PatchDiff
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Hearth and Hamlet
Hearth and Hamlet
CasualSimulationStrategy
Phorust Studios · Runic Forge, Gamersky Games·-10%$7.19
Aug 22, 2026 · 2d ago

Patch 1.0.03

AI summary1d

Gameplay tweaks to blue arrows and navigation, plus bug fixes and UI text improvements.

Bug fixes1

  • Zombie Invasion Save/Game StateExiting during a zombie invasion would incorrectly keep the invasion state active after loading or starting a new game; this is now fixed.Fixed a bug where exiting during a zombie invasion and loading a saved game would keep the invasion active in the new game

Other changes4

  • Blue Arrows / Movement
    • Blue Arrow:Shift + Click on a blue arrow now instantly fast-travels to the arrow's destination to streamline navigation.Shift + Click now fast travels to the location the blue arrow is pointing to
    • Blue Arrow:Blue arrows will no longer trigger fast travel on regular clicks, reducing accidental navigations.Blue arrows now ignore regular mouse clicks
  • Soup Kitchen DescriptionSoup Kitchen now accurately shows its food consumption bonus in its description.Soup Kitchen description now correctly displays '+20% food consumption'
  • Education Building Reward DescriptionReward text for the Education Building now clearly indicates if blueprint research is unlocked by the reward.Education Building's reward now specifies whether it unlocks blueprint research

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
Hearth and Hamlet · Aug 22, 2026
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Patch history

see all 4

  1. Patch 1.0.02Aug 22, 2026 · 3d

    Gameplay tweak allowing resource gathering while still hovering; multiple bug fixes addressing resource collection, location building constraints, and general typos.

  2. Patch 1.0.01Aug 21, 2026 · 3d

    Gameplay tweaks and numerous bug fixes across UI, progression, and quality-of-life features, plus reliability improvements to saving and quest windows.

  3. Steam Next Fest - Patch Notes [DEMO v1.0.46]Jun 15, 2026 · 2mo

    Patch focuses on polish, accessibility, and backend stability for the Next Fest demo, adding new content and UI/audio QoL but with save compatibility removed and broad balance and bugfix work.

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