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GeneralEnemy · AI · Combat · Boss
3 patcheslast touched 63mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Feb 28, 2020Mar 18, 2021Feb 28, 2020 — Update 1.2.1 - Hotfix +0 / -0 (cum 0)Mar 9, 2021 — Update 1.5 - Bug Fixes and Known Issues +1 / -1 (cum 0)Mar 18, 2021 — Update 1.5.0.2 +0 / -0 (cum 0)
Zoom into one ability:6 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Mar 18, 2021·Update 1.5.0.2
    • 🐛Bug fixpathing

      Fixed an issue that could cause the Spider and Assassin to become stuck or die in unreachable positions.

      Fixed stuck/death issues for Spider and Assassin.

    • 🐛Bug fixstuck behavior

      Fixed a bug that could cause bosses or Immolators to become stuck.

      bugfix

    • 🐛Bug fixfire damage

      Fixed fire-wielding Grunts dealing more fire damage than intended.

      bugfix

    • 🐛Bug fixhitboxtoo largeintended

      Corrected the Assassin's hitbox when in insect form to prevent unfair hits.

      bugfix

    • 🎯BehaviorWhisperdurationends on deathends on banish

      The whisper mechanic now persists until the banish starts, rather than ending immediately when the Assassin dies.

      behavior

  2. Feb 28, 2020·Update 1.2.1 - Hotfix
    • 🐛Bug fixSpidermovement

      Fixed issues where Spiders could become stuck or repeatedly bump into floored players.

      bugfix

    • 🐛Bug fixButcherpositioning

      Fixed Butcher teleporting to the lower floor in Davant Ranch.

      bugfix

    • 🐛Bug fixImmolatortargeting

      Fixed targeting issues when two players are on opposite sides of fences.

      bugfix

    • 🐛Bug fixLeechessurvival

      Fixed Leeches occasionally surviving the death of their Meatheads.

      bugfix

AI balance history — Hunt: Showdown 1896 · PatchDiff