Patch 0.6.2.4 fixes numerous crashes and NaN/air-quality bugs, adds inventory rotation with R, and tweaks AI patrols for fewer deaths by events; overall stability and UX improvements.
✚Bug fixes9
- Gas/Atmosphere stability
- Fixed a bug that could cause gas statistics to render as NaN, improving reliability of atmospheric readings.→Fixed NaN gas stats
- Resolved erratic fluctuations in atmospheric pressure readings to stabilize environmental conditions.→Fixed wild atmospheric pressure fluctuations
- Crash on quit/deathResolved crashes occurring when quitting the game or after death, improving session termination stability.→Fixed crash on quit/death
- Undocking from OKLGUndocking from the OKLG while sunward could cause instant death; this scenario is now corrected.→Fixed instant death when undocking from OKLG while facing sunward
- Ship systems update loopRe-docking no longer halts updates to ship objects, keeping ship state accurate after re-entry.→Fixed objects on a ship stopping updating after re-docking
- Overheat/overpressure after long absencePrevents erroneous overheating or overpressure when returning after long absences.→Fixed stations and ships overheating/overpressure after long absence
- Gravity calculationGravity now computes correctly, affecting movement and physics accuracy.→Fixed ship's gravity calculated incorrectly
- Inventory spawn errorSpawning inventory items no longer produces errors, ensuring item placement works reliably.→Fixed error when spawning inventory items
- Patrol ship AIPatrol AI now crashes less frequently with players, reducing unexpected losses during patrols.→Changed patrol ship AI to crash with player less often
◆Other changes3
- Inventory rotationYou can now rotate items while dragging them by pressing R, improving inventory management.→Added ability to rotate inventory items while dragging via R
- Work shift changesNew log entry notifies players when a character changes work shifts for better awareness.→Added log message when character changes work shifts
- General patch intentAuthor indicates ongoing fixes and additions, guiding expectations for future updates.→Patch notes imply further fixes and additions in roughly that order
subjects affected (11)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
Similar Games
6





