Hotfix 2.44.2 adds an escalation limit, memory and performance optimizations, and fixes forest map tile overlap.
▲Buffs1
- Maximum EscalationAdded a new Maximum Escalation custom difficulty setting with a default of 100 and adjustable values to tailor game difficulty and escalation rate.→50/75/100/150/200/300 (default 100)
✚Bug fixes1
- Forest map tile overlap fixResolved an issue where some forest maps generated with overlapping tiles, improving map reliability and visuals.→Fixed
◆Other changes4
- Maximum Escalation60 escalation benchmark remains; indicates performance baseline used for escalation limiter.→60 → 60
- Memory optimizationsIntroduced memory optimizations to improve stability on devices with limited RAM, with larger maps benefiting the most.→Reduced on constrained devices
- Mission performance improvementsAdded general performance optimizations to improve frame times during missions, especially on maps with many enemies.→Improved during missions ms
- General patch notesSummary of the hotfix contents including escalation limit introduction, memory and performance improvements, and a specific forest map tile overlap fix.→Hotfix 2.44.2: Escalation Limit; performance and stability improvements; forest map fix
subjects affected (5)
tap to see balance history
Patch history
- →Experimental Update 2.44.0e1: All Campaigns Terrain DeformationAug 9, 2026 · 1w
Experimental terrain deformation features enabled in all campaigns on the Experimental branch with default settings: Terrain Deformation on, Fog of War off, map size 120.
- Hotfix 2.36.1: Small Aim Offset FixJun 21, 2026 · 1mo
Hotfix 2.36.1 focuses on handheld weapon aiming accuracy, ETX01 Daumenfittich cooling improvements, and economy adjustments for the Millennium Front campaign.
+4−1→ - Update 2.33.0: 3 New EnemiesMay 29, 2026 · 2mo
Update 2.33.0 introduces three new enemy archetypes (Marksman, Commander, Artillery), several new armatures and weapons, and significant quality-of-life improvements to the mech builder and early-game progression.
+6→ - Hotfix 2.21.1Mar 9, 2026 · 5mo
Hotfix 2.21.1 focuses on critical stability fixes for multiplayer and squadron relocation, alongside minor UI improvements and a specific armor fix for the TS/RH04 Swallow.
+1→ - Hotfix 2.16.1: Multiplayer Parrying FixFeb 1, 2026 · 6mo
Hotfix 2.16.1 focuses on critical multiplayer parrying fixes, mech mobility improvements, and various environmental and unit bug fixes.
+3→ - Hotfix 2.11.3: HUD CompassDec 23, 2025 · 7mo
Hotfix 2.11.3 introduces a HUD compass, expands map variety in Millennium Front, and improves squad depot accessibility alongside several bug fixes.
+4→ - Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 8mo
Hotfix 2.9.1 introduces a new radial quick-menu for controllers and improves sniper indicator visibility and accuracy.
+7→ - Hotfix 2.7.2: Ace Spawn FixNov 23, 2025 · 8mo
Hotfix 2.7.2 focuses on improving grapple mobility and fixing ace spawn issues in Millennium Horizon.
+1→
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