General gameplay polish and character-specific balance adjustments focusing on frame data, throw immunity, and bug fixes.
- KitanaAdvancing Fan Flutterthrow immunityImmune→Vulnerable
No longer throw immune during some recovery frames; now displays 'Punish' instead of 'Kounter'.
- KitanaPiercing Daggerthrow immunityImmune→Vulnerable
No longer throw immune during some recovery frames; now displays 'Punish' instead of 'Kounter'.
- KitanaFan Tossthrow immunityImmune→Vulnerable
No longer throw immune during some recovery frames; now displays 'Punish' instead of 'Kounter'.
- Kung LaoSpiritual Guidancethrow immunityImmune→Vulnerable
Cancel (Spiritual Guidance) is no longer throw immune during some of its recovery frames.
- RainHydro Boostdamage—→Lower
Jump attacks and special moves executed during Hydro Boost/Amplify now deal slightly less damage.
- +3 more
- Kung LaoRising Rimhigh attack immunityImmune→Vulnerable
Fixed an issue where Rising Rim was immune to high attacks during recovery when the hat was not available.
- RainArgus Plunge Amplifypositioning
Fixed an issue where Krushing Blows would sometimes cause the opponent to face the wrong way in the corner.
- RamboUp + Back PunchimmunityVulnerable→Immune
Getup/Flawless Block attack is now correctly immune to throws and air attacks during startup.
- RoboCopFlamethrowerthrow immunityVulnerable→Immune
Fixed an issue where opponents could be thrown during the hit reaction of Flamethrower.
- ScorpionDemon Breaththrow immunityVulnerable→Immune
Fixed an issue where opponents could be thrown during the hit reaction of Demon Breath.
- +2 more
- KitanaFan Flutterautoface—→Added
Jump attacks from Retreating and Advancing Fan Flutter now autoface the opponent.
- JaxDuck and WeaveUI indicatorKounter→Punish
Now correctly displays 'Punish' instead of 'Kounter' when hit during recovery.
- RamboLow Blowparry typeLow→High
Low Blow (Away + Front Kick) is now correctly a high parry instead of a low parry.
- Shang TsungSoul SwaplethalityNon-lethal→Lethal
Soul Swap can now kill an opponent if they are affected by Vile Inscriptions or Malignant Sorcery.
- SkarletRetch-RebutionUI indicatorKounter→Punish
Now displays 'Punish' instead of 'Kounter' when hit during its recovery frames.
