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Combat Mechanics

GeneralCombat · Enemy · Movement
2 patcheslast touched 12mo ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5May 2, 2025May 23, 2025May 2, 2025 — The Breach - Hotfix #1 Info +4 / -0 (cum +4)May 23, 2025 — Early Access Patch Notes - The Breach Hotfix #4 +1 / -0 (cum +5)
Zoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🐛Bug fixpoise damage

      Fixed enemies being immune to poise damage while in hit reactions, making staggering more consistent.

      Poise fix

    • 📊NumericBackstabangleMore forgiving

      Adjusted the backstab angle to be more forgiving and improved the visual feedback of the backstab icon.

      Easier to trigger backstabs.

    • 🐛Bug fixBackstabtrigger

      Fixed a bug that prevented backstabbing enemies while they were in certain states.

      Fixed state-based lockout.

    • 📊NumericParrywindowAdjusted

      Adjusted the parry timing window to improve the combat experience.

      Tuned for better feel.

    • 📊NumericMedium RolliframesIncreased

      Added extra invincibility frames to the Medium Roll.

      More survivability during rolls.

    • 📊NumericConditional Enchantmentseffect strengthDrastically Increased

      Significantly increased the power of enchantments that trigger on specific conditions like parries or backstabs.

      Higher rewards for skill-based triggers.