
Beta e1.5.4 focuses on extensive crash fixes, significant UI quality-of-life improvements, the completion of throwing and campaign perks, and a rework of the medicine healing system.
Images © Mount & Blade II: Bannerlord via Steam
▲Buffs14
- Medicine
- Regular troop healing is now a fixed base value instead of scaling with wounded count, making healing more consistent.0.2 + 0.2 x WoundedCount→5
- Increased the base healing rate for troops recovering in settlements.8→10
- The bonus provided per skill level for healing regulars has been increased tenfold, making the Medicine skill significantly more impactful.0.1%→1% %
- Throwing PerksAdded 31 primary and secondary throwing perk effects, completing the current design for throwing weapons.→31
- Campaign Perks
- Roguery:Added 25 new side perks for the Roguery skill.→25
- Tactics:Added 31 new side perks for the Tactics skill.→31
- Scouting:Added 40 new side perks for the Scouting skill.→40
- Steward:Added 38 new side perks for the Steward skill.→38
- Trade:Added 33 new side perks for the Trade skill.→33
- Crush ThroughCrush Through:Made it slightly easier to crush through using two-handed maces relative to the new energy threshold.→Easier
- UI
- Town Quick Talks:Players can now talk to notables, companions, and lords via a 'Quick Talk' button without triggering a loading screen.Required→Removed
- Crafting:Stamina bars for smithing heroes are now permanently visible on the crafting screen.Hover only→Always visible
- Inventory:Added a new icon to the inventory that displays the current hero's skills when hovered.→Added
- GeneralImproved game launch speed via separate asset loading and fixed CPU spikes on the campaign map.
✚Bug fixes1
- GeneralFixed numerous crashes related to hideout cinematics, formation spawning, inventory drag-and-drop, romance, and kingdom creation.
◆Other changes2
- Crush ThroughCrush Through:Increased the energy threshold required to crush through.→Increased
- GeneralBody armours with arm/leg covers now provide more protection to those parts; overall armor pieces rebalanced by tier and troop type.→Rebalanced
subjects affected (6)
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Patch history
- Patch Notes - WS v1.2.7 / BL v1.4.7Jul 8, 2026 · 1mo
Update focusing on naval raid quality-of-life improvements for War Sails and various stability fixes and crash resolutions for the base game.
+8→ - Patch Notes - WS v1.2.6 / BL v1.4.6Jun 11, 2026 · 2mo
Patch v1.2.6/1.4.6 focuses on stability improvements, crash fixes for coastal raids and sieges, and bug fixes for the War Sails expansion and base game.
−1→ - Patch Notes - WS v1.1.2 / BL v1.3.14Feb 3, 2026 · 6mo
This update focuses on stability improvements, fixing numerous crashes across battles and the campaign map, and adding new voiceovers for the War Sails expansion.
+2→ - Patch Notes - WS v1.0.7 / BL v1.3.11Dec 16, 2025 · 8mo
Patch v1.0.7/v1.3.11 focuses on naval storyline audio enhancements, ragdoll performance, and various stability fixes for both the War Sails expansion and the base game.
+3→ - Beta Patch Notes - WS v1.1.0 / BL v1.3.12Dec 12, 2025 · 8mo
Beta Patch WS v1.1.0 / BL v1.3.12 focuses heavily on refining the War Sails naval expansion, improving ship controls, boarding mechanics, and storyline quests, while also updating hideout missions and shield balancing in the base game.
+9−1→ - Patch Notes - WS v1.0.6 / BL v1.3.10Dec 8, 2025 · 8mo
A maintenance update focusing on stability, crash fixes for the War Sails expansion, and general polish for the base game.
+2→ - Patch Notes - WS v1.0.5 / BL v1.3.9Dec 2, 2025 · 8mo
Updates for War Sails and Bannerlord focusing on naval storyline refinements, family member recovery fixes, and stability improvements.
+3→ - Patch Notes - WS v1.0.4 / BL v1.3.8Nov 29, 2025 · 8mo
Updates to the War Sails expansion and base game focusing on naval cargo capacity, troop balancing, and stability fixes.
+3−3→
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