Hotfix patch 0.13.0.14 fixes inventory stacking issues, NPC helmet behavior in airless environments, EVA wearers, NPC survival behavior during spawn, and ensures gigs/plots no longer target the player.
Images © Ostranauts via Steam
▲Buffs4
- NPC helmets and EVA wearers
- EVA-wearing NPCs spawned into airless areas now receive appropriate O2 to reflect suit providing air, preventing instantly empty helmets.→Prefilled air
- NPCs in pressure suits no longer carve non-existent rooms for atmosphere, avoiding empty helmets when spawning.→Restored air handling
- NPC survival behavior during spawn
- Prevents NPCs from forgetting survival routines when their spawn queue is interrupted (e.g., by collision damage or derelict spawn damage).→Preserved
- NPCs now retain survival programming after spawn, reducing post-spawn mistakes like dying with helmets on or neglecting eating/drinking.→Persistent
✚Bug fixes1
- Inventory StackingFixed multiple edge-cases in the inventory UI for stacked items being moved between slots or grids.→Updated
◆Other changes2
- Inventory StackingResolved a bug where stacked items could become lost or inaccessible when moved from an inventory grid or dropped/dragged, and improved UI handling for moving stacks within the inventory.→Fixed
- Gig and plot generation targetingPrevents gigs and plots from intentionally targeting the player, reducing perceived errors in mission targeting.→Guardrails added
subjects affected (4)
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Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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