Hotfix 2.16.1 focuses on critical multiplayer parrying fixes, mech mobility improvements, and various environmental and unit bug fixes.
▲Buffs3
- PZ02 StreakRocket Dash:Rocket Dash can now be used while airborne, significantly increasing aerial mobility.disabled→enabled
- Multiplayer Combat
- Counterattack:Fixed an issue where counterattacks would fail to trigger for non-host players in multiplayer.
- Parry:Parrying heat now correctly applies for non-host players in multiplayer sessions.
✚Bug fixes4
- HR02 SteedFixed a bug that prevented players from using region paint on the HR02 Steed.broken→fixed
- FN04 White LilyFixed an issue where the FN04 White Lily remained visible while inside the fog of war.visible→hidden
- General Gameplay
- Fixed collision issues on the river-to-lake transition tiles.
- Fixed a spawn bug in Millennium Front where sword and shield enemies incorrectly appeared as claymore enemies.Claymore→Sword and Shield
◆Other changes2
- General Gameplay
- Counter:Added a sound cue to successful counter triggers to improve combat feedback.→Added
- Adjusted camera height offset on tracks to provide a better view of the mech.
subjects affected (5)
tap to see balance history
Patch history
- Hotfix 2.21.1Mar 9, 2026 · 2mo+1→
- Hotfix 2.11.3: HUD CompassDec 23, 2025 · 5mo+4→
- Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 5mo+7→
- Hotfix 2.7.2: Ace Spawn FixNov 23, 2025 · 6mo+1→
- Hotfix 2.6.2: Memory Usage ReductionNov 16, 2025 · 6mo+4−1→
- Hotfix 2.4.2: Desync and Looting PauseNov 2, 2025 · 6mo+2−2→
- Hotfix 2.3.1: Desync and Loading IssuesOct 26, 2025 · 7mo+6→
- Hotfix 2.2.4: Ground Looting ImprovementsOct 20, 2025 · 7mo+8−1→
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