Update 0.98.0 introduces a major limb amputation system, crossbows, blood effects, new character stats, and significant economic rebalancing.
▲Buffs6
- Robot LimbsRobot limb damage is now healed instantly.standard→instant
- CrossbowsCrossbows and ammo are now available in dedicated shops and can be crafted at bases.→Added
- Character StatsThievery XP gain is doubled to compensate for the separation of Lockpicking.1x→2x
- Economy
- Weapons and armor are now roughly 75% cheaper to encourage shopping over looting.100%→25%
- Animal skins are now worth 8x more money.1x→8x
- GeneralPassive button replaced by Hold, allowing characters to stay in place but still fight enemies in range.Passive→Hold
▼Nerfs8
- Robot Limbs
- Loss of legs or damage past the KO point forces characters to crawl on the floor.walking→crawling
- The rate at which robotic limbs wear down has been doubled.1x→2x
- First aid application speed for robotic limbs is now 33% of previous speed.1x→0.33x
- Character StatsOverall toughness experience gain reduced by 28%.100%→72%
- Economy
- Food prices increased by 10%.100%→110%
- Armor blueprints are now 50% more expensive.100%→150%
- General
- Roaming bandit squads can now assault and potentially capture the player's base.→Added
- Default chance of death increased by 20%.Base→+20% %
◆Other changes7
- Robot LimbsLimbs are now amputated when they take more than 100 damage.→-100 damage
- Character Stats
- New stat that affects general shooting accuracy.→Added
- New stat that affects the chance of hitting friendly targets.→Added
- Lockpicking is now a standalone stat, separated from Thievery.Thievery→Separate Stat
- New stat required for crafting crossbows and ammo.→Added
- General
- Added blood sprays, blood pools, and bloody trails for crawling/bleeding characters.→Added
- Squads now rely on line of sight, preventing them from chasing enemies over hills blindly.Omniscient→Line of Sight
subjects affected (5)
tap to see balance history
Patch history
- →Kenshi 1.0.68 Patch NotesApr 1, 2024 · 26mo
- →Kenshi 1.0.67 - Experimental BranchMar 26, 2024 · 26mo
- Kenshi 1.0.65 + FCS 2.14.2 HotfixFeb 22, 2024 · 27mo+1→
- →Kenshi 1.0.65 + FCS 2.14.2 hotfix (experimental branch)Feb 21, 2024 · 27mo
- FCS 2.14.1 Hotfix (Experimental)Feb 15, 2024 · 28mo+6→
- Kenshi 1.0.64 / FCS 2.14 Patch NotesFeb 6, 2024 · 28mo+9→
- →Kenshi 1.0.64 Patch Notes (experimental)Mar 24, 2023 · 39mo
- →Kenshi 1.0.62 Patch Notes (experimental)Mar 23, 2023 · 39mo
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