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Towers of Time

MapPVE · Towers · Progression · Rewards · Economy · Challenge
5 patcheslast touched 74mo ago▲ +8

Power trajectory

Up = buffed, down = nerfed
0+8Apr 26, 2019Jun 16, 2020Apr 26, 2019 — [4/26/2019] April Update +1 / -0 (cum +1)Apr 30, 2019 — [4/30/2019] April PC Patch 2 +5 / -1 (cum +5)Jun 18, 2019 — [6/18/19] Shang Tsung and Kombat League Patch Notes +1 / -0 (cum +6)May 26, 2020 — [5/26/20] May PC Patch Notes +2 / -0 (cum +8)Jun 16, 2020 — [6/16/20] PC Patch Notes +0 / -0 (cum +8)
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Filter by change type:6 types in this subject

Patch history

    • 🐛Bug fixDownburst Augmentbehavior

      Fixed rare issues occurring with the Downburst Augment in Towers of Time.

      Fixed rare issues with the Downburst Augment.

    • 🛠QoLperformance

      Optimized general performance within the Towers of Time mode.

      Optimized performance.

    • 🔁ReworkAugmentsfunctionalityReworked

      Augment system reworked to remove gear slot restrictions and introduce non-character specific augments.

      Existing augments converted; new socketing rules applied.

    • NewJinsei Essence AugmentsutilityAdded

      New powerful Jinsei Essence Augments added for the 3rd gear slot.

      Powerful gameplay abilities for the 3rd slot.

    • 📊NumericTower RewardsamountIncreased

      Rewards for completing towers and brutal difficulty have been increased.

      Increased Konsumables and augment rewards.

    • 🎯BehaviorDifficulty

      Adjusted the difficulty of some starting towers on various tower platforms.

      Difficulty adjustment

    • NewRewardsAdded

      Added new Boss Fights and rewards to Tower Platforms.

      New boss fights and rewards

    • 📊NumericKoin RewardsIncreased gold

      Completing Towers and Dragon Challenges now grants significantly more Koins.

      Increased rewards for Towers, Platforms, and Dragon Challenges.

    • 📊NumericHeart rewardsIncreased

      Players now earn more Hearts for performing finishers, speeding up progression.

      Increased Hearts earned from Fatalities, Brutalities, and Mercies.

    • 📊Numericmodifier damageLowered

      Tower modifiers now deal less damage, making high-level towers more manageable.

      Lowered modifier damage for many modifiers.

    • 📊NumericTag AssistcooldownIncreased s

      Tag Assist modifiers are now available less frequently, reducing their dominance in fights.

      Dramatically increased cooldowns on Tag Assist modifiers.

    • 📊NumericKonsumablescooldownDecreased s

      Players can use Konsumables more frequently during Tower runs.

      Decreased Konsumable cooldowns for players.

    • 📊Numericopponent healthReduced

      Opponents in high-level towers have less health, reducing the length of grueling fights.

      Further opponent health reductions in higher level Towers.

  1. Apr 26, 2019·[4/26/2019] April Update+1
    • 📊NumericdifficultyReduced

      Initial set of tuning changes to reduce the difficulty of Towers of Time.

      Initial tuning to make towers more accessible.

    • 🐛Bug fixUI stability

      Fixed several crashes related to navigating the UI in Towers of Time and Klassic Towers.

      Fixed crashes during navigation.