General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨NewContent Creator Rewards—→Added
Introduced a new rewards system for participants of the Content Creator programme.
new
- ≈🐛Bug fixBug fixes
Version v3.1.9431.26805 includes 2 features/improvements and 2 bug fixes.
Maintenance
- ▲📊NumericXP Gain1x→1.5x x
Official servers are granting 1.5x XP from July 18th to July 21st to help players unlock orders and shilling rewards.
Limited time event
- ≈🐛Bug fixBug Fixes
Version 3.00.2 implements 15 bug fixes and 2 general features/improvements to stabilize the game after launch.
Version 3.00.2
- ≈🎯BehaviorServer Stability
Servers remained stable despite a record peak of over 9,700 concurrent players.
Post-launch
- ≈🔁Reworkaccount linking—→New Method
Introduced a new account linking method via official Discord for more stable retrieval of in-game rewards.
New Discord linking system.
- ≈•OtherConsole Release—→July 9th 2025
Holdfast: Nations At War is scheduled to launch on Xbox Series S/X and PlayStation 5/Pro on July 9th, 2025.
Xbox Series S/X and PS5/Pro release date.
- ▲🎯Behaviormemory utilisation
Introduced 3 new optimisations specifically aimed at reducing memory usage for better performance.
optimisation
- ≈🐛Bug fixbugs
Resolved 24 various bugs to improve overall game stability and reliability.
bugfix
- ≈🎯Behaviorreload indicatorAlways show→Hidden when empty
Reload indicator tips no longer appear if the player has run out of ammunition.
- ≈🐛Bug fixclient stability
Solved multiple recurring exceptions on the client and an infrequent server hang issue.
- ≈🐛Bug fixscore display
Implemented an experimental fix for a visual error causing player scores to rise infinitely.
- ≈🐛Bug fixKingsman Bay
Corrected incorrect LODs near the cave on Kingsman Bay.
- ▲🛠QoLclass XP visibility—→Added
Players can now view their class level experience by hovering over the LVL icon.
quality
- ▲📊NumericMight & Disciplinerequirementshigher→lower
Reduced the requirements for the 'Might & Discipline' feat chain.
numeric
- ▲📊NumericGrand Leadershiprequirementshigher→lower
Reduced the requirements for the 'Grand Leadership' daily mission.
numeric
- ≈🐛Bug fixsoldier rank displayincorrect→correct
Fixed a visual bug where soldier ranks displayed incorrectly or appeared to reset to 0.
bugfix
- ≈📝Textspawn menugeneric→Wait Until Next Round
Rephrased the spawn menu message for single-life modes to be more clear.
text
- ≈✨NewOrder Completed notificationAll→Self
Introduced a game setting allowing players to choose whether to see everyone's or only their own order unlocks in the game chat.
Added setting to toggle visibility of other players' order unlocks in chat.
- ≈✨NewSquad NotificationEnabled→Toggleable
Introduced a game setting to enable or disable messages indicating when players join or leave a squad in the game chat.
Added setting to disable squad join/leave messages.
- ≈🐛Bug fixDefault PortraitCommoner→Service
Solved an issue where the default portrait was incorrectly set to 'Commoner' instead of 'Service'.
Fixed incorrect default portrait assignment.
- ≈🐛Bug fixRank Color
Solved an issue with colors displaying incorrectly when a player progresses to the next soldier rank bracket.
Fixed rank bracket color display.
- ≈🐛Bug fixWhite HorsesFree→DLC Required
Solved an issue where white horses did not require the Loyalist Edition DLC to equip.
Restored DLC requirement for white horses.
- ≈🐛Bug fixBackpack Visuals
Solved an issue where backpacks appeared to float when interacting with artillery pieces.
Fixed floating backpack glitch near artillery.
- ≈🐛Bug fixSecret Feat RewardsHidden→Visible
Solved an issue where selecting a completed secret feat did not show its reward.
Fixed reward visibility for completed secret feats.
- ≈🐛Bug fixModded Server Exit
Solved an issue occurring when leaving a modded server.
Fixed crash or hang when leaving modded servers.
- ≈🐛Bug fixClass LevelsIncorrect→Correct
Solved an issue with class levels showing incorrectly on the end of round screen.
Fixed end-of-round screen level display.
- ▲🎯Behaviorperformance
Improved performance on high player count servers, with further work ongoing.
performance
- ▲🎯Behaviorperformance
Improved performance specifically for maps that utilize ships.
performance
- ▲🎯Behaviorperformance
Resolved a general instance of performance degradation.
performance
- ≈🎯BehaviorUI visibilityvisible→hidden
Players will no longer see the spawn section distances of the opposing faction, primarily affecting naval modes.
UI
- ≈🐛Bug fixAMD FSR
Fixed a recurring exception (crash) when using AMD FSR.
bugfix
- ≈🐛Bug fixSquad Notifications
Fixed a recurring exception when the squad join notification popup is displayed.
bugfix
- ≈🐛Bug fixBanners
Implemented an experimental fix to reduce flickering of player banners at long distances.
visual
- ≈🐛Bug fixBeds
Fixed an issue where players would bug out when interacting with beds.
bugfix
- ▲✨NewController Support—→Added
Added full controller support, including an on-screen keyboard, sail control, and sensitivity/dead-zone settings.
new
- ▲✨NewUI ScaleFixed→Adjustable
Introduced the ability to scale In-Game and Menu UI for better clarity on smaller displays.
quality
- ▲🐛Bug fixSteam Deck Compatibility
Fixed multiple Steam Deck issues, including keyboard/mouse input when docked and game launch failures.
bugfix
- ▲🎯BehaviorMemory Management
Optimized memory release between map loads to prevent leaks.
optimization
- ▲🎨VisualVoIP IconsSingle Color→Dynamic Color
VoIP icons now change colors to distinguish between proximity chat and Officer chat.
quality
- ≈🐛Bug fixserver performance
Resolved an issue that caused game server performance to degrade over time.
Performance fix
- ≈🛠QoLcontroller UI
Improved text wrapping for controller actions and combined character abilities into a single label.
UI improvement
- ≈🎯Behaviorserver matchmaking
Implemented an experimental fix to prevent players from joining the wrong server due to sync issues.
Experimental fix
- ≈🐛Bug fixgame stability
Experimental fix for a crash occurring on game load when the keybind.ini file path is missing.
Crash fix
- ≈🐛Bug fixchat permissions
Fixed a bug where non-admin players could switch to the admin chat channel.
Security fix
- ▲📊NumericFSR2.0→3.0
Upgraded FSR to version 3.0 to improve image quality.
numeric
- ▲📊NumericDLSSprevious→3.5.10
Upgraded DLSS to version 3.5.10 for improved quality.
numeric
- ≈✨NewMicrophone Echosetting—→Added
Added an option to keep the Microphone Echo setting always on.
new
- ≈✨NewUpscalingtoggle—→Added
Players can now disable upscaling via video settings.
new
- ≈✨NewFlora Movementtoggle—→Added
Added option to disable grass and tree wind movement to reduce blurriness.
new
- ▲🎯BehaviorLobbyserver list
Reduced rare cases where players were unable to receive a populated server list.
behavior
- ▲🛠QoLText Fieldscursor position
Cursor now appears exactly where the player clicks in input text fields.
quality
- ▲🐛Bug fixVoIPstability
Fixed an issue where VoIP stopped functioning when switching from mono to stereo.
bugfix
- ▲🐛Bug fixAudiovolume
Fixed audio volume resetting when switching between mono and stereo.
bugfix
- ≈🐛Bug fixaudio clipping
Implemented an experimental fix to address audio clipping issues.
Experimental fix
- ≈🐛Bug fixin-game store
Resolved an issue where the in-game store page was not functioning as intended.
Fixed
- ≈🐛Bug fixvisual artifacts
Fixed multiple instances where pink objects (missing textures) would become visible.
Fixed
- ≈🐛Bug fixmap loading
Experimental fix for a bug that caused players to get stuck during map loading.
Experimental fix
- ≈🐛Bug fixfaction jingles
Fixed an issue that prevented end-of-round faction jingles from playing.
Fixed
- ≈🐛Bug fixframerate setting
Fixed a bug where changing graphics presets would reset the player's set framerate.
Fixed
- ≈🛠QoLloading screens
Increased the resolution of the game's map loading screens for better clarity.
Improved
- ▲🎯Behaviorperformance
Implemented optimizations to return game performance to levels on par with previous iterations.
optimisation
- ≈•OtherSteam Deck compatibility—→Proton 8.0-3
Players experiencing launch issues on Steam Deck are advised to use Proton 8.0-3.
workaround
- ≈🐛Bug fixchat visibility
Known issue where chat does not unfade when other players type.
known issue
- ≈🎯Behaviorserver stability
Resolved intermittent server stability issues to improve connection reliability.
- ≈🐛Bug fixbug fixes
Implemented 18 bug fixes to improve overall game stability and correctness.
- ≈✨Newfeatures
Added 9 new features and improvements to the game experience.
- ▲🛠QoLFPS
Significant FPS boost achieved through ocean and UI optimizations.
performance
- ▲🛠QoLRAM usage
Optimized main menu and introduced functions to help players below recommended RAM requirements.
performance
- ≈🎯BehaviorDisplay ModeExclusive→Borderless
Default display mode changed to full screen borderless for better multitasking.
quality
- ▲🐛Bug fixStability
Fixed various crashes related to naval servers, game chat, and server-side explosion memory leaks.
bugfix
- ≈🐛Bug fixmod loading
Fixed an issue where mods were not loading in the correct order.
bugfix
- ≈🐛Bug fixspawn menu
Resolved a warning appearing on the spawn menu when using modded uniforms.
bugfix
- ≈🐛Bug fixcapture points
Fixed an issue where modded maps using capture points would fail to load.
bugfix
- ≈🐛Bug fixphysics layer
Corrected the physics layer applied to some gabions.
bugfix
- ≈🐛Bug fixhealing score
Fixed a bug where healing score from one map would incorrectly apply to the next map.
bugfix
- ≈🐛Bug fixplayer speed
Fixed specific stairs on Port Nile that were incorrectly speeding up players.
bugfix
- ▲🐛Bug fixlatency
Resolved latency issues affecting American servers.
bugfix
- ≈•Othergame engine—→Latest Patch
Updated the game engine to the latest patch release for improved stability.
- ▲🎯Behaviorframerate
Optimized spawning processes to reduce framerate dips when players spawn during a round.
- ▲🎯Behaviorchat stutter
Optimized chat to reduce stuttering, particularly for players with 'Shouts in Chat' enabled.
- ▲🎯Behaviorstability
Reduced garbage allocation to improve overall game stability.
- ≈🐛Bug fixT-Posing
Fixed an issue where players would T-Pose for one frame immediately after spawning.
- ≈🐛Bug fixaudio slider
Flag flutter sound is now correctly linked to the Environment audio slider.
- ▲🛠QoLuniforms
Optimized various uniforms across multiple factions to improve performance.
Optimised
- ▲🛠QoLweapon models
Optimized weapon models for better game performance.
Optimised
- ▲🎯Behaviorcarriable ladders
Optimized ladders to reduce garbage collection and improve overall performance.
Optimised
- ≈🐛Bug fixweapon swapping
Fixed a bug where players appeared to be standing up while swapping weapons.
Fixed
- ▲🛠QoLregiment leader names
Regiment leader names now load according to the regiment's rank on the registry.
Improved
- ▲🐛Bug fixPianoframerate
Fixed a bug that caused framerate drops when a player played a tune on the piano.
Performance fix
- ▲🐛Bug fixocean visibilityInvisible→Visible
Resolved an issue where the ocean would turn invisible when using the 'Low' graphical preset.
Graphical fix
- ≈🐛Bug fixgame launch
Fixed a crash/launch failure affecting a small subset of players using specific AMD GPUs.
- ▲🎯BehaviorRoleplay Gestureschattingblocked→allowed
Players can now continue to chat while performing roleplay gestures.
QoL
- ▲🛠QoLMap Loadload time—→faster
Optimized audio instantiation during map load to reduce loading times.
optimization
- ▲🛠QoLServer Adminrc commands—→expanded
Restructured shiplist and playerlist commands with additional functionality for server admins.
QoL
- ≈🐛Bug fixspectator scores
Fixed incorrect reinforcement and score values when spectating before first spawn.
- ≈🐛Bug fixSlayingrespawn logic
Fixed an issue where admin-killing a player in Assault mode still allowed them to respawn.
- ≈🐛Bug fixsnow particles
Fixed an issue with snow particle effects.