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Combat

GeneralWeapons · Bandits · Audio · Combat · Fighting · Mechanics · Damage
4 patcheslast touched 8mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
-10Oct 26, 2021Oct 16, 2025Oct 26, 2021 — Update to v1.0.0.8 - PUBLIC STAGING +0 / -1 (cum -1)Feb 12, 2024 — Patch 2.0.1.8 on the Public Branch +1 / -0 (cum 0)Feb 25, 2025 — Patch 2.3.0.6 on the Test Branch +0 / -0 (cum 0)Oct 16, 2025 — Patch 2.4.1.3 on the Public Branch +0 / -0 (cum 0)
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Patch history

    • 🐛Bug fixLoot physics

      Prevented weapons from launching unnaturally far when bandits are defeated.

      Fixed weapons flying away from bandits on death.

    • 🐛Bug fixThrown SpearsImpact pointunder mapimpact point

      Fixed a bug where thrown spears would clip through the terrain and appear beneath the map.

      Fixed spears appearing under the map.

    • 🔊Audioarmour soundsAdded

      Added armour sounds for all player and bandit combat animations to increase immersion.

      Added audio for combat animations

    • Newshock damageAdded

      Players can now deal shock damage and knock down opponents, adding more tactical depth to combat.

      New mechanic

    • 📊NumericThrowing Rockdamage105

      The damage of thrown rocks has been halved, reducing the effectiveness of this improvised attack.

      Throwable rock damage changed to 5 instead of 10.