v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.
▲Buffs1
- First Person ModeMelee Punch:Melee punching in first person is now more consistent after performing finisher moves.
✚Bug fixes3
- GeneralFixed a bug where the death sequence would get stuck, preventing players from respawning during the campaign.
- First Person ModeDive:Fixed an issue where fast dives would cause the player to get stuck in first-person mode.
- Grenade EnemiesFixed a bug where grenade enemies would become frozen in the Battle Arena.Frozen→Active
◆Other changes8
- General
- Graphics settings are now automatically adjusted for low-end PCs to prevent graphical errors.→Automatic
- Reduced interference between game controllers and mouse/keyboard inputs.
- The maximum frame rate is now capped at 240 fps.→240 fps
- First Person ModeJump/Dive:Corrected animations for jumping and diving in first person; they no longer incorrectly play the run animation.Run→Jump/Dive
- Map Menu
- Game controllers no longer interfere with the Map Menu when using a mouse and keyboard.
- The B button on game controllers can now be used to exit the Map Menu.→B Button
- Audio/Dialogue
- Reload:Weapon reload sounds have been added to the audio mixers for better sound control.→Added
- Hacking:Grant now only says 'We hacked in' on the first device instead of repeating it for every device.Every device→First device only
subjects affected (5)
tap to see balance history
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Patch history
- →v0070 - lots of bug fixesAug 18, 2026 · 4d
A bug-fix focused patch (v0070) addressing navigation, spawning, tutorial progression, arena behavior, and map/mission tweaks across single-player and multiplayer modes.
- v0063 - fixed Vsync, added camera FOV and color settingsJul 24, 2026 · 4w
v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.
+2→ - v0061 - Added missing voices and bug fixesJun 29, 2026 · 1mo
v0061 focuses on stability and quality-of-life improvements, including boss combat fixes, mission flow adjustments, and control settings updates.
+7−1→ - v0059 - Bug fixes & improvementsJun 20, 2026 · 2mo
v0059 focuses on stability, bug fixes for movement and combat, and quality-of-life improvements for missions and UI.
+6−2→ - v0058 - Fixes for game breaking bugs & some improvementsJun 16, 2026 · 2mo
v0058 focuses on critical bug fixes regarding movement and input, alongside significant player survivability improvements and balance adjustments to enemies and weapons.
+6−1→ - →v0057 - lots of bug fixes, new save system, new Campaign settingsJun 13, 2026 · 2mo
v0057 introduces a new save system, campaign difficulty settings, and various stability and visual bug fixes.
- Reverting back to v055. v056 made things worse for the mouse controlJun 12, 2026 · 2mo
Game version reverted from v056 to v055 due to mouse control issues and camera speed degradation.
+1−1→ - v0.100.055 - Hot fix 4 - enemy vision fix, Vsync fix, sounds, KB car ragdollJun 9, 2026 · 2mo
Hotfix focusing on enemy AI vision, Vsync stability, audio settings, and vehicle physics stability.
+1−1→
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