A comprehensive PC stability and quality-of-life update focusing on crash fixes, online desyncs, and significant economy buffs for the Krypt and Towers of Time.
▲Buffs7
- General
- Winning Ranked Matches now provides more Koins, improving player progression.→Increased gold
- Breaking objects in the Krypt now yields higher rewards.→Increased
- Towers of Time
- Completing Towers and Dragon Challenges now grants significantly more Koins.→Increased gold
- Players now earn more Hearts for performing finishers, speeding up progression.→Increased
- Tower modifiers now deal less damage, making high-level towers more manageable.→Lowered
- Konsumables:Players can use Konsumables more frequently during Tower runs.→Decreased s
- Opponents in high-level towers have less health, reducing the length of grueling fights.→Reduced
▼Nerfs1
- Towers of TimeTag Assist:Tag Assist modifiers are now available less frequently, reducing their dominance in fights.→Increased s
✚Bug fixes5
- General
- Fixed a character variation exploit that caused online desyncs during character selection.
- Resolved multiple rare crashes involving the quick moves list, Totem Pole tower, and pausing/unpausing.
- Fixed visual artifacts and issues related to FXAA anti-aliasing.
- KitanaEdenian Fade:Fixed a bug where Kitana's fans would stay invisible if she was interrupted out of Edenian Fade.Invisible→Visible
- FrostFixed a progression bug that could lock Frost after completing specific story chapters.Locked→Unlocked
◆Other changes2
- General
- General adjustments made to the online matchmaking system for better pairing.
- General tuning of the AI behavior.
subjects affected (4)
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Patch history
- [12/11/20] PC Patch NotesDec 14, 2020 · 68mo
General gameplay polish and character-specific balance adjustments focusing on frame data, throw immunity, and bug fixes.
+4−11→ - [11/17/2020] PC Patch NotesNov 17, 2020 · 69mo
A comprehensive balance patch focusing on frame data adjustments for low attacks, general gameplay refinements to throw and block windows, and character-specific tuning to improve competitive fairness.
+12−9→ - [10/21/2020] PC Patch NotesOct 21, 2020 · 70mo
Minor PC update focusing on King of the Hill stability, Krypt progression tracking, and a Kitana projectile fix.
+2→ - [9/29/20] PC Patch NotesSep 29, 2020 · 70mo
PC-specific quality of life updates focusing on UI fixes, lobby stability, and the release of the Hallow's Eve Skin Pack.
+3→ - →[9/15/20] PC Patch NotesSep 15, 2020 · 71mo
PC patch focusing on UI navigation fixes, mouse input improvements, and addressing lobby issues in specific modes.
- [8/25/2020] PC Patch NotesAug 25, 2020 · 71mo
A series of bug fixes and interaction corrections for various characters, primarily focusing on Krushing Blow triggers and move behavior.
+5−1→ - [6/16/20] PC Patch NotesJun 16, 2020 · 74mo
PC-specific update focusing on Ultrawide support, input fixes, and Fatal Blow breakaway adjustments for several characters.
+5−3→ - [5/26/20] May PC Patch NotesMay 26, 2020 · 74mo
A comprehensive PC update focusing on character balance, armor-breaking mechanics, and significant overhauls to the Augment system and Practice Mode.
+37−5→
Recently Updated
6

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Patch 0.3.9
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