A series of quality-of-life updates focusing on controller support, Steam Deck compatibility, UI scaling, and various bug fixes for firearms and class mechanics.
Images © Holdfast: Nations At War via Steam
▲Buffs6
- FirearmsFixed a visual delay in the flintlock mechanism animation, making firearms feel more responsive when firing.
- General
- Added full controller support, including an on-screen keyboard, sail control, and sensitivity/dead-zone settings.→Added
- Introduced the ability to scale In-Game and Menu UI for better clarity on smaller displays.Fixed→Adjustable
- Fixed multiple Steam Deck issues, including keyboard/mouse input when docked and game launch failures.
- Optimized memory release between map loads to prevent leaks.
- VoIP icons now change colors to distinguish between proximity chat and Officer chat.Single Color→Dynamic Color
▼Nerfs1
- MeleeKick:Players can no longer perform a kick unless they are in the correct melee state, preventing exploit usage.→Correct melee state
✚Bug fixes4
- Sapper
- Defences:Fixed an issue that allowed Sapper defences to be built inside one another.Overlapping→Non-overlapping
- Rocket Launcher:Fixed an issue where rocket launchers were not destructible after being deployed.Indestructible→Destructible
- Props:Implemented an experimental fix for Sapper prop states desynchronizing.
- Flag BearerSolved an exploit that allowed the Flag Bearer to sit while having a flag equipped.Allowed→Removed
◆Other changes3
- Firearms
- Enemy bullet pass-by trails are now shorter and fade faster to reduce visual clutter while maintaining chaos.→Shorter
- Adjusted the time it takes for auto-aim to lock off after firing to improve robustness.
- MeleeAdjusted the melee camera pitch based on player feedback to improve the melee experience.
subjects affected (5)
tap to see balance history
Patch history
- Fixes & Additions! Age Of SailMar 12, 2026 · 3mo+1→
- Holdfast Halloween! Increased XP Event.Oct 28, 2025 · 7mo+1→
- New Record! 9,700+ Concurrent PlayersJul 15, 2025 · 11mo+1→
- Game Update! Crossplay SyncJul 3, 2025 · 11mo+2→
- Game Update! Tweaks & Balances V2Jun 18, 2025 · 11mo+10→
- Game Update! Optimisations V2Apr 9, 2025 · 14mo+1→
- Game Update! Audio MasteringJan 14, 2025 · 17mo+2→
- Field Orders! Fixes & Additions V2Nov 28, 2024 · 18mo+7→
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