AI
GeneralOpponent · City Management · System · Difficulty
2 patcheslast touched 1w ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🐛Bug fixbuilding construction
Fixed a bug where the AI failed to construct buildings in its cities, ensuring AI opponents now develop their infrastructure correctly.
- ≈🎯BehavioraggressionHigh→Low
AI on Easy difficulty has been tuned to be less aggressive, providing a more accessible experience for new players.
Easy difficulty AI is now less aggressive.
- ≈🐛Bug fixstability
Resolved a critical bug that caused the AI to freeze during combat encounters with Groll.
Fixed AI freeze during battles with Groll.