Combat Mechanics
GeneralCombat · Enemy · Movement
2 patcheslast touched 12mo ago▲ +5
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🐛Bug fixpoise damage
Fixed enemies being immune to poise damage while in hit reactions, making staggering more consistent.
Poise fix
- ▲📊NumericBackstabangle—→More forgiving
Adjusted the backstab angle to be more forgiving and improved the visual feedback of the backstab icon.
Easier to trigger backstabs.
- ▲🐛Bug fixBackstabtrigger
Fixed a bug that prevented backstabbing enemies while they were in certain states.
Fixed state-based lockout.
- ≈📊NumericParrywindow—→Adjusted
Adjusted the parry timing window to improve the combat experience.
Tuned for better feel.
- ▲📊NumericMedium Rolliframes—→Increased
Added extra invincibility frames to the Medium Roll.
More survivability during rolls.
- ▲📊NumericConditional Enchantmentseffect strength—→Drastically Increased
Significantly increased the power of enchantments that trigger on specific conditions like parries or backstabs.
Higher rewards for skill-based triggers.