PatchDiff
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Hero Siege
Hero Siege
ActionAdventureIndie
Panic Art Studios Ltd · Panic Art Studios Ltd·36,99 zł
Jul 2, 2020 · 74mo ago

BETA Patch 120

AI summary4h

General features, fixes, and balance tweaks across multiple heroes and systems in BETA Patch 120 for Hero Siege.

Nerfs3

  • PyromancerChaos Induction:Chaos Induction changes Pyromancer's core interaction by converting him to poison-focused traits; traditional fire gear becomes ineffective.Turns Pyro into pure poison; fire gear no longer works for him
  • YmirYmir's Champion:Ymir's Champion now enforces pure cold transformation on Viking, negating physical gear interactions.Turns Viking into pure cold; phys gear no longer works for him
  • DemonspawnBone Storm:Bone Storm orbit radius reduced from 48 to 32, tightening its attack area.4832 units

Other changes9

  • General
    • Arcane Nova is now available in ability tokens for ranged weapons to expand its accessibility.Added to ability tokens for ranged weapons
    • Enemy damage and HP scaling from rarity have been optimized for consistency across encounters.Optimized
    • Gold pickup color changed to white for clearer visibility.white
    • Stun effectiveness against enemies is reduced over successive hits, with a progression to immunity, reducing stun lock durations.Enemies now have Diminishing Return for player stuns: 100% - 50% - 25% and immune
    • Pause menu talent setting now opens the prompt within the menu rather than closing it, improving navigation.Opening the prompt in the menu instead of closing it
    • Steam skins are now slot-based per character, allowing per-character skin customization.Character slot based
  • White MageMana orb received a minor rework to improve reliability or interaction during mana management.Slightly reworked
  • DemonspawnOssification:Tooltip for Ossification fixed for clarity.Fixed
  • PiratePowder Trail:Powder Trail mask increased so it explodes correctly, enhancing its visual and functional impact.Increased

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Hero Siege · Jul 2, 2020

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Patch history

see all 50

  1. Update 6.9.12Apr 15, 2026 · 4mo

    General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.

    +11
  2. Xmas UpdateDec 17, 2025 · 8mo

    Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.

  3. Update 6.6.8Apr 3, 2025 · 16mo

    Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.

    +62
  4. Update to lobby and game lists!Mar 10, 2025 · 17mo

    Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.

  5. Patch 6.2.5Apr 16, 2024 · 28mo

    A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.

  6. Patch 6.1.4Jan 24, 2024 · 31mo

    A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.

  7. Patch 6.1.2Jan 19, 2024 · 31mo

    Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.

    +41
  8. Patch 6.1.1Jan 18, 2024 · 31mo

    Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.

    +910

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