Hotfix addressing critical issues with prebuilt structure spawning and cleanup in missions.
✚Bug fixes3
- Missions
- Fixed an issue where prebuilt structures would fail to spawn, which previously prevented some missions from starting.
- Fixed a bug where prebuilt structures remained on the map after mission completion, ignoring server settings.
- Resolved name collisions between prebuilt structures from different missions that prevented new structures from spawning.
◆Other changes1
- MissionsImproved tracking and persistence of prebuilt structure references to prevent duplicate spawns.
subjects affected (1)
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Patch history
- Hotfix Version 3.0.21.155391-rel-DangerousHorizonsAug 1, 2026 · 11h
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.
+1−1→ - →Hotfix Version 3.0.21.155383-rel-DangerousHorizonsAug 1, 2026 · 1d
Hotfix addressing mission progression blockers, spawning issues for enemies and structures, and objective tracking across multiple missions.
- →Hotfix Version 3.0.0.150086-rel-DangerousHorizonsMar 7, 2026 · 4mo
Hotfix focusing on crafting recipe corrections, mission objective fixes for Elysium, and quest progression repairs for Great Hunt Operations.
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