Hotfix addressing mission progression blockers, spawning issues for enemies and structures, and objective tracking across multiple missions.
✚Bug fixes8
- LIVEWIRE
- Fixed a progression blocker where killing the wolf pack early prevented the travel event; wolves will now spawn and be counted correctly.
- Fixed an issue where wolf dens would duplicate upon reloading the game.
- NEXUSFixed an issue where mutated creatures were not spawning in the lab as intended.
- RELICSFixed an issue where soldiers were not spawning in the central lab as intended.
- COURIERFixed issues regarding soldiers spawning at camps.
- BREAKOUTFixed issues with structure spawning and decal cleanup.
- LIBERATIONFixed the 'Secure Status' mission step to ensure proper progression.
- General MissionsFixed an issue in NOMAD, SHADOWED, TEMPEST, DISPATCH, and FRACTURE where objectives would not display due to building events not firing.
subjects affected (7)
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Patch history
- Hotfix Version 3.0.21.155391-rel-DangerousHorizonsAug 1, 2026 · 11h
Hotfix addressing spawning issues for cave worms and loot, and fixing prebuilt structure logic.
+1−1→ - →Hotfix Version 3.0.21.155335-rel-DangerousHorizonsJul 31, 2026 · 2d
Hotfix addressing critical issues with prebuilt structure spawning and cleanup in missions.
- →Hotfix Version 3.0.0.150086-rel-DangerousHorizonsMar 7, 2026 · 4mo
Hotfix focusing on crafting recipe corrections, mission objective fixes for Elysium, and quest progression repairs for Great Hunt Operations.
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