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108 patcheslast touched 2mo ago▲ +69

Power trajectory

Up = buffed, down = nerfed
0+69Mar 30, 2020Jun 11, 2026Mar 30, 2020 — Release Day Hotfix +0 / -0 (cum 0)Mar 31, 2020 — Patch Notes e1.0.1 +1 / -0 (cum +1)Apr 2, 2020 — Patch Notes e1.0.3 +0 / -0 (cum +1)May 7, 2020 — Beta Patch Notes e1.4.0 +1 / -0 (cum +2)May 21, 2020 — Hotfix (e1.4.0 - 21/05/20) +0 / -0 (cum +2)May 28, 2020 — Hotfix (e1.4.0 - 28/05/20) +0 / -0 (cum +2)Jun 5, 2020 — Hotfix (e1.4.1 - 05/06/20) & Beta Hotfix +0 / -0 (cum +2)Jun 9, 2020 — Hotfix (e1.4.1 - 09/06/20) & Beta Hotfix +0 / -0 (cum +2)Jun 11, 2020 — Hotfix (e1.4.1 - 11/06/20) & Beta Hotfix +0 / -0 (cum +2)Jul 27, 2020 — Beta Patch Notes e1.4.3 +2 / -0 (cum +4)Jul 28, 2020 — Hotfix (e1.4.2 - 28/07/20) +0 / -0 (cum +4)Jul 29, 2020 — Beta Hotfix (e1.4.3 - 29/07/20) +0 / -0 (cum +4)Jul 30, 2020 — Beta Hotfix (e1.4.3 - 30/07/20) +0 / -0 (cum +4)Aug 11, 2020 — Beta Hotfix (e1.4.3 - 11/08/20) +0 / -0 (cum +4)Aug 12, 2020 — Beta Hotfix (e1.4.3 - 12/08/20) +1 / -0 (cum +5)Aug 18, 2020 — Beta Hotfix (e1.4.3 - 18/08/20) +1 / -0 (cum +6)Aug 20, 2020 — Beta Hotfix (e1.5.0 - 20/08/20) +6 / -0 (cum +12)Aug 21, 2020 — Beta Hotfix (e1.5.0 - 21/08/20) +0 / -0 (cum +12)Aug 24, 2020 — Beta Hotfix (e1.5.0 - 24/08/20) +1 / -0 (cum +13)Aug 25, 2020 — Beta Hotfix (e1.5.0 - 26/08/20) +0 / -0 (cum +13)Aug 26, 2020 — Beta Patch Notes e1.5.1 +2 / -0 (cum +15)Sep 2, 2020 — Hotfix (e1.5.0 - 02/09/20) +1 / -0 (cum +16)Sep 2, 2020 — Beta Hotfix (e1.5.1 - 02/09/20) +0 / -0 (cum +16)Sep 4, 2020 — Hotfix (e1.5.0) & Beta Hotfix (e1.5.1 - 04/09/20) +1 / -0 (cum +17)Sep 8, 2020 — Beta Patch Notes e1.5.2 +1 / -0 (cum +18)Sep 14, 2020 — Hotfix (e1.5.1 - 14/09/20) +0 / -0 (cum +18)Sep 17, 2020 — Hotfix (e1.5.1) and Beta Hotfix (e1.5.2 - 17/09/20) +0 / -0 (cum +18)Sep 22, 2020 — Hotfix (e1.5.1) & Beta Hotfix (e1.5.2 - 22/09/20) +0 / -0 (cum +18)Sep 25, 2020 — Beta Hotfix (e1.5.2 - 25/09/20) +1 / -0 (cum +19)Sep 28, 2020 — Beta Patch Notes e1.5.3 +1 / -0 (cum +20)Sep 30, 2020 — Hotfix (e1.5.2 - 30/09/2020) +0 / -0 (cum +20)Oct 7, 2020 — Hotfix (e1.5.2 - 07/10/20) +0 / -0 (cum +20)Oct 9, 2020 — Hotfix (e1.5.2 - 09/10/20) +0 / -0 (cum +20)Oct 19, 2020 — Beta Patch Notes e1.5.4 +1 / -0 (cum +21)Oct 22, 2020 — Hotfix (e1.5.3) & Beta Hotfix (e1.5.4 - 22/10/20) +0 / -0 (cum +21)Nov 3, 2020 — Hotfix (e1.5.3) & Beta Hotfix (e1.5.4 - 03/11/20) +0 / -0 (cum +21)Nov 19, 2020 — Beta Patch Notes e1.5.5 +1 / -0 (cum +22)Nov 20, 2020 — Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 20/11/20) +4 / -0 (cum +26)Nov 25, 2020 — Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 25/11/20) +2 / -0 (cum +28)Nov 27, 2020 — Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 27/11/20) +0 / -0 (cum +28)Dec 4, 2020 — Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 04/12/20) +1 / -0 (cum +29)Dec 15, 2020 — Hotfix (e1.5.4) & Beta Hotfix (e1.5.5 - 15/12/20) +0 / -1 (cum +28)Dec 24, 2020 — Beta Patch Notes e1.5.6 +1 / -0 (cum +29)Dec 25, 2020 — Hotfix (e1.5.5) & Beta Hotfix (e1.5.6 - 25/12/20) +0 / -0 (cum +29)Dec 31, 2020 — Hotfix (e1.5.5 - 31/12/20) +0 / -0 (cum +29)Jan 12, 2021 — Beta Patch Notes e1.5.7 +1 / -0 (cum +30)Jan 18, 2021 — Hotfix (e1.5.6) & Beta Hotfix (e1.5.7 - 18/01/21) +2 / -0 (cum +32)Jan 21, 2021 — Hotfix (e1.5.6) & Beta Hotfix (e1.5.7 - 21/01/21) +1 / -0 (cum +33)Jan 27, 2021 — Beta Hotfix (e1.5.7 - 27/01/21) +0 / -1 (cum +32)Feb 4, 2021 — Beta Patch Notes e1.5.8 +2 / -0 (cum +34)Feb 8, 2021 — Hotfix (e1.5.7 - 08/02/21) +0 / -0 (cum +34)Feb 10, 2021 — Hotfix (e1.5.7) & Beta Hotfix (e1.5.8 - 10/02/21) +0 / -0 (cum +34)Feb 16, 2021 — Hotfix (e1.5.7) & Beta Hotfix (e1.5.8 - 16/02/21) +1 / -0 (cum +35)Feb 18, 2021 — Hotfix (e1.5.7) & Beta Hotfix (e1.5.8 - 18/02/21) +0 / -0 (cum +35)Feb 26, 2021 — Hotfix (e1.5.7) & Beta Hotfix (e1.5.8 - 26/02/21) +2 / -0 (cum +37)Mar 10, 2021 — Beta Patch Notes e1.5.9 +1 / -0 (cum +38)Mar 16, 2021 — Hotfix (e1.5.8) & Beta Hotfix (e1.5.9 - 16/03/21) +2 / -1 (cum +39)Mar 23, 2021 — Hotfix (e1.5.8) & Beta Hotfix (e1.5.9 - 23/03/21) +1 / -0 (cum +40)Mar 30, 2021 — Hotfix (e1.5.8) & Beta Hotfix (e1.5.9 - 30/03/21) +1 / -0 (cum +41)Apr 14, 2021 — Hotfix (e1.5.9 - 14/04/21) +0 / -0 (cum +41)Apr 29, 2021 — Hotfix (e1.5.9 - 29/04/21) +2 / -0 (cum +43)May 4, 2021 — Beta Patch Notes e1.5.10 +1 / -0 (cum +44)Jun 1, 2021 — Hotfix (e1.5.9) & Beta Hotfix (e1.5.10 - 01/06/21) +0 / -0 (cum +44)Jun 10, 2021 — Beta Patch Notes e1.6.0 +2 / -1 (cum +45)Jul 6, 2021 — Beta Hotfix (e1.6.0 - 06/07/21) +1 / -0 (cum +46)Aug 2, 2021 — Beta Patch Notes e1.6.1 +0 / -0 (cum +46)Aug 9, 2021 — Hotfix (e1.6.0) & Beta Hotfix (e1.6.1 - 09/08/21) +1 / -0 (cum +47)Aug 19, 2021 — Beta Patch Notes e1.6.2 +2 / -0 (cum +49)Aug 26, 2021 — Hotfix (e1.6.1) & Beta Hotfix (e1.6.2 - 26/08/21) +0 / -0 (cum +49)Sep 9, 2021 — Hotfix (e1.6.1) & Beta Hotfix (e1.6.2 - 09/09/21) +0 / -0 (cum +49)Sep 16, 2021 — Hotfix (e1.6.1) & Beta Hotfix (e1.6.2 - 16/09/21) +1 / -0 (cum +50)Sep 22, 2021 — Beta Patch Notes e1.6.3 +3 / -0 (cum +53)Sep 28, 2021 — Hotfix (e1.6.2) & Beta Hotfix (e1.6.3 - 28/09/21) +0 / -0 (cum +53)Oct 7, 2021 — Beta Patch Notes e1.6.4 +1 / -1 (cum +53)Oct 14, 2021 — Hotfix (e1.6.3) & Beta Hotfix (e1.6.4 - 14/10/21) +0 / -0 (cum +53)Nov 12, 2021 — Hotfix (e1.6.4) & Beta Hotfix (e1.6.5 - 12/11/21) +0 / -1 (cum +52)Nov 24, 2021 — Hotfix (e1.6.4) & Beta Hotfix (e1.6.5 - 24/11/21) +0 / -0 (cum +52)Dec 10, 2021 — Beta Patch Notes e1.7.0 +3 / -0 (cum +55)Dec 21, 2021 — Hotfix (e1.6.5) & Beta Hotfix (e1.7.0 - 21/12/21) +0 / -0 (cum +55)Dec 29, 2021 — Hotfix (e1.6.5) & Beta Hotfix (e1.7.0 - 29/12/21) +1 / -0 (cum +56)Jan 6, 2022 — Beta Patch Notes e1.7.1 +0 / -0 (cum +56)Jan 13, 2022 — Hotfix (e1.7.0) & Beta Hotfix (e1.7.1 - 13/01/22) +1 / -0 (cum +57)Feb 24, 2022 — Hotfix (e1.7.0) & Beta Hotfix (e1.7.1 - 24/02/22) +0 / -1 (cum +56)Jun 2, 2022 — Hotfix (e1.7.2 - 02/06/22) +0 / -0 (cum +56)Jun 16, 2022 — Hotfix (e1.7.2) & Beta Hotfix (e1.8.0 - 16/06/22) +2 / -0 (cum +58)Jul 22, 2022 — Beta Hotfix (e1.8.0 - 22/07/22) +0 / -1 (cum +57)Oct 6, 2022 — Beta Patch Notes e1.9.0 +1 / -0 (cum +58)Oct 13, 2022 — Beta Hotfix (e1.9.0 - 13/10/22) +0 / -0 (cum +58)Nov 8, 2022 — Patch Notes v1.0.1 +1 / -0 (cum +59)Nov 17, 2022 — Beta Patch Notes v1.0.2 +1 / -0 (cum +60)Dec 30, 2022 — Beta Patch Notes v1.0.3 +1 / -1 (cum +60)Jan 12, 2023 — Beta Patch Notes v1.1.0 +1 / -0 (cum +61)Mar 11, 2023 — Patch Notes v1.1.1 +0 / -0 (cum +61)May 18, 2023 — Patch Notes v1.1.4 +0 / -0 (cum +61)Jun 23, 2023 — Patch Notes v1.1.5 +0 / -0 (cum +61)Sep 18, 2023 — Patch Notes v1.1.6 +0 / -0 (cum +61)Dec 21, 2023 — Patch Notes v1.2.8 +0 / -0 (cum +61)Feb 1, 2024 — Patch Notes v1.2.9 +0 / -0 (cum +61)Jun 27, 2024 — Patch Notes v1.2.10 +1 / -0 (cum +62)Dec 2, 2024 — Patch Notes v1.2.12 +1 / -0 (cum +63)Nov 26, 2025 — Patch Notes - WS v1.0.1 / BL v1.3.5 +0 / -0 (cum +63)Nov 27, 2025 — Patch Notes - WS v1.0.2 / BL v1.3.6 +1 / -0 (cum +64)Nov 28, 2025 — Patch Notes - WS v1.0.3 / BL v1.3.7 +0 / -0 (cum +64)Nov 29, 2025 — Patch Notes - WS v1.0.4 / BL v1.3.8 +1 / -0 (cum +65)Dec 8, 2025 — Patch Notes - WS v1.0.6 / BL v1.3.10 +2 / -0 (cum +67)Dec 12, 2025 — Beta Patch Notes - WS v1.1.0 / BL v1.3.12 +2 / -0 (cum +69)Feb 3, 2026 — Patch Notes - WS v1.1.2 / BL v1.3.14 +0 / -0 (cum +69)Jun 11, 2026 — Patch Notes - WS v1.2.6 / BL v1.4.6 +0 / -0 (cum +69)
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Patch history

    • 🐛Bug fixconversation trigger

      Fixed a bug where conversations would reopen after interacting with an army.

    • 🐛Bug fixstability

      Fixed a crash occurring when two armies besiege a settlement while the player is defending.

    • 🐛Bug fixstability

      Fixed a crash that occurred upon starting an encounter during the tutorial.

    • 🐛Bug fixserver stability

      Fixed a community server stability exploit in multiplayer; map ID names are now restricted to alphanumeric characters and underscores.

    • 🐛Bug fixAlliancescalculationBrokenFixed

      Fixed a bug where shared wars were ignored in alliance calculations, which previously blocked some alliances from forming.

      Shared wars now apply to alliance calculations.

    • 🐛Bug fixKingdom RulerMultipleSingle

      Corrected an issue where the player was erroneously listed as the ruler of more than one kingdom.

      Fixed player being shown as ruler of multiple kingdoms.

    • 🐛Bug fixStability

      Resolved numerous crashes related to physics, rendering, formation calculations, and quest transitions.

      Broad stability improvements across battles, quests, and campaign.

    • 🐛Bug fixModding

      Improved stability for modded content specifically regarding custom audio implementation.

      Fixed crash in mods using custom audio.

    • 🛠QoLCPU performance

      Optimized general physics systems to improve frame rates in naval combat.

      Improved CPU performance of naval battles by optimizing physics.

    • 🐛Bug fixStability

      Resolved several critical crashes to improve overall game stability.

      Fixed multiple crashes related to naval storyline, ramming, and fleet management.

    • 🛠QoLOpenGL

      Improved OpenGL-related fixes and resolved a launcher crash caused by invalid render values.

      improvement

    • 🎯BehaviorOffline PlayEnabled

      Added a fix to allow offline play for the War Sails expansion.

      feature

    • 🛠QoLFont Clarity

      Improved the clarity and sharpness of the Chinese localization font.

      improvement

    • 🐛Bug fixHideout LootBonus onlyBonus + Regular

      Hideout victories now correctly grant both regular battle loot and bonus loot.

      bugfix

    • 🎨VisualTexturesBlueCorrect

      Fixed an issue where certain scenes, such as arenas, displayed blue textures.

      bugfix

    • 🐛Bug fixStability

      Fixed crashes related to overlapping quests in Tevea and excessive nameplates on the campaign map.

      crashfix

    • 📊Numericenemy reinforcement count32 ships

      Reduced the number of enemy reinforcement ships in a specific quest to lower difficulty.

      Reduced reinforcements in 'Free the Sea Hounds' Captives' quest.

    • 🐛Bug fixstability

      Resolved multiple crashes including those during game saves with mounts and retreating from sieges.

      Fixed crashes related to mounts, tooltips, and siege retreats.

    • 🐛Bug fixpirate parties

      Corrected the number of ships pirate parties can possess.

      Fixed bug causing pirate parties to have too many ships.

    • Newversion checkAdded

      Added a warning and block if War Sails and Bannerlord versions are incompatible to prevent crashes.

      Prevents crashes from mismatched versions.

    • 🎯BehaviorNord HelmetsOtherNord

      Several Nord troop helmets now have the Nord culture, making them available in Nord towns.

      Culture change for availability.

    • 🐛Bug fixBannersHiddenVisible

      Fixed a bug where friendly troop banners were not displayed when DLSS was enabled.

      Fixed with DLSS on.

    • 🐛Bug fixXbox SmithingCrashStable

      Fixed a crash occurring when exiting the smithing screen on Xbox.

      Stability fix for exiting screen.

    • 🐛Bug fixDeploymentDeselectedSelected

      Fixed a bug where selected formations were deselected after giving orders during deployment.

      Fixed formation deselection.

    • 🛠QoLloading time

      Improved initial loading times for both the base game and War Sails expansion.

      quality

    • 🐛Bug fixstability

      Fixed multiple crashes related to boarding, dialogue transitions, bartering, and stealth missions.

      bugfix

    • 🐛Bug fixtroop behavior

      Fixed a bug where troops would leave their party when given a retreat order during a mission.

      bugfix

    • 🐛Bug fixquest logic

      Fixed various quest-related issues including Vlandian Merchant escort and Sea Hounds ship controls.

      bugfix

    • 🎯Behaviorloading

      Shifted a loading operation to occur after window creation to prevent the game from appearing unresponsive.

      Optimization

    • 🐛Bug fixlauncher

      Resolved launcher issues caused by a build error.

      Build fix

    • 🐛Bug fixQuick Talkinput

      Fixed a crash when ending a quick talk using the Space button on PC.

      Fixed crash

    • 🐛Bug fixPeace Votefaction elimination

      Fixed a crash that occurred if the target faction was eliminated during a peace vote.

      Fixed crash

    • 🐛Bug fixinitial loading

      Fixed a crash occurring on the initial loading screen.

      Fixed crash

  1. Dec 2, 2024·Patch Notes v1.2.12+1
    • 🐛Bug fixstability

      Fixed multiple singleplayer crashes including settlement troop exchanges, party screen filters, riderless mounts, and mercenary contract dialogues.

    • 🐛Bug fixstability

      Fixed a multiplayer crash occurring when exiting the lobby during news item loading.

    • 🔁Reworkinfrastructure

      Implemented a multiplayer backend refactor to improve scalability and lobby connectivity during high-load events.

    • 🎯Behaviordedicated server logsLogOutputPathLocalOutputDir

      Replaced the LogOutputPath launch argument with LocalOutputDir for Dedicated Servers.

  2. Jun 27, 2024·Patch Notes v1.2.10+1
    • 📊Numericloading timeReduced

      Console players will experience faster loading times.

      Reduced loading time on consoles.

    • 🐛Bug fixstability

      A wide array of singleplayer and multiplayer crashes have been resolved to improve game stability.

      Fixed numerous crashes in encyclopedia, formations, sieges, and menus.

  3. Feb 1, 2024·Patch Notes v1.2.9
    • 🐛Bug fixstartup stability

      Fixed startup crashes caused by corrupted brush, font, language, and spritesheet files.

      bugfix

    • 🐛Bug fixexit stability

      Fixed a crash that occurred when exiting the game.

      bugfix

  4. Dec 21, 2023·Patch Notes v1.2.8
    • 🐛Bug fixstability

      Fixed a crash that occurred when hovering on the settlement overlay tooltip while leaving the settlement.

      Fixed crash when hovering on settlement overlay tooltip while leaving settlement.

    • 🐛Bug fixstability

      Fixed a crash that occurred when the mercenary player became a vassal of the same kingdom.

      Fixed crash when mercenary player becomes a vassal of the same kingdom.

    • 🐛Bug fixstability

      Fixed a crash that occurred when a caravan or villager party tried to donate/sell hero prisoners.

      Fixed crash when caravan/villager party sells hero prisoners.

    • 🐛Bug fixstability

      Fixed a crash that occurred when closing the game.

      Fixed crash on game exit.

    • 🐛Bug fixstability

      Fixed a crash that occurred when trying to skip the initial video.

      Fixed crash when skipping intro video.

    • 🐛Bug fixstability

      Fixed a crash that occurred when clicking the lobby Clan button using the GOG build.

      Fixed GOG build crash on lobby Clan button.

    • 🐛Bug fixC# assertions

      Fixed a bug that prevented C# side assertions from showing up in the Modding Kit.

      Fixed Modding Kit assertions.

  5. Sep 18, 2023·Patch Notes v1.1.6
    • 🐛Bug fixtotal played time

      Fixed a crash that occurred when the game attempted to update the total played time in singleplayer.

      Fixed crash during time update

    • 🐛Bug fixkick poll

      Fixed a multiplayer crash that occurred when opening a kick poll immediately after a new player joined the session.

      Fixed crash on player join

    • 🐛Bug fixlobby exit

      Fixed a crash on the lobby screen caused by confirming two consecutive exit popups.

      Fixed crash on consecutive popups

    • 🐛Bug fixAI targeting

      Resolved a server-side crash caused by an issue with AI targeting logic.

      Fixed server crash

  6. Jun 23, 2023·Patch Notes v1.1.5
    • 🐛Bug fixstability

      Fixed a crash that occurred when an agent executed a bash attack while holding a banner.

      Fixed crash during bash attack with banner

    • 🐛Bug fixstability

      Fixed a crash that occurred when a banner bearer agent spawned as a reinforcement.

      Fixed crash with banner bearer reinforcements

    • 🐛Bug fixstability

      Fixed a crash that occurred when entering a siege with siege engines in reserve.

      Fixed crash when entering siege with reserve engines

    • 🐛Bug fixserver stability

      Fixed a dedicated server crash that more frequently occurred with Linux server files.

      Fixed Linux dedicated server crash

    • 🐛Bug fixconnectivity

      Fixed a bug that caused the player to get disconnected from the lobby when their party was disbanded during the game search.

      Fixed lobby disconnection on party disband

  7. May 18, 2023·Patch Notes v1.1.4
    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer related to agent weapon equipment and mission camera initialization.

    • 🎯Behaviorstability

      Improved lobby server stability and fixed connection issues for long-running official custom servers.

    • 🐛Bug fixconversation

      Fixed a bug that caused endless conversations with noble parties.

    • 🐛Bug fixauto-battle damage

      Fixed an issue where troops inflicted more damage than intended, leading to incorrect auto-battle outcomes.

    • 🔁Reworkvoice chat

      Updated the voice chat system to support flexible player counts in Skirmish matches, preventing crashes during team shifts.

  8. Mar 11, 2023·Patch Notes v1.1.1
    • 🐛Bug fixcrash

      Fixed a crash that occurred when ending missions.

    • 🐛Bug fixcrash

      Fixed a crash that occurred after occupying an alley.

    • 🐛Bug fixcrash

      Fixed a crash that occurred while loading a saved game.

  9. Jan 12, 2023·Beta Patch Notes v1.1.0+1
    • 🐛Bug fixstability

      Fixed a vast number of crashes across singleplayer, including siege, keep battles, Order of Battle, and menu transitions.

      bugfix

    • 🔁Reworksave file sizeexponentiallinear

      Optimized the save system to reduce total file size and ensure sizes increase linearly rather than doubling over time.

      quality

  10. Dec 30, 2022·Beta Patch Notes v1.0.3+1-1
    • 🐛Bug fixstability

      Fixed multiple crashes related to AI general formations, animation systems, post-battle transitions, and UI navigation.

      bugfix

    • 🐛Bug fixmemory

      Fixed a memory leak that occurred when returning to the main menu.

      bugfix

    • 📊Numericsave limit3216 files

      [PS4] Reduced save file limit from 32 to 16 to prevent file corruption.

      numeric

    • 🐛Bug fixmultiplayer stability

      Fixed multiplayer crashes related to shield inverse kinematics and item pickup on crowded servers.

      bugfix

  11. Nov 17, 2022·Beta Patch Notes v1.0.2+1
    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer including conversation ends, settlement gates, prisoner status, and encyclopedia GPU issues.

      bugfix

    • 🛠QoLanimations

      Improved conversation poses and lip synchronization for more realistic interactions with lords and notables.

      quality

    • 🐛Bug fixachievements

      Fixed bugs preventing 'Ride it Like You Stole It' and 'SwordBearer' achievements from unlocking.

      bugfix

  12. Nov 8, 2022·Patch Notes v1.0.1+1
    • 🐛Bug fixAI cache

      Fixed a crash occurring due to AI agents' cache records affecting both modes.

    • 🐛Bug fixhotkeys

      Fixed a bug preventing hotkey re-assignment; note that this resets all existing keybindings.

    • 🐛Bug fixstability

      Fixed crashes occurring during siege encounters, quest completions (Merchant Needs Help With Outlaws), village raids, save file deletion, and new game creation.

      bugfix

    • 🎯BehaviorAI Marriage

      Fixed a bug that prevented AI characters from marrying, restoring natural faction dynamics.

      bugfix

    • 🛠QoLCrafting UI

      Fixed crafting item property sliders and naming behavior to ensure correct visual feedback and stability.

      bugfix

    • 🐛Bug fixstability

      Fixed numerous crashes related to the Order of Battle phase, loading saves, and quest interactions.

      Crash fixes

    • 🎯Behaviorperformance

      Improved campaign map performance and fixed a memory leak related to campaign atmosphere.

      Optimization

    • NewvisualsAdded

      Added 6 new battle terrains, 10 new town scenes, and 2 new empire castle scenes.

      New assets

    • 🐛Bug fixstability

      Resolved numerous crashes related to marriage offers, caravan creation, party disbandment, and the crafting screen.

      Multiple crash fixes across marriage, caravans, parties, and UI.

    • 🐛Bug fixcharacter visualslimiteddiverse

      Fixed a bug where character weight and build were not applied correctly, resulting in more diverse character appearances.

      Weight and build now used correctly.

    • 🐛Bug fixarmy recruitmentfreecostly

      Fixed a bug that allowed players to add parties to their army using shortcut keys without paying the associated cost.

      Fixed bug allowing free party recruitment via shortcuts.

    • 📝Textlocalizationoldimproved

      Improved the Russian language localization for better clarity.

      Russian localization improved.

    • 🛠QoLtooltipsAdded

      Added trade-bound settlement information to town and village tooltips for better economic planning.

      Trade-bound settlement info added to tooltips.

    • 🐛Bug fixstability

      Fixed multiple crashes including first-person camera deaths, village raids, army AI, and column formations.

      bugfix

    • 🐛Bug fixsave/load

      Fixed crashes when loading corrupted saves or save files from later game versions.

      bugfix

    • 🎯Behaviorprisoner release

      Fixed bugs preventing prisoners from being released upon party destruction and issues with receiving ransom payments.

      bugfix

    • 🐛Bug fixcrafting

      Fixed crafting orders being incorrectly marked as unsuccessful and crafting pieces resetting after save/load in Beta.

      bugfix

    • 🎯Behaviorcombat control

      Resolved an issue causing unintentional dismounts when giving orders via the action key.

      bugfix

    • 🐛Bug fixmodding

      Fixed missing decals when modules are enabled before the Native module.

      bugfix

    • 🛠QoLcrash notificationAdded

      Added a notification that displays additional information if the game crashes during launch.

      Launch crash info.

    • 🐛Bug fixstability

      Fixed multiple crashes including those related to quest timeouts, education stages, caravan battles, and settlement captures.

      bugfix

    • 🐛Bug fixUI behavior

      Fixed a bug where the Esc menu would close automatically when the game window lost focus (Alt-Tab).

      bugfix

    • 🐛Bug fixinfluence

      Fixed an exploit that allowed players to gain influence in the donation menu without actually donating heroes.

      bugfix

    • 🐛Bug fixcrafting orders

      Fixed issues where crafting orders were generated from the player, failed despite requirements being met, or were replaced when loading saves.

      bugfix

    • 🐛Bug fixKingdom screen

      Fixed a bug that allowed players to propose the expulsion of the ruling clan.

      bugfix

    • ✂️Removedboard gamesEnabledDisabled

      Playing board games with family members has been disabled and will be reintroduced in a future update.

      change

    • 🐛Bug fixstability

      Resolved several critical crashes affecting save file loading and specific quest triggers.

      Fixed multiple crashes related to save files, quest parties, and agent interactions.

    • 🐛Bug fixUI

      Improved UI consistency and save compatibility for inventory and troop locks across different game versions.

      Fixed save/load compatibility for inventory locks and bookmarks.

    • 🐛Bug fixQuest AI

      Fixed an issue where the 'Needs Help With Brigands' quest would override other quest-related party AI.

      Fixed 'Needs Help With Brigands' quest AI override.

    • 🎯BehaviorClan & Kingdom ScreensEnabledDisabled

      Clan and Kingdom screen actions are now disabled during encounters and sieges to prevent gameplay inconsistencies.

      Disabled actions in encounters and sieges.

    • 🛠QoLMultiplayer Lobby

      Improved the multiplayer lobby by fixing option persistence and adding scoreboard information to the Recent Games tab.

      Fixed option saving and added scoreboard info.

    • 🔁Reworksave file system

      Updated the save file system to clean up code; requires players to save in e1.7.0 first to maintain compatibility with e1.7.1 and future versions.

    • 🐛Bug fixstability

      Fixed multiple crashes in e1.7.0 Beta including issues with companion dialogue, mission exits, trading with caravans, and UI interactions.

      bugfix

    • 🐛Bug fixparty namingunnamedMobileParty

      Fixed a bug where the main party was incorrectly renamed to 'unnamedMobileParty' after player death when the heir was a prisoner.

      bugfix

    • 🐛Bug fixTablutgameplayfreezefixed

      Fixed a game freeze that occurred when forfeiting a game of Tablut.

      bugfix

    • 🛠QoLUI slider

      Fixed the smithing level slider to ensure it updates correctly.

      quality

    • 🐛Bug fixperks

      Resolved several issues affecting the 'Health Advice', 'Tribute', and 'Self Promoter' perks.

      bugfix

    • 🎯Behaviorquest characterstransferablenon-transferable

      Quest characters can no longer be transferred to towns using the settlement companion transfer UI.

      behavior

    • 🐛Bug fixprisoner donationbrokenfixed

      Fixed an issue that prevented donated prisoners from being correctly added to dungeons.

      bugfix

    • 🐛Bug fixnameplatespersistenthidden

      Fixed party nameplates remaining on screen when the party was off-camera.

      bugfix

    • 🐛Bug fixstability

      Fixed multiple crashes including ranged troops running out of ammo, badge selection, and various quest-related triggers.

      Crashes fixed.

    • 🛠QoLUI

      Corrected badge sizes on the Clan Roster page and scoreboard for better visual clarity.

      Badge sizes fixed.

  13. Dec 10, 2021·Beta Patch Notes e1.7.0+3
    • 🛠QoLperformance

      Improved performance for morale computations, character creation, inventory, and general campaign behavior.

      Various optimizations

    • 🐛Bug fixstability

      Fixed numerous crashes related to morale, hideouts, prisoner exchange, and UI interactions.

      Multiple crash fixes

    • Newlocalization8 new languages

      Added support for eight new languages and subtitles for the campaign intro.

      Added FR, IT, JP, KR, RU, PL, BP, LAS

    • 🐛Bug fixstability

      Fixed numerous crashes including startup, quest spawning, hideout battles, and multiplayer server-side issues.

      Crash fixes

    • 🐛Bug fixDLSS

      Fixed a DLSS issue that caused the screen to be partially rendered.

      Rendering fix

    • NewModdingAdded

      Tournament participants and prizes are now moddable.

      Modding support

    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer including training field conversations, New Campaign button, Tablut, modded items, prisoner bartering, and childbirth.

      bugfix

    • 🐛Bug fixstability

      Fixed server crashes in multiplayer and GOG login crashes.

      bugfix

    • 🐛Bug fixparty management

      Fixed a bug causing troops to desert from the main party.

      bugfix

    • 🐛Bug fixTacticsescape mechanicno sacrificefixed

      Fixed an exploit where players with Tactics over 200 could escape battles without sacrificing troops.

      bugfix

    • 🐛Bug fixstability

      Fixed multiple crashes including inventory access while captive, save file loading, quest giver deaths, and modded item smithy orders.

      bugfix

    • 🎯Behaviorinput

      Resolved an issue related to gamepad input for better controller reliability.

      bugfix

  14. Oct 7, 2021·Beta Patch Notes e1.6.4+1-1
    • 🐛Bug fixcrashes

      Fixed multiple crashes related to world map returns, text area calculations, faction heroes, and loading old saves.

      stability

    • 🛠QoLperformanceImproved

      Optimized battle and siege performance and reduced campaign map spikes.

      optimization

    • ✂️Removedinfluence gainEnabledRemoved

      Removed influence gain from donating troops to a clan member's party.

      economy

    • 🎯Behaviorarmy creationAnytimeWar only

      Factions will no longer create armies if they are not currently at war.

      behavior

    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer, including interactions with Arzagos, Istiana, and ransom offers.

      bugfix

    • 🐛Bug fixstability

      Fixed crashes related to spawning mounted troops and the multiplayer customization system.

      bugfix

    • 🐛Bug fixUI

      Fixed a bug where 2-year-old education notifications would loop and cause the game to crash.

      bugfix

    • 🐛Bug fixUI

      Fixed a crash occurring when previewing the Steel Round Shield and other items without banners.

      bugfix

  15. Sep 22, 2021·Beta Patch Notes e1.6.3+3
    • 🐛Bug fixCrashes

      Fixed numerous crashes across singleplayer, including those related to random clans, tournaments, and party influence.

      Multiple fixes for tournaments, caravans, and missions.

    • 🛠QoLPerformance

      Implemented campaign memory optimizations and behavior event optimizations for better stability.

      Memory and event optimizations.

    • 🔁ReworkModdinglimitedexpanded

      Expanded modding capabilities, including moddable damage particles, banner icons, languages, and character creation stages.

      New moddable files and classes.

    • 🐛Bug fixEducation feature

      Fixed a loading crash related to the education feature.

      Crash fix

    • 🐛Bug fixMounted agents

      Fixed a crash that occurred when mounted agents were routed.

      Crash fix

    • 🐛Bug fixPrisoner Recruitment

      Fixed a bug that prevented tier 6 prisoners from being recruitable.

      Tier 6 fix

    • ✂️RemovedVotekickAvailableRemoved

      The votekick option has been removed from Duel mode.

      Duel mode

    • 🐛Bug fixKingdom Decisions

      Fixed a crash that occurred when handling pending kingdom decisions.

      Crash fix

    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer including party data, kingdom decisions, tournaments, and large battles.

      bugfix

    • 🐛Bug fixstability

      Fixed multiplayer crashes related to specific characters in usernames.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash occurring when multiple missiles hit a shield simultaneously and the first one broke it.

      bugfix

    • 🛠QoLUI

      Fixed formatting issues for village hearth and town prosperity tooltips.

      quality

    • 🛠QoLUI

      Fixed culture filter visibility in the Encyclopedia.

      quality

    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer related to heir selection, inventory closing, army management, settlement entry, and conspiracy quests.

      bugfix

    • 🐛Bug fixstability

      Fixed multiplayer crashes occurring when mounts kill agents or when joining duel servers.

      bugfix

    • 🐛Bug fixstability

      Fixed crashes related to block and attack actions lacking subsequent guard actions.

      bugfix

    • 🐛Bug fixstability

      Fixed crashes in Beta e1.6.2 related to cultural rebellions in settlements, end-of-battle triggers, and specific scene entries.

      bugfix

    • 🐛Bug fixshader compilation

      Fixed an error that occurred during the compilation of shaders.

      bugfix

  16. Aug 19, 2021·Beta Patch Notes e1.6.2+2
    • 🐛Bug fixCrashes

      Fixed numerous crashes related to scene loading, save files, party influence, and large battles.

      bugfix

    • 🛠QoLPerformance

      Optimized combat performance, reduced CPU memory usage, and improved audio performance.

      quality

    • NewMultiplayer ProgressionAdded

      Implemented a level progression and customization system where players earn loot to unlock cosmetic items.

      new

    • 📊NumericBattle Size600, 1000800 added

      Added an 800 unit step for Battle Size options between 600 and 1000.

      numeric

    • 🐛Bug fixstability

      Fixed multiple crashes related to storyline heroes, minor faction war declarations, and special characters in usernames.

    • 🎯Behaviormercenary peaceManualAutomatic

      Peace offers are now automatically accepted if the player is currently contracted as a mercenary.

    • 🐛Bug fixgarrison behaviorBuggedFixed

      Fixed a bug causing garrison troops to desert and auto-recruit in player-owned settlements.

    • 🛠QoLsmithy UIOverflowingFixed

      Fixed class buttons overflowing the panel during weapon class selection in the smithy.

    • 🐛Bug fixweapon renamingBrokenFixed

      Fixed a crafting bug that prevented crafted weapons from being renamed.

    • 🐛Bug fixcrashes

      Fixed numerous crashes related to sieges, crafting, tournaments, and questing.

      bugfix

    • Newmusical instrumentsAdded

      Added 11 new musical instruments to the game world.

      visual

    • Newvillages11 New

      Added 11 new villages across Empire, Khuzait, and Vlandia territories.

      new

    • 🐛Bug fixstability

      Fixed multiple crashes related to Rival Gangs, crafting orders, sieges, and server joining.

      bugfix

    • 🐛Bug fixwar logicInfiniteFixed

      Fixed the 'never-ending war' bug involving Destroy Raiders parties.

      bugfix

    • 🐛Bug fixmovement speedNo penaltyPenalty applied

      Fixed a bug that prevented the desert speed penalty from being applied to parties.

      bugfix

    • 🐛Bug fixlauncherCrashedWorking

      Fixed a bug preventing the launcher from starting on 2-core CPU machines.

      bugfix

  17. Jun 10, 2021·Beta Patch Notes e1.6.0+2-1
    • NewIronman ModeAdded

      Added Ironman mode which restricts the campaign to a single save file.

      New feature

    • 🛠QoLParty ScreenManualStreamlined

      Added recruit/upgrade popups and unit locking to reduce clicks.

      QoL

    • 🛠QoLEncyclopediaBasicSortable

      Added advanced sorting for Kingdoms, Clans, Heroes, Settlements, and Troops.

      QoL

    • 🎯BehaviorAlly Damage ReductionAll alliesPlayer party only

      Difficulty setting for reduced ally damage now only affects the player's party, not friendly AI agents.

      Combat balance

    • 🐛Bug fixstability

      Fixed multiple crashes including those caused by infinite looter map events, specific quest NPC deaths, and multiplayer joining.

      bugfix

    • 🐛Bug fixparty management

      Fixed bugs causing player heroes to be duplicated in the main party or for the player to spawn as a bodyguard during conversations.

      bugfix

    • 🐛Bug fixkingdom decisions

      Resolved edge cases where kingdom decisions had no plausible outcomes.

      bugfix

    • 🐛Bug fixUI responsiveness

      Fixed freezes occurring during menu entry.

      bugfix

    • 🐛Bug fixstability

      Fixed numerous crashes related to ranged weapons, arena fights, console commands, save/load, and various quest interactions.

      bugfix

    • 🛠QoLperformance

      Improved campaign map party performance, reduced VRAM usage, and optimized AI unit transfers between formations.

      optimization

    • NewvisualsAdded

      Added 23 new village scenes, 10 new town scenes, and 3 new castle scenes to enhance world variety.

      content

    • 🐛Bug fixstability

      Resolved multiple critical crashes in singleplayer to improve game stability.

      Fixed crashes related to stone piles, anvils, lord party creation, the Prodigal Son quest, and companion commands.

    • 🐛Bug fixencyclopedia

      Family member encyclopedia pages now correctly display all attributes.

      Restored missing attributes on family member pages.

    • 🐛Bug fixformation toggle

      Players can once again toggle selected formations using the CTRL key.

      Fixed CTRL key functionality for formations.

    • 🐛Bug fixwarhorse consumption

      Corrected the number of warhorses consumed when upgrading troops in the inventory.

      Fixed inconsistencies when upgrading troops with multiple horse types.

    • 🐛Bug fixclan membership

      Players will no longer be erroneously removed from their kingdom if the ruler's strength decreases.

      Fixed bug removing player clan when ruler is weakened.

    • 🐛Bug fixperformance

      General performance improvements including fixes for memory leaks and camera stuttering.

      Fixed camera stuttering, memory leaks, and shader loading issues.

    • 🐛Bug fixlauncher

      Fixed a crash that occurred when opening the game launcher.

    • 🐛Bug fixarmy member interaction

      Fixed a crash that occurred when talking to an army member.

    • 🐛Bug fixbarter screen

      Fixed a crash that occurred when trying to edit the gold amount on the barter screen.

    • 🐛Bug fixPhoto Modecolour grade selection

      Fixed a bug that prevented the colour grade selection from working correctly in photo mode.

    • 🐛Bug fixPillaging Menuarmy leader name

      Fixed the incorrectly displayed name of the army leader in the pillaging menu if the leader died during the siege.

    • 🛠QoLIntermission Screenstability

      Improved the stability of the multiplayer intermission screen.

    • 🐛Bug fixload crash

      Fixed a crash that occurred when loading into story mode.

      Fixed a story mode related load crash.

    • Newstartup executablesAdded

      Players can now launch the game directly into Singleplayer or Multiplayer via separate executables.

      Added Singleplayer and Multiplayer only startup executables.

    • 🐛Bug fixstability

      Fixed multiple crashes including language mod packs, pillaging settlements after sallies, common area scene loading, and encyclopaedia navigation.

      Crash fix

    • 🎯Behaviorcamera

      Fixed an issue where the camera would get stuck upon the destruction of a ballista.

      Bug fix

    • 🐛Bug fixconstruction speed

      Town workshop buildings now correctly affect town construction speed, restoring intended economic efficiency.

      Bug fix

    • 🐛Bug fixstability

      Fixed a crash that could occur during map loading in multiplayer mode.

      Multiplayer crash fix

    • 🐛Bug fixstability

      Fixed a crash occurring specifically when attempting to prison break a lord in the Beta version.

      Beta crash fix

    • 🐛Bug fixQuest logic

      Fixed an issue regarding the daughter NPC in the 'Notable wants daughter found' quest.

      Bug fix

    • 🐛Bug fixstability

      Fixed crashes occurring when disbanded caravans enter settlements and when castle gates are destroyed during multiplayer warmup.

      bugfix

    • 🐛Bug fixparty logistics

      Fixed an issue where starving parties in an army continued to lose troops despite available food supplies.

      bugfix

    • 🐛Bug fixrecruit experience

      Fixed a bug where new recruits joined parties with unintended extra experience.

      bugfix

    • 🛠QoLDLSS

      DLSS settings are now correctly displayed in the options menu.

      quality

    • 🐛Bug fixparty management

      Restored the ability to reorder troops using drag and drop on the party screen.

      bugfix

    • 🐛Bug fixEpic Games Login

      Resolved multiplayer login issues specifically for players on the Epic Games platform.

      bugfix

  18. Mar 10, 2021·Beta Patch Notes e1.5.9+1
    • 🐛Bug fixCrashes

      Fixed numerous crashes across singleplayer, multiplayer, and loading screens.

      bugfix

    • 🎯BehaviorCombatRelation penaltyNo penalty

      Killing a lord on the battlefield no longer triggers relation penalties.

      behavior

    • OtherMultiplayerLimited Beta

      Multiplayer servers are now available for a limited time for the beta version.

      other

    • 🎯Behaviorparty speed penalty

      Disorganised parties now lose their speed penalty after several hours instead of requiring a trade or recruitment.

      Fix

    • 🎯BehaviorAI siege behavior

      AI parties will now correctly assault castles even if the player is present in the besieged settlement.

      Fix

    • 🎯Behaviordiplomacy AI

      Fixed an issue where clans refused to make peace despite having multiple enemies.

      Fix

    • 🛠QoLinventory controls

      CTRL + Plus/Minus keys now correctly buy or sell all items in the inventory.

      Quality of Life

    • ✂️RemovedmatchmakingIncludedRemoved

      Siege has been removed from matchmaking; it is now accessed via Quick Play or Custom Servers.

      Change

    • 🐛Bug fixstability

      Fixed multiple crashes including Gift button, Dragon Banner conversation, tavern companion gathering, and cavalry crossbow equipment.

      Bugfixes

    • 🛠QoLDLSS visual quality

      DLSS results no longer appear blurry, improving visual clarity for supported GPUs.

      Fixed blurriness in DLSS results.

    • 🎯BehaviorMP Win Condition

      Fixed a bug where the wrong team was declared the winner if a player died during overtime in multiplayer.

      Fixed overtime winner logic.

    • 🐛Bug fixStability

      Fixed a crash occurring when spectator troops were killed during hideout duels.

      Fixed hideout duel crash.

    • 🐛Bug fixStability

      Fixed a crash triggered by loading old saves that immediately opened the siege aftermath menu.

      Fixed save loading crash.

    • 🐛Bug fixStability

      Fixed a crash related to the calculation of average item prices.

      Fixed item price calculation crash.

    • 🐛Bug fixUI Logic

      Fixed an issue where players were incorrectly directed to a peace menu while raiding a settlement.

      Fixed raiding peace menu bug.

    • 🐛Bug fixstability

      Fixed multiple crashes in singleplayer including executing the last non-mercenary lord, inventory interactions, smithy weapon switching, and quest completions.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that could occur when logging into multiplayer.

      bugfix

    • NewDLSSAdded

      Enabled NVIDIA DLSS option for RTX graphics cards to improve performance.

      quality

    • 🐛Bug fixUI

      Fixed issues with raid icons appearing after loading saves and item thumbnail loading.

      bugfix

    • 🐛Bug fixGPU memory

      Fixed a GPU memory leak that occurred during conversation scenes.

      Memory leak fix

    • 🐛Bug fixmouse cursor

      Fixed a bug where the mouse cursor would disappear on the campaign map.

      UI fix

    • 🎯Behaviorbandit spawning

      Fixed an issue causing hordes of bandit parties to spawn on the campaign map.

      Spawn fix

    • 🐛Bug fixparty namingunnamedMobileParty

      Fixed a bug that incorrectly renamed disbanding parties to 'unnamedMobileParty'.

      Text fix

    • 🎯Behaviorhideout boss fightsstaticactive

      Fixed an issue where some troops would remain static during hideout boss fights.

      AI fix

    • 🐛Bug fixprosperity loss

      Fixed the calculations for prosperity loss when pillaging settlements.

      Calculation fix

    • 🎯Behaviorsiege aftermath AIowner culturesettlement culture

      AI now correctly considers the settlement's culture rather than the owner's culture when deciding siege aftermath actions.

      AI logic fix

    • 🐛Bug fixlord behaviornon-lordlord

      Fixed a bug where lords would act as non-lord parties immediately after loading a save.

      Save load fix

    • 🐛Bug fixstability

      Resolved multiple crashes, including those occurring during battles and when opening character customization for young characters.

      Crash fix

    • 🐛Bug fixstability

      Resolved multiple critical crashes in singleplayer to improve overall game stability.

      Fixed various crashes during battles, options menus (RTX), character customization, and Know-How perk interactions.

    • 🐛Bug fixAI behavior

      Troops in hideout boss fights will no longer remain static, ensuring combat flows correctly.

      Fixed static troops in hideout boss fights.

    • 🐛Bug fixquest logic

      Players can now complete the Conspiracy quest even if the hideout was spotted before the quest started.

      Fixed 'Conspiracy Base of Operations Discovered' quest completion bug.

    • 🐛Bug fixCrashes

      Fixed numerous crashes including scene loads, inventory transfers, smithy pasting, and campaign map encounters.

      Stability

    • 🛠QoLPerformanceImproved

      Improved campaign map loading, reduced frame drops on world map, and optimized animation system memory usage.

      Optimization

    • NewUIAdded Features

      Added casualty reports for non-heroes, 'Track Attacked Settlements' option, and a 'Continue Campaign' button to the main menu.

      QoL

    • 🐛Bug fixchild birth rate

      Fixed an issue where heroes with children were having subsequent children faster than intended.

    • 🐛Bug fixArt of The Tradequest requirements/reward0

      Fixed a bug in the 'Art of The Trade' quest where quest givers requested 0 items and offered 0 gold.

    • 🐛Bug fixinfluence gain

      Patched an exploit that allowed players to gain infinite influence by repeatedly donating and reclaiming prisoners.

    • 🐛Bug fixquest completion

      Fixed an issue where modified items prevented certain quests from being completed.

    • 🐛Bug fixlobby login

      Resolved a crash that occurred when players attempted to log into the multiplayer lobby.

    • 🐛Bug fixDuelist Perkrenown reward300

      Fixed the Duelist perk to correctly reward 300 renown for tournaments.

      Fixed secondary effect.

    • 🔁ReworkSea Raider Chiefskill ratingsAthletics/RidingRiding/Athletics

      Swapped the Athletics and Riding skill ratings for the Sea Raider Chief troop.

      Swapped skill ratings.

    • 🐛Bug fixstability

      Fixed a crash related to trade penalties when engaging looters.

      Crash fix.

    • 🐛Bug fixsorting

      Fixed an issue where the sorting feature was not working as intended.

      UI fix.

    • 🐛Bug fixvisualsnakedclothed

      Fixed an issue that made young adults appear naked in civilian missions and the encyclopedia (new campaigns only).

      Visual fix for young adults.

    • 🐛Bug fixparty logic

      Fixed an issue where uninitialized temporary parties holding nobles prisoner existed longer than intended.

      Prisoner logic fix.

    • NewCombat OrdersAdded

      Added one-click orders to F4 through F9 keys for Fire, Mount, AI, Direction, Shield Wall, and Line Formation.

      QoL

    • 🐛Bug fixMelee Effects

      Fixed an issue that prevented knockback, knockdown, and dismount effects from working properly.

      Bugfix

    • 🎯BehaviorMount RearingDisabled

      Riders can no longer manually rear their mount if it is already rearing due to collision or damage.

      Behavior

    • 📊NumericDefensive Sieges100%70%

      Increased the chance for players to experience defensive sieges by reducing the perceived power of the settlement to 70% for NPC parties.

      AI Adjustment

  19. Jan 12, 2021·Beta Patch Notes e1.5.7+1
    • 🐛Bug fixCrashes

      Fixed numerous crashes including tutorial rescues, village entry, scene loads, and mercenary recruitment.

      Stability

    • 🛠QoLPerformance

      Implemented memory allocation optimizations on the campaign map and reduced memory usage during scene loading.

      Optimization

    • NewMultiplayer ServersNorth AmericaWestern/Eastern NA

      Added Western North America server region and renamed North America to Eastern North America.

      Infrastructure

    • 🐛Bug fixstability

      Fixed crashes occurring in the Multiplayer Lobby Badge screen, during heir selection with fugitive spouses, and due to corrupted save files from unfinished raids.

      Crash fixes

    • 🛠QoLquest dialogueAdded

      Added the quest giver's name to dialogues for the 'Landlord Needs Manual Labor' quest.

      UI clarity

    • 🐛Bug fixinput mapping

      Fixed an issue where newly added keyboard and controller keys did not use their default assignments.

      Input fix

    • 🎨Visualloading screensAdded

      Added missing loading screen images for several maps including Ebereth Hillfort and Castle of Fen Altai.

      Visual assets

    • 🐛Bug fixLady's Knight Outquest logic

      Fixed a crash that occurred if the quest giver left their settlement while the Lady's Knight Out quest was active.

      Quest bugfix

    • 🐛Bug fixstability

      Fixed a multiplayer crash occurring when players joined a Captain game after the round had already started.

    • 🐛Bug fixstability

      Fixed a multiplayer server crash that triggered upon a player's death.

    • 🐛Bug fixstability

      Fixed a crash caused by UI update calls being made before the UI was properly initialized.

    • 🐛Bug fixstability

      Resolved a general bug causing both multiplayer servers and clients to crash.

    • 🐛Bug fixstability

      Fixed a crash that occurred during the launcher loading process.

  20. Dec 24, 2020·Beta Patch Notes e1.5.6+1
    • Newtarget lockingAdded

      Implemented target locking using the middle mouse key.

      QoL

    • 🎯Behaviormoney inflationIncreasingFixed

      Fixed a bug where the money of all kingdoms was constantly increasing.

      Economy fix

    • 🐛Bug fixExperienceGain from friendly fireRemoved

      Fixed an issue that allowed players to gain experience points from friendly fire.

      Fixed XP exploit

    • 🐛Bug fixIncome CalculationIncorrectCorrect

      Fixed incorrect income calculations displayed on the clan screen.

      Clan screen fix

    • 🐛Bug fixSkill EffectsBuggedFixed

      Fixed various issues related to the campaign effects of Medicine, Leadership, Crossbow, and Two-Handed skills.

      Campaign effect fixes

    • 🎯BehaviorParty LimitIgnoredEnforced

      Fixed an issue where NPCs taking prisoners would exceed their party limit.

      NPC prisoner fix

    • 🎯BehaviorRecruitmentAllowedBlocked

      Parties within an army can no longer recruit from nearby raided villages.

      Army recruitment fix

    • 🐛Bug fixStability

      Fixed multiple crashes, including those during the tutorial and Training Troops quest.

      Crash fixes

    • 🐛Bug fixstability

      Fixed multiple crashes occurring on game close, town security calculations, and settlement overlay menus.

      bugfix

    • 🛠QoLUIRadialBar

      Added an option to toggle the order visual system between Radial and Bar styles.

      quality

    • ✂️RemovedTournament PrizesPlayer crafted itemsRemoved

      Player crafted items are no longer awarded as tournament prizes.

      behavior

    • 🐛Bug fixQuest Logic

      Fixed issues with the Escort Merchant Caravan quest failing incorrectly or not failing when goods were stolen.

      bugfix

    • 🐛Bug fixGovernor XP

      Fixed an issue preventing castle governors from gaining Steward XP.

      bugfix

    • 🛠QoLTooltipsAdded

      Added missing Khuzait cavalry bonus information to relevant tooltips.

      quality

    • 🐛Bug fixEscort Caravan Questcompletion triggerFailSuccess

      Fixed an issue where escort caravan quests would fail if the main hero assisted the quest caravan.

      Quest fix

    • 🐛Bug fixSettlement InteractionQuick TalkCrashStable

      Fixed a crash that occurred when using the quick talk feature with a notable in a settlement.

      Stability fix

    • 📊Numericsiege strength100%50%

      Players and parties are now counted as 50% weaker to besiegers, making them give up less frequently.

      Besieger calculation

    • Newslaughter lootHide

      Slaughtering sheep, cows, and hogs now provides hide.

      Added loot

    • 🐛Bug fixvillage tooltips

      Fixed village tooltips to correctly show the most produced item as the primary production.

      Tooltip fix

    • 🐛Bug fixtournamentsAllowed during siegeDisabled during siege

      Fixed an issue that allowed cities to host tournaments while under siege.

      Logic fix

    • 🐛Bug fixstability

      Fixed crashes related to loading savegames, caravan conversations, quest starts, and talking to disbanding parties.

      Multiple crash fixes

    • 🐛Bug fixKingdom Decisions

      Fixed kingdom decisions not resolving when the player is a mercenary.

      Fixed mercenary interaction

    • 🐛Bug fixSettlement Entry

      Fixed an issue blocking players from entering settlements if peace was declared during a siege.

      Fixed peace-time entry block

    • 🐛Bug fixFamily AI

      Fixed issues where the player's brother would not appear in inventory or be assignable as a governor/party leader.

      Fixed brother's visibility and role assignment

  21. Nov 19, 2020·Beta Patch Notes e1.5.5+1
    • 🎯BehaviorautosaveIncreased

      Autosave interval increased; now saves after leaving settlements and ending encounters.

      behavior

    • 🐛Bug fixstability

      Fixed numerous crashes related to formation AI, quests, and menu interactions.

      bugfix

    • 📊Numericworkshop profitIncreased

      All workshops are now slightly more profitable.

      numeric

    • 🐛Bug fixcharacter level

      Fixed a crash that occurred when players reached the maximum character level.

      Crash fix

    • 🐛Bug fixSeonon Waterfront

      Fixed a crash occurring after finishing a fight on the Seonon Waterfront.

      Crash fix

    • 🎨Visualtroop appearanceolder/plumpnormal

      Fixed a visual bug where some faction troops appeared incorrectly old and plump.

      Visual fix

    • 🐛Bug fixcrush through

      Fixed a crash that occurred during certain crush through maneuvers.

      Crash fix

    • 🐛Bug fixsave loading

      Fixed a crash when loading saves where the target hero had already died.

      Crash fix

    • 🐛Bug fixRaidmercenary interaction

      Fixed a crash when a mercenary raided a neutral village where villagers did not resist.

      Crash fix

    • 🐛Bug fixparty persistence

      Fixed an issue where parties without healthy soldiers remained on the map after an army leader died in battle.

      bugfix

    • 🛠QoLUI icons

      Fixed asset packaging issues that caused UI icons to appear in incorrect locations.

      quality

    • 🐛Bug fixsiege server stability

      Fixed a crash occurring when joining a siege server with a previously broken siege tower.

      bugfix

    • Newmodding toolsAdded

      Re-added missing main map edit data to the modding tools for creators.

      quality

    • 🐛Bug fixinventory menu

      Fixed a bug where baby siblings' names were incorrectly appearing in the inventory menu.

      bugfix

    • 🛠QoLperk icons

      Corrected the placement of icons for level 300 perks.

      quality

    • 🎯Behaviortrade screen

      Fixed an issue where locking items in the trade screen broke the 'Take All/Buy All' functionality.

      bugfix

    • 🐛Bug fixhideout UI

      Removed non-hero health bars from the hideout troop management screen.

      bugfix

    • 🐛Bug fixmenu stability

      Fixed a crash that occurred when exiting to the main menu during an active conversation.

      bugfix

  22. Oct 19, 2020·Beta Patch Notes e1.5.4+1
    • 🐛Bug fixCrashes

      Fixed numerous crashes related to hideout cinematics, formation spawning, inventory drag-and-drop, romance, and kingdom creation.

      Stability fixes

    • 🎯BehaviorPerformance

      Improved game launch speed via separate asset loading and fixed CPU spikes on the campaign map.

      Optimization

    • 📊NumericArmorRebalanced

      Body armours with arm/leg covers now provide more protection to those parts; overall armor pieces rebalanced by tier and troop type.

      Armor recalibration

    • 🐛Bug fixstability

      Fixed a crash that occurred when loading a save file on the village menu and attempting to enter the mission during the tutorial phase.

      Crash fix

    • 🐛Bug fixparty behavior

      Fixed a bug where villager parties would incorrectly travel to a castle or town while in the process of disbanding.

      AI fix

    • 🐛Bug fixdialogue

      Fixed an issue where some noble NPCs would incorrectly use the dialogue lines intended for the main hero's brother.

      Text fix

    • 🐛Bug fixconnectivity

      Resolved a login failure issue caused by the BattlEye anti-cheat system.

      Anti-cheat fix

    • 🐛Bug fixstability

      Fixed a crash that occurred when picking up a dropped weapon.

      bugfix

    • 🐛Bug fixCampaign Mapaudio performance

      Fixed sound performance issues encountered while navigating the campaign map.

    • 🐛Bug fixBattle Missionsvisuals

      Fixed a graphical glitch where black squares would appear during battle missions.

  23. Sep 28, 2020·Beta Patch Notes e1.5.3+1
    • 🐛Bug fixstability

      Massive wave of crash fixes across singleplayer and multiplayer to improve game stability.

      Fixed numerous crashes in smithy, inventory, sieges, and quests.

    • NewquestsAdded

      Introduced two new quests to expand singleplayer content.

      Added 'The Art of The Deal' and 'Lady's Knight Out'.

    • 🐛Bug fixAI

      Cavalry will now correctly hit enemies when attacking from hills.

      Cavalry aiming on hills fixed.

    • 🐛Bug fixanimation sampling

      Fixed a general problem with animation sampling.

      bugfix

    • 🛠QoLautosave timing

      Minor improvements made to the timing of autosaves.

      quality

    • 🐛Bug fixstability

      Fixed a crash that occurred when the main hero attempted to marry a character currently serving in the same AI-led army.

      Fixed crash when marrying someone in the same AI-led army

    • 🐛Bug fixstability

      Fixed a crash that happened when giving orders to a formation created using the F7 Transfer feature.

      Fixed crash with F7 Transfer formations

    • 🐛Bug fixsettlement entry

      Resolved an issue where entry requests failed or behaved incorrectly after the player waited for a period of time in a castle settlement.

      Fixed castle entry request issue

    • 🐛Bug fixquest givers

      Fixed a save game compatibility issue where dead quest givers caused errors.

      Fixed save games with dead quest givers

    • 🐛Bug fixnotable spawning

      Fixed a bug in the Beta version that prevented new notables from spawning in certain situations.

      Fixed notable spawn bug

    • 🐛Bug fixconversation menus

      Fixed a bug where the wrong menu would appear after selecting an aggressive action during a conversation with an army member.

      Fixed aggressive action menu bug

    • 🐛Bug fixnameplates

      Fixed an issue where the main party's nameplate would not appear when starting a new campaign.

      Fixed main party nameplate visibility

    • 🐛Bug fixhideout entrycrashstable

      Fixed a crash that occurred when entering a hideout.

      Bugfix

    • 🐛Bug fixvillage raidingself-raidingnormal

      Fixed a rare issue where villages would start raiding themselves without an enemy encounter.

      Bugfix

    • 🐛Bug fixtrade screencrashstable

      Fixed a crash that occurred when the Trade screen opened.

      Bugfix

    • 🐛Bug fixbattle simulation peacecrashstable

      Fixed a crash that occurred if the player kingdom made peace during a battle simulation.

      Bugfix

    • 🎯BehaviorLord Needs a Tutorcaravan creationalloweddisallowed

      Players will no longer create caravans for the Lord Needs a Tutor quest NPC, correcting quest logic.

      Bugfix

    • 🎨Visualavatar ageoldercorrect

      Fixed an issue where multiplayer avatars appeared older than their actual settings.

      Bugfix

    • 🐛Bug fixdisguise interactionkickstable

      Fixed a bug that kicked the player out if they were disguised in an enemy town while their clan declared war or peace with another faction.

      Bugfix

    • 🐛Bug fixstability

      Resolved a crash that occurred while using the trade screen.

      Fixed a trade screen related crash.

    • 🐛Bug fixstability

      Fixed a crash triggered by entering the smithy in towns.

      Fixed a crash that occurred when entering the smithy in any town.

    • 🐛Bug fixstability

      Resolved a crash occurring when peace is established during a simulated battle.

      Fixed a crash that occurred if the player kingdom made peace during a battle simulation.

    • 🐛Bug fixstability

      Fixed a specific crash related to dismounting outside map borders while the mount takes damage.

      Fixed a crash that occurred when a rider dismounted from their mount outside the map borders and their mount was damaged within a small time window.

    • 🐛Bug fixstability

      Fixed a crash triggered by changing the owner of an issue upon the previous owner's death.

      Fixed a crash that occurred when changing the owner of an issue when the issue owner died.

    • 🐛Bug fixstability

      Resolved a server-side crash related to the cleanup of dynamic objects like dropped weapons.

      Fixed a server-side crash that happened while cleaning up dynamic scene objects, such as dropped weapons.

    • 🐛Bug fixstability

      Fixed a crash when opening the journal with a Tier 4 clan while the Neretze's Folly quest is active.

      Fixed a crash that happened when the player opened the journal screen with a tier 4 clan and with Neretze's Folly quest active.

    • 🐛Bug fixvisibilityHiddenVisible

      Radagos will no longer disappear during the tutorial sequence.

      Fixed a bug that made Radagos disappear from the tutorial.

    • 🎯Behaviorcaravan creationEnabledDisabled

      Disabled the ability to create caravans for the 'Lord Needs Tutor' quest NPC to prevent potential issues.

      Creating caravan for Lord Needs Tutor quest NPC is disabled.

    • 🐛Bug fixstability

      Fixed multiple crashes including Save & Load, kingdom creation during sieges, and character creation.

      bugfix

    • 📊Numericdisk size-10GB GB

      Changed texture streaming format, reducing game installation size by 10GB and improving streaming speed.

      performance

    • NewnotificationsEnabledOptional

      Added an option to disable map notifications for a cleaner user experience.

      quality

    • 🎯Behaviorloot persistenceFastFixed

      Fixed an issue where lootable objects disappeared from corpses too quickly.

      Fixed

    • 🐛Bug fixstability

      Fixed multiple crashes including config changes, Radagos' hideout, kingdom exit during sieges, and the clan screen.

      Fixed

    • 🐛Bug fixcompanion movementTeleportingFixed

      Fixed an issue where companions or spouses would randomly teleport to other cities.

      Fixed

    • 🐛Bug fixstability

      Fixed a crash occurring when the quest to meet Arzagos/Istiana timed out.

      bugfix

    • 🐛Bug fixstability

      Fixed a general crash that could occur during battles.

      bugfix

    • 🐛Bug fixmarriage logic

      Fixed an issue where dead clan members were still being considered as marriage candidates.

      bugfix

    • 🐛Bug fixstability

      Fixed multiple crashes including those related to object trackers, Rival Gang quests, Inn and Out quests, and ALT+F4 during loading.

    • 🎯Behaviorquest logic

      Players can no longer activate quests if a companion is already solving the same quest type via an alternative solution.

    • 🐛Bug fixcheats

      Fixed an issue where key combinations were interfering with the use of cheats.

    • 🐛Bug fixcampaign issues

      Fixed a bug that caused campaign issues to decrease over time incorrectly.

    • 🐛Bug fixmultiplayer connectivity

      Fixed several cases where players were disconnected to the login screen in multiplayer.

    • 🐛Bug fixsocial features

      Fixed a bug that prevented players from removing pending friend requests.

    • 🐛Bug fixclan updates

      Fixed a crash that occurred when a player's clan changed while they were actively in-game.

  24. Aug 26, 2020·Beta Patch Notes e1.5.1+2
    • 🐛Bug fixstability

      Fixed multiple crashes including end-of-battle, arena practice, and dialogue-related crashes.

      bugfix

    • NewUIAdded

      Added a notification to inform players when the game has been successfully quicksaved.

      quality

    • 🔁ReworkCamera

      Adjusted first-person camera positioning to reduce clipping and visibility of the character's neck.

      quality

    • 🐛Bug fixissue count

      Fixed a bug that caused the total issue count to decrease incorrectly over time.

      bugfix

    • 🎨VisualtexturesWhiteCorrect

      Fixed an issue causing some textures to appear white.

      visual

    • 🐛Bug fixnotables

      Fixed a bug that caused notables, primarily village notables, to disappear over time.

      bugfix

    • 🐛Bug fixLord Wants Rival Capturedquest trigger

      Fixed a crash that occurred when the 'Lord Wants Rival Captured' quest was cancelled by a declaration of war.

      bugfix

    • 🛠QoLmap selectionOutdatedUp-to-date

      The clan game map selection list now consists of up-to-date maps.

      quality

    • 🐛Bug fixstability

      Fixed crashes occurring during village issue creation, talking to companions after clearing alleys, army sieges, opening the Radagos' Raider encyclopedia page, and tournament missions.

    • 🐛Bug fixsnow calculation

      Fixed scene snow calculation misalignment with the campaign map.

    • 🎯Behaviorclan tags

      Clan tags are no longer redundantly added to player names that already possess them.

    • Newclan leaderboardAdded

      Players can now view the clan leaderboard while creating clan games.

    • 🐛Bug fixbattle end trigger

      Fixed an issue where players were unable to end battles when enemies were fleeing.

    • 🐛Bug fixclan name validation

      Clan names containing white-spaces are now correctly validated.

    • 🐛Bug fixstability

      Fixed a crash that occurred specifically when the city of Chaikand was under siege.

    • 🐛Bug fixstability

      Fixed a crash on the load screen triggered by corrupt save files.

    • 🐛Bug fixFistfightingstability

      Fixed a crash that occurred during fistfighting in Team Deathmatch (TDM) games.

    • 🐛Bug fixshaders

      Fixed missing shader issues, resolving long loading screens and subsequent freezes or crashes.

      bugfix

    • 🐛Bug fixtown management tooltips

      Fixed a crash that occurred while preparing tooltips for villages in the town management popup.

      bugfix

    • 🐛Bug fixexpand tooltip key

      Fixed the [ALT] key for expanding tooltips to function correctly.

      bugfix

    • 🐛Bug fixkey rebinding

      Fixed an issue where Left Mouse Click was automatically assigned during key rebinding.

      bugfix

    • 🐛Bug fixDLL popup

      Fixed an issue with the unverified DLL caution popup.

      bugfix

    • 🛠QoLclan namesWhitespaces allowed

      Clan names can now include whitespaces.

      quality

    • 🐛Bug fixstability

      Fixed a crash that occurred when entering a settlement.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred while distributing loot after battle.

      bugfix

    • 🐛Bug fixperformance

      Fixed a game freezing issue related to sound stutters.

      bugfix

    • 🐛Bug fixparty size

      Fixed an issue where party troops would incorrectly change to 0 after battles.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred when entering a settlement that the player owns.

      bugfix

    • 🐛Bug fixSiegeassault option

      Fixed an issue where the assault option would not appear when joining an ongoing siege.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred when entering a newly captured city with an army.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred when an AI army leader lifted a siege.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash during the module loading process on game startup.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash involving newborn NPCs who lacked civilian or battle equipment sets.

      bugfix

    • 🐛Bug fixArenastability

      Fixed a crash when completing an arena practice fight after loading the game with the arena menu active.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash occurring when a minor faction and bandit party attacked an enemy faction and the player intervened.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred when talking to a minor faction party during the main storyline.

    • 🐛Bug fixstability

      Fixed a crash that occurred when attempting to perform an action while at a settlement with an army.

    • 🐛Bug fixstability

      Fixed a crash that occurred while creating settlement notifications for caravan transactions.

    • 🎯BehaviorPrison Escapecalculation

      Fixed a bug where garrisons were tagged as mobile parties, which previously caused prison escape chances to be calculated incorrectly.

    • 🐛Bug fixstability

      Fixed a crash that occurred when a player left an army while located at a settlement.

      Crash fix

    • 🐛Bug fixhealth regeneration

      Fixed a bug that caused issues with how health regenerated.

      Bug fix

    • 🐛Bug fixManage Troopsstability

      Prevented a crash when upgrading troops in the Manage Troops screen before attacking a hideout.

      bugfix

    • 🐛Bug fixRecruitmentstability

      Fixed a crash that occurred when recruiting surrendering bandits during a conversation.

      bugfix

    • 🐛Bug fixUIstability

      Fixed a crash that occurred when clicking on death notifications.

      bugfix

    • 🐛Bug fixSkirmishstability

      Fixed a crash occurring within the Skirmish game mode.

      bugfix

    • 🎯BehaviorMountingbehavior

      Fixed a bug that allowed players to mount a horse that was in the process of despawning.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash occurring in Skirmish mode.

    • 🐛Bug fixMountinginteraction

      Fixed a bug that allowed players to mount horses that were in the process of despawning.

  25. Jul 27, 2020·Beta Patch Notes e1.4.3+2
    • 🐛Bug fixCrashes

      Fixed numerous crashes including leaving villages, entering hideouts, marriage barter, and game exit.

      Stability

    • 📊NumericMemory UsageHigherLower mb

      Reduced memory footprint for large settlement scenes (e.g., Balgrad reduced by 100-150mb) and campaign map UI.

      Optimization

    • 🔁ReworkConversation ScreenLoading ScreenInstant

      New conversation screen on the campaign map allows players to talk to parties faster without a loading screen.

      QoL

    • NewCheeringAdded

      Implemented a cheering system using the 'O' key with a cheer wheel for animations.

      Social

    • 🐛Bug fixconversations

      Fixed a bug that caused conversations to freeze, improving dialogue stability.

    • 🐛Bug fixencyclopedia avatars

      Resolved a crash that occurred when clicking on encyclopedia avatars.

    • 🐛Bug fixchildbirth

      Fixed a crash caused by a stillborn child in the beta version.

    • 🐛Bug fixnaming twins

      Fixed an issue where players were unable to name twins in the beta version.

    • 🐛Bug fixstability

      Fixed a crash that could occur during the daily tick.

      bugfix

    • 🐛Bug fixstability

      Fixed a server-side crash occurring when players were pushed into walls or stairs.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred upon completion of the 'Needs Help with Looter' quest.

      bugfix

    • 🎯Behaviorinteraction

      Fixed an issue where players would become stuck during defection persuasion conversations.

      bugfix

    • 🎯BehaviorAI decision

      Fixed an issue causing automated kingdom decisions for player mercenaries.

      bugfix

    • 🐛Bug fixStory Tutorialstability

      Fixed a crash that occurred during the story tutorial.

    • 🐛Bug fixCustom Battlestability

      Fixed a crash that occurred in custom battle mode.

    • 🐛Bug fixWar and Peace Decisionsstability

      Fixed a Beta-specific crash occurring when players participated in war and peace decisions.

    • 🐛Bug fixstability

      Fixed a rare crash on the campaign map related to village items.

    • 🐛Bug fixstability

      Fixed a crash occurring when newly spawned caravans appear.

    • 🐛Bug fixstability

      Fixed a crash when talking to a companion while inside hideouts.

    • 🐛Bug fixdialogue

      Fixed missing dialogues for supporting a kingdom in the main storyline after loading, which previously blocked game progression.

    • 🐛Bug fixstability

      Fixed a client crash on crowded servers caused by too many weapons being created in the environment.

    • 🐛Bug fixstability

      Fixed a crash that occurred after colliding with an entity while falling with a camel.

    • 🐛Bug fixstability

      Fixed a rare crash happening when an agent was blocking and weapon state was not fully synced.

    • 🐛Bug fixstability

      Fixed a rare crash that occurred when showing the battle results of simulated battles.

    • 🐛Bug fixstability

      Fixed a crash occurring when war was declared between a quest giver's and the player's kingdoms during the 'Company of Trouble' quest.

    • 🐛Bug fixstability

      Fixed a crash that occurred when talking to army members after a successful siege.

    • NewQuest: Army Needs SuppliesAdded

      Implemented a new quest titled 'Army Needs Supplies'.

      new

    • 🐛Bug fixCrashes

      Fixed multiple crashes related to Save/Load, one-handed perks, and custom battle troop selection.

      bugfix

  26. Apr 2, 2020·Patch Notes e1.0.3
    • 🐛Bug fixsave file integrity

      Fixed a critical issue that caused save files to become corrupted after a certain number of saves.

  27. Mar 31, 2020·Patch Notes e1.0.1+1
    • 🐛Bug fixstability

      Fixed multiple crashes related to multiplayer team selection, various quests (Army of Poachers, Rival Gang, Bounty Hunters), and NPC conversations.

      bugfix

    • 🐛Bug fixloading

      Resolved infinite loading issues with certain scenes and crashes when switching graphics options to low/very low.

      bugfix

    • 🎯Behaviordiplomacy

      Players can now make peace with minor faction lords via barter, preventing a soft-lock when attempting to join kingdoms.

      behavior

  28. Mar 30, 2020·Release Day Hotfix
    • 🐛Bug fixstability

      Fixed a crash caused by a missing animation used in hideout missions.

    • 🐛Bug fixdisplay mode

      Fixed a crash occurring when resizing to Exclusive Full Screen on systems with integrated GPUs.

    • 🐛Bug fixBanner Editorstability

      Fixed a crash that occurred while exiting the banner editor.

    • 🐛Bug fixtext parsing

      Fixed a crash occurring during text parsing.

    • 🐛Bug fixTDMstability

      Fixed an intermittent crash that occurred when a Team Deathmatch match ended.

    • 🐛Bug fixlocalization

      Resolved various issues with Chinese localization.