Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.
▼Nerfs1
- Paint durationsRed, green, gold and blue paint durations have been reduced, making area buffs shorter-lived.→reduced time
◆Other changes4
- BlueprintsBlueprints of the same type will now stack, reducing inventory clutter and allowing multiple copies to contribute together.→Stacked
- Trading post / reliquary / shrine / vault previewsThese structures will now display preview scores correctly, helping players evaluate options before interacting.→Shown
- CharcoalCharcoal now makes campfires burn for 3 times as long, extending their usefulness in campsites.→3x longer times
- Unlock progressionA few unlock progression numbers have been rejigged, affecting when players unlock content.
subjects affected (5)
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Patch history
Recently Updated
6

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

Patch 2.0.2 is now available on Steam
Patch 2.0.2 delivers a stability fix preventing NPCs or bodies from disappearing and blocks mod-related issues warning.

v0.9.8.1_c HOTFIX
Hotfix addressing various gameplay quirks and quality-of-life camera issues.




August Update Preview (The Final One!)
August Update Preview introduces Mounted Combat with new interaction panels, Philosophy system, and various cosmetic and balance-oriented UI improvements; live update focuses on DX12 crash fixes.

Patch 1.0.03
Gameplay tweaks to blue arrows and navigation, plus bug fixes and UI text improvements.

21/08/2026 Brigador Killers Hotfix
Hotfix addressing AI behavior, resource drops, map balance, UI/text, and mission-specific tweaks to improve stability and pacing.
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