
A maintenance update focusing on client stability, bug fixes for visual artifacts, and environmental adjustments across several maps.
Images © Holdfast: Nations At War via Steam
✚Bug fixes9
- General
- Implemented an experimental fix to address audio clipping issues.
- Resolved an issue where the in-game store page was not functioning as intended.
- Fixed multiple instances where pink objects (missing textures) would become visible.
- Experimental fix for a bug that caused players to get stuck during map loading.
- Fixed an issue that prevented end-of-round faction jingles from playing.
- Fixed a bug where changing graphics presets would reset the player's set framerate.
- LinburgFixed an issue where certain props on the Linburg map were invisible.invisible→visible
- Visual Effects
- Fixed a bug where non-movable cannons appeared blue instead of green.blue→green
- Fixed an issue where sand mist would render through explosions.rendering through explosions→fixed
◆Other changes2
- GeneralIncreased the resolution of the game's map loading screens for better clarity.
- Visual EffectsDarkened the particle leaves for fallen trees.→darkened
subjects affected (3)
tap to see balance history
Patch history
- Fixes & Additions! Age Of SailMar 12, 2026 · 3mo+1→
- Holdfast Halloween! Increased XP Event.Oct 28, 2025 · 7mo+1→
- New Record! 9,700+ Concurrent PlayersJul 15, 2025 · 11mo+1→
- Game Update! Crossplay SyncJul 3, 2025 · 11mo+2→
- Game Update! Tweaks & Balances V2Jun 18, 2025 · 11mo+10→
- Game Update! Optimisations V2Apr 9, 2025 · 14mo+1→
- Game Update! Audio MasteringJan 14, 2025 · 17mo+2→
- Field Orders! Fixes & Additions V2Nov 28, 2024 · 18mo+7→
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