Ostranauts 0.8.0.13 focuses on balancing economy, AI behavior tweaks, bug fixes, and quality-of-life improvements across UI, derelict gas canisters, PDAs, and controls.
Images © Ostranauts via Steam
▲Buffs7
- fixerThe fixer becomes more profitable for items bought, reversing the previous balance where the licensed kiosk was more profitable.less→more
- AIAI:AI now prefers choosing new replies instead of repeating the same one, increasing variety in conversations.repeat same reply→prefer new replies
- Gas canisters (derelicts)Fixed bug causing derelict gas canisters to always be full; salvaged cans may now be partially drained.
- PDA socialsPDA Socials page now more resilient to deceased contacts and sorts close contacts first, strangers last.
- Dead police crewDead police crew can no longer prevent undocking.blocked→unblocked
- Stashes / item stacksFixed bug that could leave stray item stacks floating in space.stray→no stray stacks
- Camera / movement issuesSome users may experience relief from camera/movement issues due to fixes in this patch.
✚Bug fixes2
- Joystick / controller inputFixed a bug where joystick/controller input could cause gameplay issues on some machines.
- Derelict gas canisters partially drained bugFixed bug preventing gas canisters on derelicts from being partially drained.
◆Other changes5
- fixer
- Economy balance adjustment inverses fixer vs. kiosk profitability.
- Licensed kiosk remains better than the regular kiosk, but both are less favorable than before for the fixer.
- AIAI:General AI chatter variety improved.
- PDA socialsSocials page sorting improved for usefulness.
- PDA Socials UIUI enhancements to make the Socials page more resilient and more usable.
subjects affected (10)
tap to see balance history
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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