
A small hotfix addressing AI city construction and multiplayer connection stability.
▲Buffs1
- AIFixed a bug where the AI failed to construct buildings in its cities, ensuring AI opponents now develop their infrastructure correctly.
✚Bug fixes1
- MultiplayerFixed an issue where players would occasionally be missing from the Connection Problem window, allowing for reliable kicking of disconnected players.
subjects affected (2)
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Patch history
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
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HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.

Patch Notes v1.2.2
Patch v1.2.2 introduces accessibility settings, new high-difficulty trials, and fixes to gumball stacking and quirk permanence.
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