PatchDiff
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Killer Bean
Killer Bean
ActionAdventureIndie
Killer Bean Studios LLC · Killer Bean Studios LLC·-20%$11.99
Jul 6, 2026 · 1mo ago

v0062 - Fixed death freeze, first person dives, grenade enemies and more

AI summary1mo

v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.

Buffs1

  • First Person ModeMelee Punch:Melee punching in first person is now more consistent after performing finisher moves.

Bug fixes3

  • GeneralFixed a bug where the death sequence would get stuck, preventing players from respawning during the campaign.
  • First Person ModeDive:Fixed an issue where fast dives would cause the player to get stuck in first-person mode.
  • Grenade EnemiesFixed a bug where grenade enemies would become frozen in the Battle Arena.FrozenActive

Other changes8

  • General
    • Graphics settings are now automatically adjusted for low-end PCs to prevent graphical errors.Automatic
    • Reduced interference between game controllers and mouse/keyboard inputs.
    • The maximum frame rate is now capped at 240 fps.240 fps
  • First Person ModeJump/Dive:Corrected animations for jumping and diving in first person; they no longer incorrectly play the run animation.RunJump/Dive
  • Map Menu
    • Game controllers no longer interfere with the Map Menu when using a mouse and keyboard.
    • The B button on game controllers can now be used to exit the Map Menu.B Button
  • Audio/Dialogue
    • Reload:Weapon reload sounds have been added to the audio mixers for better sound control.Added
    • Hacking:Grant now only says 'We hacked in' on the first device instead of repeating it for every device.Every deviceFirst device only

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Killer Bean · Jul 6, 2026

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Patch history

see all 10

  1. v0070 - lots of bug fixesAug 18, 2026 · 4d

    A bug-fix focused patch (v0070) addressing navigation, spawning, tutorial progression, arena behavior, and map/mission tweaks across single-player and multiplayer modes.

  2. v0063 - fixed Vsync, added camera FOV and color settingsJul 24, 2026 · 4w

    v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.

    +2
  3. v0061 - Added missing voices and bug fixesJun 29, 2026 · 1mo

    v0061 focuses on stability and quality-of-life improvements, including boss combat fixes, mission flow adjustments, and control settings updates.

    +71
  4. v0059 - Bug fixes & improvementsJun 20, 2026 · 2mo

    v0059 focuses on stability, bug fixes for movement and combat, and quality-of-life improvements for missions and UI.

    +62
  5. v0058 - Fixes for game breaking bugs & some improvementsJun 16, 2026 · 2mo

    v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.

    +61
  6. v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 2mo

    v0057 introduces a new save system, campaign difficulty settings, and various stability and visual bug fixes.

  7. Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 2mo

    Game version reverted from v056 to v055 due to mouse control issues and camera speed degradation.

    +11
  8. v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 2mo

    Hotfix focusing on enemy AI vision, Vsync stability, audio settings, and vehicle physics stability.

    +11

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