Update 1.5.0.2 focuses on improving the effectiveness of armor-piercing ammunition (FMJ and Spitzer) and addressing various stability and AI bugs.
Images © Hunt: Showdown 1896 via Steam
▲Buffs5
- Full Metal Jacket
- FMJ rounds no longer have a base damage reduction over regular ammo, increasing their raw power.Reduced→None
- FMJ rounds now retain more damage after penetrating multiple walls, making them more effective for long-range engagements through cover.→Increased
- FMJ rounds can now penetrate through up to two layers of thin metal sheets.→2 layers layers
- Spitzer
- Spitzer ammo now retains slightly more damage after the first few wall penetrations.→Increased
- Spitzer rounds can now penetrate through up to two layers of thin metal sheets.→2 layers layers
✚Bug fixes6
- Winfield CentennialCharge Animation:Fixed an issue where the charge animation played faster than intended; it now aligns with the actual rate of fire.Too fast→Correct
- AIFixed an issue that could cause the Spider and Assassin to become stuck or die in unreachable positions.
- General
- Fixed an issue where the incorrect amount of XP was being granted for kills.Incorrect→Correct
- Fixed a server performance issue that occurred when igniting several oil pools simultaneously.
- Fixed a potential crash caused by crossbow bolts being stuck in barricaded doors.
- Fixed UI overlapping on the death screen and incorrect hiding of ELO arrows.
subjects affected (5)
tap to see balance history
Patch history
- →Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 3w
- Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 2mo−1→
- Update 2.6.0.1 Now LiveDec 17, 2025 · 5mo+4→
- →Update 2.5.0.1 Live Now!Oct 9, 2025 · 8mo
- Update 2.4.0.2 Now Live!Aug 4, 2025 · 10mo−1→
- Update 2.4.0.1 Now AvailableJul 9, 2025 · 11mo+1→
- Update 2.3.0.1 Now LiveApr 10, 2025 · 14mo+2→
- Update 2.2.0.1 Now Live!Dec 19, 2024 · 17mo+2−6→
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