Update 1.5 focuses on extensive bug fixes across AI behavior, gunplay, map collisions, and UI, while addressing several exploits and stability issues.
Images © Hunt: Showdown 1896 via Steam
▲Buffs2
- AIWhisper:The whisper mechanic now persists until the banish starts, rather than ending immediately when the Assassin dies.ends on death→ends on banish
- Bornheim ExtendedReload:Fixed a bug where the last bullet in the magazine was not reloading correctly.
▼Nerfs4
- AIFixed fire-wielding Grunts dealing more fire damage than intended.
- Winfield FamilyCompact variants no longer have unintentionally decreased sway.decreased→intended
- Hunter
- Jump:Jumping while traversing horizontally is no longer silent, preventing movement exploits.silent→audible
- Melee:Fixed a bug allowing two consecutive heavy melee attacks without consuming stamina.0→intended
✚Bug fixes8
- AI
- Fixed a bug that could cause bosses or Immolators to become stuck.
- Corrected the Assassin's hitbox when in insect form to prevent unfair hits.too large→intended
- Stillwater BayouFixed multiple vaulting exploits and gaps at Healing Waters Church, Darrow Livestock, and Alice Farm.
- Lawson DeltaFixed various gaps and vaulting issues at Nicholls Prison, Blanc Brinery, and Windy Run.
- UI
- Fixed incorrect spare ammo counts appearing after switching weapons.
- Fixed filters resetting when switching between weapons and tools in the store.
- General
- Fixed several client crashes related to animation systems, memory corruption, and the newsfeed.
- Corrected reverb zones for Watch Towers and ambient sounds for 'Sunset' time of day.
subjects affected (8)
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Patch history
- Update 2.8.0.3 Now LiveJun 17, 2026 · 1mo
Update 2.8.0.3 focuses on buffing the Uppercut's damage and reserve ammo, alongside several critical stability fixes and trait improvements.
+3→ - Update 2.8.0.1 Now LiveJun 11, 2026 · 1mo
Update 2.8.0.1 restores missing custom Special Long Ammo and addresses community feedback regarding POI density and ammo meta shifts.
+2→ - →Update 2.7.1.2 Deploying on 20th May, at 09:00 CESTMay 19, 2026 · 2mo
Update 2.7.1.2 is a minor client update focused on polishing and stability, deployed via a zero-downtime process.
- Hotfix 2.7.0.3 Now LiveMar 23, 2026 · 4mo
Hotfix 2.7.0.3 removes the All Ears trait and addresses spawning issues in Bounty Clash and PS5 stability.
−1→ - Update 2.6.0.1 Now LiveDec 17, 2025 · 7mo
Update 2.6.0.1 focuses on economy adjustments, removing time limits on Story Challenges, and fixing progression and stat tracking bugs.
+4→ - →Update 2.5.0.1 Live Now!Oct 9, 2025 · 9mo
Update 2.5.0.1 focuses on quality-of-life fixes regarding the UI, map markers, and mission transitions.
- Update 2.4.0.2 Now Live!Aug 4, 2025 · 11mo
Update 2.4.0.2 focuses on fixing a charm display bug and a critical ammo exploit.
−1→ - Update 2.4.0.1 Now AvailableJul 9, 2025 · 12mo
Update 2.4.0.1 focuses on Water Devil balance adjustments, the return of The Skinned, and various stability and audio bug fixes.
+1→
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