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Hero Siege
Hero Siege
ActionAdventureIndie
Panic Art Studios Ltd · Panic Art Studios Ltd·$7.99
Jul 13, 2020 · 74mo ago

BETA Patch 126

AI summary2h

Patch 126 introduces broad balance tweaks to monster progression, mana/health regen scaling, and several fixes across multiple heroes; notably Marauder, White Mage, Necromancer, Plague Doctor, Samurai receive targeted changes, while generic adjustments affect starting levels and resource mechanics.

Buffs6

  • GeneralMercenary basic reduction scale increased from 50% to 85%, enhancing mercenary effectiveness.50%85% %
  • White MageBlack Mass damage scales with max HP and adds a fixed magic component for White Mage.
  • Necromancer
    • Vengeful Spirit now despawns correctly and targets appropriately, improving reliability.
    • Vengeful Spirit lasts longer, increasing sustained pressure in fights.8s s
  • Plague Doctor
    • Plague spread range extended, enabling wider AoE infection.160220
    • Crow Mask now contributes actual HP alongside MaxHP, improving survivability.

Bug fixes3

  • MultishotMultishot:Multishot ability issue resolved, allowing it to fire correctly again.
  • MarauderResolved a crash related to the Marauder's heavy ball mechanic.
  • FixesStability improvements across damage system, Mirage toggles, and general crashes.

Other changes6

  • General
    • Starting monster levels in Nightmare and Hell were reduced to ease early-game pressure.3020
    • Hero level max experience has been reduced slightly; progression pacing adjusted.
    • Mana and Health regen are now calculated based on 100% of max HP and max Mana, smoothing resource recovery.
  • Necromancer
    • Putrid Flesh tooltip updated for clarity.
    • Expunge Toxins damage details clarified; no explicit numeric change provided.
  • SamuraiThe Mirage ability no longer functions with Clone, preventing potential exploit or confusion.

subjects affected (8)

tap to see balance history

How did this patch land?
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official notes
Hero Siege · Jul 13, 2020

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Patch history

see all 41

  1. Update 6.9.12Apr 15, 2026 · 4mo

    General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.

    +11
  2. Xmas UpdateDec 17, 2025 · 8mo

    Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.

  3. Update 6.6.8Apr 3, 2025 · 16mo

    Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.

    +62
  4. Update to lobby and game lists!Mar 10, 2025 · 17mo

    Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.

  5. Patch 6.2.5Apr 16, 2024 · 28mo

    A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.

  6. Patch 6.1.4Jan 24, 2024 · 31mo

    A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.

  7. Patch 6.1.2Jan 19, 2024 · 31mo

    Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.

    +41
  8. Patch 6.1.1Jan 18, 2024 · 31mo

    Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.

    +910

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