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No Rest for the Wicked
No Rest for the Wicked
ActionAdventureRPG
Moon Studios GmbH · Moon Studios GmbH·$39.99
May 23, 2025 · 14mo ago

Early Access Patch Notes - The Breach Hotfix #4

AI summary1mo

Hotfix #4 focuses on performance optimizations, inventory quality of life, and various bug fixes for the Crucible and world events.

Buffs4

  • GeneralChest stack size increased significantly, allowing players to store more items per slot.99999
  • Combat MechanicsFixed enemies being immune to poise damage while in hit reactions, making staggering more consistent.
  • Solace RingFixed the Solace Ring's effect, which was previously not working.
  • Fierce RingFixed the Fierce Ring's effect, which was previously not working.

Nerfs2

  • Crucible
    • Fixed an issue where players were receiving excessive amounts of Traces and XP.
    • Fixed a bug allowing players to become invincible after completing the Crucible with multiple revive echoes.

Bug fixes5

  • General
    • Fixed a crash that occurred when entering Lowland Meadows during a pestilence outbreak.
    • Fixed an issue where health bars would remain stuck on screen or be visible when they should not be.
  • CrucibleFixed a bug where damage was sometimes applied repeatedly to enemies, potentially inflating damage output.
  • World Events
    • Marin Woods and Lowland Meadows can now correctly trigger natural pestilence outbreaks.
    • Fixed an issue where Marin Woods and Lowland Meadows were unable to change which faction controlled the area.

Other changes2

  • General
    • General performance has been improved across multiple scenarios to smooth out the gameplay experience.
    • Reduced stutters specifically when loading into new areas.

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
No Rest for the Wicked · May 23, 2025

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Patch history

see all 25

  1. Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 2mo

    Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.

  2. Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 · 3mo

    Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.

    +34
  3. Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 5mo

    A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.

  4. Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 5mo

    Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.

    +4
  5. Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 5mo

    Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.

    +3
  6. Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 5mo

    Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.

    +4
  7. Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 · 5mo

    A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.

    +6
  8. Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 5mo

    Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.

    +2

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