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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Apr 18, 2022 · 52mo ago

Ostranauts Patch 0.8.0.16 Is Live!

AI summary1w

Patch 0.8.0.16 for Ostranauts focuses on AI pathfinding improvements, sleep/system stability, and bug fixes across UI, transit, and NPC behavior, with several reliability and lag-reduction tweaks for OKLG.

Images © Ostranauts via Steam

Buffs2

  • AI Pathfinding / NPC behavior
    • AI pathfinding:AI pathfinding now prioritizes tasks within reach and reduces failed pathfinding attempts, especially on OKLG, including improved handling of transit and wall-adjacent task access.unstableimproved
    • AI visibility:AI visibility expanded to permit working on tasks inside walls when they can reach the adjacent tile, improving task access.restricted to visible areasallow work on tasks inside walls if adjacent tile reachable

Nerfs1

  • AI Pathfinding / NPC behaviorAI behavior:AIs now curb their search for O2 on other ships unless in dire need, reducing unnecessary cross-ship pathfinding and lag.broad search across shipsrestricted to dire need unless permission or dying

Bug fixes7

Other changes4

  • Sleep systemFixed bugs causing crew to be unable to sleep or remain unconscious after waking, improving sleep reliability.
  • UI / task feedbackAdded code to inform the player if a task failed due to pathfinding in task lists/tooltips.
  • Police shakedownShakedown:Shakedown conversation now ends faster, streamlining encounters.
  • General patch intentOverall patch focuses on reducing AI-related lag, improving sleep reliability, and fixing various small AI, UI, and transit issues to improve stability.

subjects affected (11)

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official notes
Ostranauts · Apr 18, 2022
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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