tab in the Custom Difficulty settings to make enemy quantity, enemy health, hunger, thirst, and other options easier to find.→Dedicated Difficulty tab added
- Tweaked the difficulty settings page to improve visibility from main and pause menus.→Adjusted difficulty page layout
- Airship Electricity:New Custom Difficulty option to disable the electricity system, allowing devices to be used without generators or power state management.→Added option to disable electricity system
- Storm Frequency:New Custom Difficulty option to control how often storms occur in-game.→Added option to adjust storm frequency
- Death screen now shows which custom difficulty rules are active.→Difficulty settings information shown on death screen
- New option to toggle lightning flash effects during thunderstorms.→New setting to enable/disable lightning flashes
- Camera Shake settings better support gamepad usage with smoother adjustments.→Improved gamepad camera shake support; adjusted input increments
- Electricity system (Custom Difficulty)
- Airship Electricity:Players can disable the electricity mechanics entirely for a freer airship experience.→Added option to disable electricity system
- Airship Electricity:Device operation no longer blocked when electricity system is disabled; usability improved.→Devices can be turned on/off even if electricity is disabled via Custom Difficulty
- Airship Electricity:Electricity on/off can be changed in real-time and takes effect immediately.→Electricity system can be toggled during gameplay without restart
- Storm Frequency
- Storm behavior balanced to improve consistency and responsiveness to difficulty settings.→Adjusted storm frequency balance
- Fewer storm alerts to reduce notification clutter during play.→Reduced redundant incoming storm notifications
▼Nerfs1
- Enemy Quantity at LocationsLower enemy density at locations to slightly ease early encounters and pacing.→Reduced base enemy count on locations
✚Bug fixes3
- Miscellaneous Fixes
- A broad set of fixes to state saving, thrusters, loot spawns, helium location, and content setup for Custom Difficulty and related systems.→Various fixes including spawners, thrusters, loot, helium, Weather Machine, and content setups
- Ensures enemies drop loot reliably and side-quest loot is present.→Loot issues resolved for enemies and side quests
- Known IssuesKnown issue being investigated with logs requested to help diagnose root cause.→Hunger/Thirst/Energy vital bars can stop decreasing in rare cases
◆Other changes5
- Electricity system (Custom Difficulty)Electricity-related Custom Difficulty settings:Electricity-related settings were reorganized for clarity.→Settings reorganized and cleaned up
- Difficulty Mode UXOptions are easier to discover, reducing confusion about Custom Difficulty features.→Improved visibility of Custom Difficulty options in menu
- Lightning FlashesPlayers can toggle lightning flash effects to reduce visual clutter or increase atmospheric impact.→Setting to enable/disable lightning flash during thunderstorms
- Camera ShakeCamera shake calibration now responds more smoothly to gamepad input, improving accessibility.→Improved support for gamepad and smoother adjustments
- General StatusThis patch brings hotfix improvements and Custom Difficulty enhancements; ongoing fixes and known issues are documented.→Hotfix live for Ver.1.3.0
subjects affected (10)
tap to see balance history
Related Deals
Gear, keys & collectibles for Forever Skies
Very Good
Pre-owned
NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- →Hotfix #5 Now LiveAug 14, 2026 · 4d
A hotfix patch introducing added keybind, multiple gameplay and UI optimizations, and numerous bug fixes across systems, quests, items, and visuals.
- Hotfix NOW LIVEJul 28, 2026 · 3w
Hotfix addressing critical weight capacity bugs with Turbines and a controller-specific visual glitch at the helm.
+1→ - Beta Hotfix OUT NOWJul 15, 2026 · 1mo
Beta hotfix focusing on enemy AI improvements, airship building HUD updates, survival mechanic adjustments, and various bug fixes.
+5−1→ - Hotfix Now LiveMay 7, 2026 · 3mo
A small hotfix addressing co-op host performance and a graphics API crash.
+1→ - Bug & Performance Patch Now Live on BetaFeb 25, 2026 · 5mo
A 'spring cleaning' patch focused on performance optimizations, bug fixes for quests and items, and a quality-of-life improvement to the MOVE function.
+6→ - Underdust Performance Hotfix Now Live!Jan 26, 2026 · 6mo
Performance hotfix focusing on the Underdust biome and restoring previously reverted changes.
+3→ - Memory Leak HotfixJan 22, 2026 · 6mo
A critical hotfix addressing random game freezes caused by a memory leak, while reverting some previous performance optimizations to maintain stability.
+3→ - →Hotfix Now LiveJan 21, 2026 · 6mo
Hotfix 1.2.1 focuses on performance optimizations for animations and critical bug fixes for the Metal Collector and Picture Frame, while addressing several known multiplayer and quest issues.
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
Similar Games
6






