Hotfix patch v0.14.0.10 for Ostranauts addresses UI lockout, derelict/spawn issues, repair rates, accessibility of kiosks and PDA orders, and adds atmospheric data for Titan and nearby moons.
Images © Ostranauts via Steam
▼Nerfs1
- Derelict / Ship-FlippingFixed a bug that caused purchased derelicts to spawn in pristine condition when first visited after purchase, breaking the intended flip loop.→Fixed
✚Bug fixes10
- UI Lockout / Encounter ScreenFixed a bug where the encounter UI could lock out input and get stuck loading if the player lacked a core stat; the UI now completes loading normally even when core stats are missing.→Fixed
- Derelict / Ship-FlippingAdjusted derelict spawning so visiting after purchase no longer yields undamaged derelicts.→Fixed
- Cargo / Furniture InteractionsFixed a bug where cargo webs and chairs ignored tool speed multipliers, causing inconsistent interaction speeds.→Respected
- Gigs / Mission NamesFixed a bug causing gigs to call VORB_AUX 'Azikiwe Estates Transfer Station'.→Fixed
- Ship Types / SalesFixed a missing ship type for sale around Venus due to a typo.→Fixed
- Visas / OKLGFixed a bug preventing obtaining forged visas for OKLG.→Fixed
- Aero / Plastic / Thin WallsFixed a bug preventing Aero/Plastic/Thin walls from accepting PDA Orders.→Accepted
- Ground Grid VisibilityFixed a bug making loose 1x3 and 1x2 slants invisible in the ground grid.→Visible
- Storage ExploitFixed a bug allowing Bin2x104s to fit inside themselves (infinite storage exploit).→Fixed
- Overall Plot/UI PolishAddressed multiple housekeeping issues across repair rates, availability, or ability to pick up/repair.→Addressed
◆Other changes10
- UI Lockout / Encounter ScreenAdded defensive code paths so encounter UI can finish loading when a core stat is missing.→Implemented
- Repair / Install TimesChanged the amount of time necessary to repair and (un)install stabilizers and rotors, affecting repair pacing.→Adjusted s
- PDA UI / OrdersHousekeeping improvements in the PDA install and orders UIs to improve reliability and usability.→Improved
- Kiosks / AvailabilityAddressed issues with repair rates and availability in kiosks to improve consistency of parts and services.→Adjusted
- Funds Button TextFixed references to FUNDS button in UI to use consistent wording for clarity.→Clarified
- Sundries KioskAdded windows to the sundries kiosk, expanding its UI options.→Expanded
- PDA Install MenuRemoved station reactors from the PDA Install menu.→Removed
- Toilet / Sink ClassificationChanged Toilet/Sink to type APPS (instead of MISC) to better reflect category and skills.→APPS
- Atmospheric DataAdded atmospheric stats to Titan and parallax images for Titan, Ganymede, and Europa when near them (for new saves).→Added
- Overall Plot/UI PolishOne plot had stages cleaned-up for clarity, improved prompting, and removal of redundant dialogue in late stages.→Adjusted
subjects affected (18)
tap to see balance history
- UI Lockout / Encounter Screen2
- Derelict / Ship-Flipping2
- Repair / Install Times1
- PDA UI / Orders1
- Kiosks / Availability1
- Cargo / Furniture Interactions1
- Gigs / Mission Names1
- Ship Types / Sales1
- Funds Button Text1
- Visas / OKLG1
- Aero / Plastic / Thin Walls1
- Sundries Kiosk1
- Ground Grid Visibility1
- PDA Install Menu1
- Storage Exploit1
- Toilet / Sink Classification1
- Atmospheric Data1
- Overall Plot/UI Polish2
Patch history
- →Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo
Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.
- Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo
Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.
+1→ - Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo
Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.
+3→ - →Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo
Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.
- Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo
Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.
+1→ - →Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo
Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.
- →Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo
Hotfix addressing a null reference during ship piloting tutorial transit undock step.
- Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo
Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.
+4→
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