A broad balance and QoL patch across multiple heroes and systems, with enemy scaling reductions, several fixes, and class-specific tweaks including Plague Doctor, Pyromancer, Marauder, Necromancer, Nomad, White Mage, and general weapon/loot adjustments.
▲Buffs16
- Plague Doctor
- Lifeblood Aura:Lifeblood Aura now increases only max HP.→increases only maxHP
- Lifeblood Aura:Aura grants regeneration equal to 1% of max HP.→1% of maxHP regeneration %
- Plague Duration:Plague duration increased from 4 to 8 seconds for stronger uptime.4s→8s s
- Fatal Curse:Fatal Curse now applies elemental weakness to all elements.→applies to all elements
- PyromancerFlame Shield:Flame Shield now applies randomized burn/poison and penetration each tick for varied offense/defense.→random burn/poison and penetration per tick
- Marauder
- Traps:Traps gain critical strike capability for higher burst potential.→can now crit
- Serrated Chain:Serrated Chain duration increased to 7s.→7s s
- Marauder Trap:Trap now deals damage when snapping on enemy and when pulling.→deals damage on pull and snap
- Necromancer
- Summon Mastery:Summon Mastery scaling buffed to improve undead minion performance.→buffed
- Summons:All summons now display your HP in addition to their own health, increasing survivability visibility.→now include your HP on top of their own
- NomadRupture:Rupture damage starts higher, improving early to mid-game impact.→start damage increased
- White Mage
- Malediction:Malediction now has 1 stack; duration matches curse.→1 stack
- Soulspurn:Soulspurn absorption shield increased to 25% of a target's HP, enhancing survivability.→5% → 25% %
- Dark Magic shield:Dark Magic shield no longer stacks, preventing over-shielding.→no longer stacks
- Dark Oath:Dark Oath now applies curse as part of its effect.→applies curse
- Black Mass:Black Mass scaling now uses 2.5% of enemy current HP for cursed enemies.→scales off 2.5% of enemy current HP for cursed enemies %
▼Nerfs1
- NecromancerPoison Barb:Lowered Poison Barb penetration scaling to balance poison damage output.→scaled down
✚Bug fixes6
- White MageBlack Mass:Fixed problem where Black Mass caused hidden DPS inconsistencies.→hidden dps issue fixed
- General (Fixes and Misc)
- Fixed weapon damage scaling on abilities to align with intended values.
- Fixed Demon Slayer talent localizations and related issues.
- Fixed issues with basic attack armor and spell breaks.
- Fixed problems where slow and freeze did not affect enemy speed as intended.→not affecting enemy speed
- Defunct damage calculation for Demon Form corrected.→calculation corrected
◆Other changes19
- General
- Enemy HP scaling and damage scaling reduced to ease late-game grind and scaling pressure.→lowered
- Removed slowdown effect from bosses to reduce crowd-control bottlenecks.→removed
- Black Market prices cut in half to improve access to gear.→lowered by 50%
- Moonshine Madness bugfix for Mayhem mode to ensure consistent behavior.→fixed
- Reduced damage from certain enemy attacks (Mortar, Thunder Orbiter, etc.).→lowered (Mortar, Thunder Orbiter, etc.)
- Range added to gun weapons to improve engagement flexibility.→range added
- Performance optimization for enemy density to improve framerate and stability.→improved
- Visual inventory updated for clearer item management.→reworked visuals
- Base mana costs for non-energy heroes reduced to improve early-game usability.→lowered for non-energy heroes
- Burst token option removed from ability tokens.→Burst removed
- Spellshard weapon gains Arcane Fury as a new interaction.→Arcane Fury added
- Slow effects become stronger on enemies or a reworked mechanic? (Note: patch text says buffed slows; interpreted as increase to negative slow on enemies.)→reduced from -50% to -75% %
- Difficulty can now be changed at the waypoint in local play for easier testing or self-imposed challenges.→changeable at waypoint in local play
- Inferno monster level and special dungeon scaling decreased to moderate challenge.→lowered
- Plague DoctorLifeblood Aura:Lifeblood Aura art added for visual polish.→art added
- PyromancerPyrokinetic Disorder:Disorder aura now displays its range to players for clarity.→shows aura range on players
- Marauder
- Serrated Chain:Chain stacks reduced to 3 while duration increases.→3
- Chain Trap:Chain Trap behavior changed from stun to slow.→now slows instead of stuns
- Chain Trap:Chain Trap range increased for better reach.→increased
subjects affected (8)
tap to see balance history
Related Deals
Gear, keys & collectibles for Hero Siege
Like New
Used
Like New
NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
Recently Updated
6

Patch 1.0.10
Bug fixes across storylines, NG+ fixes, quest results accuracy, and UI tweaks in Sovereign Tower patch 1.0.10.




Yet Another Update 1.0.0a (HOTFIX)
Hotfix addressing UI lock, decontamination kill lock, Engineer model glitch, Ice Turret damage type, and German Taser description.


Patch #4 - Bug Fixes
A light-hearted bug-fix patch addressing UI, dialogue, and stability issues, plus quality-of-life toggles and accessibility improvements.

The Elder Scrolls V: Skyrim Anniversary Edition - Update 1.7.99
Skyrim Anniversary Edition Update 1.7.99 adds vast Creation Kit updates, UI improvements, storage increases, and numerous crash fixes, focusing on Creations management, localization, and platform-specific enhancements.

Performance Hotfix
Performance hotfix improves GPU detection, reduces shader buffer recreation, fixes overlapping icons, and tweaks sprint behavior for gamepad users; includes known issues notes.

Clawed - Patch 1.03
Patch 1.03 focuses on fixing co-op quest sync issues, park management sync, and various stability glitches related to respawn, save load, item visibility, and environment desyncs.
Similar Games
6






