Patch Beta 132 introduces a mix of gameplay adjustments across several heroes and fixes notable crashes and desyncs, with general economy tweaks to rune drops and Sovereignty, plus targeted bug fixes for several characters.
✚Bug fixes10
- Marauder
- Chain Hook:Chain Hook no longer spawns extra hooks if there are no targets nearby.excess hooks when no enemies in range→no excess hooks when no enemies in range
- Chain Trap:Chain Trap cannot hook act bosses anymore.
- Demon SlayerDemon's Presence:Demon's Presence on the ranged tree now properly detects distant enemies.
- SamuraiExploding Kunai:Fixed a crash related to Exploding Kunai.
- NecromancerVengeful Spirit:Fixed a crash related to Vengeful Spirit.
- Fixes
- Fixed several desync issues with some set effects.
- Fixed a bug where Runewords could roll incorrect levels.
- Fixed a crash with Lifesteal relic and a crash with Ruby Chest.
- General
- Fixed crash related to Lifesteal relic.
- Fixed crash with Ruby Chest.
◆Other changes6
- General
- Rune drop zones adjusted: high runes restricted to inferno and mid runes to hell, tightening progression routing.High runes drop in inferno only; mid runes drop in hell only→High runes drop in inferno only; mid runes drop in hell only
- Upper-tier rune drop behavior adjusted to limit high-rune IDs beyond 32 in certain content (inferno act bosses and WH bosses now).High runes beyond id 32→High runes beyond id 32
- Sovereignty now grants damage based entirely on mana, changing how its offensive contribution scales.
- Corrected set bonus descriptions for clarity and accuracy.
- Shield LancerCounter:Counter now has a flat damage mechanic that scales with your armor.
- White MageBenediction:Benediction no longer affects Zealot tree abilities, removing their interaction.Zealot tree abilities→Zealot tree abilities
subjects affected (9)
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
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