Hotfix #4 focuses on performance optimizations, inventory quality of life, and various bug fixes for the Crucible and world events.
▲Buffs4
- GeneralChest stack size increased significantly, allowing players to store more items per slot.99→999
- Combat MechanicsFixed enemies being immune to poise damage while in hit reactions, making staggering more consistent.
- Solace RingFixed the Solace Ring's effect, which was previously not working.
- Fierce RingFixed the Fierce Ring's effect, which was previously not working.
▼Nerfs2
- Crucible
- Fixed an issue where players were receiving excessive amounts of Traces and XP.
- Fixed a bug allowing players to become invincible after completing the Crucible with multiple revive echoes.
✚Bug fixes5
- General
- Fixed a crash that occurred when entering Lowland Meadows during a pestilence outbreak.
- Fixed an issue where health bars would remain stuck on screen or be visible when they should not be.
- CrucibleFixed a bug where damage was sometimes applied repeatedly to enemies, potentially inflating damage output.
- World Events
- Marin Woods and Lowland Meadows can now correctly trigger natural pestilence outbreaks.
- Fixed an issue where Marin Woods and Lowland Meadows were unable to change which faction controlled the area.
◆Other changes2
- General
- General performance has been improved across multiple scenarios to smooth out the gameplay experience.
- Reduced stutters specifically when loading into new areas.
subjects affected (6)
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Patch history
- →Early Access Patch Notes - Together Hotfix 9Apr 24, 2026 · 4mo
Hotfix 9 focuses on restoring player progress and fixing save rollbacks through server-side fixes and a manual restoration tool.
- Early Access Patch Notes - Together Hotfix 8Apr 10, 2026 · 4mo
Together Hotfix 8 focuses on performance improvements, a significant rework of the Thorns mechanic to prevent excessive scaling, and numerous bug fixes across combat and systems.
+3−4→ - →Early Access Patch Notes - Together Hotfix 7Jan 31, 2026 · 7mo
A quick hotfix addressing save game issues for new players, quest marker bugs, and localization errors with Bounties.
- Early Access Patch Notes - Together Hotfix 6Jan 30, 2026 · 7mo
Hotfix 6 focuses on improving the endgame loop via the Plague System, refining the prologue flow, and addressing various performance and UI bugs.
+4→ - Early Access Patch Notes - Together Hotfix 5Jan 30, 2026 · 7mo
Together Hotfix 5 focuses on performance stability, bug fixes for quest progression and crashes, and a balance nerf to Durability enchantments.
+3→ - Early Access Patch Notes - Together Hotfix 4Jan 28, 2026 · 7mo
Together Hotfix 4 focuses on unblocking progression-breaking quest states, refining KBM input, and balancing loot and combat mechanics.
+4→ - Early Access Patch Notes - Together Hotfix 3Jan 26, 2026 · 7mo
A quality-of-life hotfix focusing heavily on Keyboard and Mouse (KBM) input layouts, rebinding options, and various bug fixes.
+6→ - Early Access Patch Notes - Together Hotfix 2Jan 24, 2026 · 7mo
Hotfix 2 focuses on stability, fixing a critical boot crash, increasing housing item limits, and balancing Ilaria's runes.
+2→
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