PC-specific update focusing on Ultrawide support, input fixes, and Fatal Blow breakaway adjustments for several characters.
▲Buffs5
- Kotal KahnPinned Down (Fatal Blow):The first hit of the Fatal Blow no longer allows for Breakaway.Allowed→Not Allowed
- Kung LaoBeaten And Broken (Fatal Blow):The first hit of the Fatal Blow no longer allows for Breakaway.Allowed→Not Allowed
- NoobShadow Slide:Shadow Slide can now only be parried by low projectile parries, making it harder to deflect.Any→Low Projectile
- Fujin
- Warped Needle Amplify:The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked.Broken→Working
- Winds Of Change (Fatal Blow):The first hit of the Fatal Blow no longer allows for Breakaway.Allowed→Not Allowed
▼Nerfs3
- Erron BlackGhost Koins (Fatal Blow):The first 3 hits of the Fatal Blow no longer allow for Breakaway, making the move more reliable.Allowed→Not Allowed
- KitanaKahnt Touch This (Augment):Fixed a rare issue where armor from the Kahnt Touch This augment would remain active incorrectly.Persistent→Correct
- FujinWarped Needle:Removed the ability to perform an extended combo after 'Finish Him' with Warped Needle until the Fatality window timeout occurs.Extended→Standard
✚Bug fixes4
- General
- Fixed a rare audio-related game freezing issue to improve stability.
- Augments:Fixed issues where certain attacks were using the incorrect Augment Elemental Type.
- Towers of TimeDownburst Augment:Fixed rare issues occurring with the Downburst Augment in Towers of Time.
- NoobShadow Klones:Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries.
◆Other changes4
- General
- Implemented input fixes for Keyboard and Mouse users.
- Added Ultrawide support for fatalities and friendships, and fixed related menu UI issues.→Ultrawide
- Towers of TimeOptimized general performance within the Towers of Time mode.
- Kronika's KeepTime Orb:Adjusted how special moves interact with opponents hit by the Time Orb background interaction.
subjects affected (9)
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Patch history
- [12/11/20] PC Patch NotesDec 14, 2020 · 68mo
General gameplay polish and character-specific balance adjustments focusing on frame data, throw immunity, and bug fixes.
+4−11→ - [11/17/2020] PC Patch NotesNov 17, 2020 · 69mo
A comprehensive balance patch focusing on frame data adjustments for low attacks, general gameplay refinements to throw and block windows, and character-specific tuning to improve competitive fairness.
+12−9→ - [10/21/2020] PC Patch NotesOct 21, 2020 · 70mo
Minor PC update focusing on King of the Hill stability, Krypt progression tracking, and a Kitana projectile fix.
+2→ - [9/29/20] PC Patch NotesSep 29, 2020 · 70mo
PC-specific quality of life updates focusing on UI fixes, lobby stability, and the release of the Hallow's Eve Skin Pack.
+3→ - →[9/15/20] PC Patch NotesSep 15, 2020 · 71mo
PC patch focusing on UI navigation fixes, mouse input improvements, and addressing lobby issues in specific modes.
- [8/25/2020] PC Patch NotesAug 25, 2020 · 71mo
A series of bug fixes and interaction corrections for various characters, primarily focusing on Krushing Blow triggers and move behavior.
+5−1→ - [5/26/20] May PC Patch NotesMay 26, 2020 · 74mo
A comprehensive PC update focusing on character balance, armor-breaking mechanics, and significant overhauls to the Augment system and Practice Mode.
+37−5→ - →[4/2/20] PC Patch NotesApr 2, 2020 · 76mo
General stability and quality-of-life updates focusing on crash fixes, DX12 performance, and UI restoration.
Recently Updated
6

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