Patch 2.2.4 focuses on stability and logic fixes for the Logic Saw and Conveyor Splitters, alongside quality-of-life improvements for dirt placement and item interaction.
▲Buffs7
- Logic SawFixed an issue where cutting many items caused significant FPS drops.
- Conveyor Splitter
- Now splits all items, including build items that were previously ignored.limited→all items
- Splitters now function correctly without needing to be picked up and replaced.unstable→stable
- Dirt Wandplace dirt:Can now place dirt anywhere within a dig site, rather than requiring a target of existing dirt.only on dirt→anywhere in site
- General
- item placement:Improved item placement near diggable dirt to prevent placement from being blocked.restrictive→lenient
- resource clearing:Clearing raw resources no longer accidentally removes resources sitting on splitters.removes resources→preserves resources
- save loading:Fixed a bug where players would fall through voxel dirt upon loading a save file.falling through→stable
▼Nerfs1
- Anvilcrafting:Fixed an exploit where items could be crafted using the same bar if balanced between two slots.duplicate use→single use
✚Bug fixes2
- Logic SawFixed a bug where picking up and dropping the saw onto items would trigger a cut.cuts on drop→no cut on drop
- Conveyor SplitterFixed an issue where build items placed too close to the platform were incorrectly registered.
◆Other changes4
- Logic Saw
- Items now 'timeout' to prevent being cut multiple times during a single pass.→timeout
- The Logic Saw now requires water power from the attached conveyor pipe to function.→water pipe
- Conveyor Splitter
- Splitters now correctly stop splitting fish once the fish are removed.continued splitting→stops splitting
- Updated names to clearly indicate 'left' and 'right' directions.→left/right
subjects affected (5)
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Patch history
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