Patch 2.0.1.8 introduces new graphics options, combat mechanics like shock damage, and various balance adjustments to food, animals, and economy.
▲Buffs6
- CombatPlayers can now deal shock damage and knock down opponents, adding more tactical depth to combat.→Added
- PigsAdult pigs now eat less food per day, reducing the cost of livestock maintenance.→1.251 animal food/day
- Graphics & UI
- Added weight values with overload colors and current coin values for buyers/sellers in trade windows.→Added
- NPC age and mood are now visible in inspector mode.→Added
- General Bugfixes
- Reduced likelihood of players falling through the ground when entering ragdoll state and improved synchronization.
- Fixed an issue where players on horses might not receive technology points upon completing a quest.
✚Bug fixes2
- General Bugfixes
- Adjusted buildable areas at the foot of the big waterfall for better clarity and accessibility.
- Fixed a bug where NPCs would slide across the ground after ending a dialogue.
◆Other changes3
- Food & IngredientsThe effects of raw fish have been changed.
- Graphics & UI
- Added Temporal Anti-Aliasing Upsampling (TAAU) and the ability to select AA methods in options.→TAAU
- Added a new parameter for Point Light Shadows in graphics settings.→Added
subjects affected (5)
tap to see balance history
Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 1mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
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