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Ostranauts
Ostranauts
IndieRPGSimulation
Blue Bottle Games · Kitfox Games·$19.99
Sep 10, 2024 · 23mo ago

Ostranauts Hotfix Patch (0.14.0.9) Is Live!

AI summary1w

Ostranauts hotfix patch 0.14.0.9 addresses UI tooltip sizing, keybind changes from main menu, derelict/NPC undocking issues, derelict derelict positioning timing, police ship nav-station interactions, NPC hypoxia timing, and tickers catch-up logic.

Images © Ostranauts via Steam

Bug fixes6

  • Tooltip and UI fixesKeybinds could not be changed from the main menu Options; this is now fixed.Fixed keybind changes when using Options from main menu
  • Derelict undocking and positioning
    • Derelict undocking:Undocked derelicts no longer end up 100,000 km away or misplaced due to incorrect time epoch sampling.Fixed derelicts not desyncing far away or appearing post-undock
    • Police ship nav-station interaction:Interacting with a police ship's nav station no longer causes the ship to whisk away due to AI misinterpretation.Police ship no longer vanishes or drifts away when interacting nav station
  • NPC hypoxia and tickersHypoxia handling:Adjusted catch-up ticker so critical tickers still process in time, reducing NPC deaths due to hypoxia after station arrival.Prevent mass NPC deaths from hypoxia shortly after arrival
  • Privacy tickerPrivacy ticker:Privacy ticker no longer runs while the player is away to keep update loop smooth.Not ticking while away
  • Derelict and station map/docking overlapDocking / map overlap:Ships and derelict docking events no longer cause map overlays or improper docking alignment.Fixed derelict/ship docking overlap with maps

Other changes4

  • Tooltip and UI fixesFixed tooltips appearing unusually small when the game is run at high resolutions.Fixed very small tooltips at high resolution
  • NPC hypoxia and tickersCatch-up ticker:Reworked catch-up logic to avoid interrupting important immediate tickers and to reduce overhead from away-state processing.Changed to process next tickers instead of exiting loop
  • Across the System update contextHotfix addressing multiple reliability and UX issues introduced in the recent update, including hypoxia, undocking, and UI polish.Hotfix to fix NPC hypoxia, derelict/undocking issues, police ship nav-station behavior, and several UI issues; compatible with older saves.
  • GeneralHotfix maintains save compatibility; if a save is severely erroring (e.g., dead NPCs), you may still see issues until starting a new game.

subjects affected (7)

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How did this patch land?
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official notes
Ostranauts · Sep 10, 2024
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Patch history

see all 101

  1. Roster Helmet Toggle and Hour Indicator, Autotask Stillness, Tracking Alarm FixJul 17, 2026 · 1mo

    Hotfix 0.15.1.17 adds helmet auto-removal toggle, an hour indicator in the roster, keeps captain/crew still when Autotask is off during free time, and silences tracking alarm when controlling crew on a station.

  2. Fix for Random Pausing, Battery Swap BugJul 14, 2026 · 1mo

    Hotfix 0.15.1.15 fixes random pause bug and battery swap reliability, plus debugging log spam cleanup.

    +1
  3. Overheating Reactors, Ship Instadeath, and Other FixesMay 8, 2026 · 3mo

    Hotfix addressing overheating, ship explosions, weapon accuracy, AI targeting, and reactor behavior with several reliability and UI fixes.

    +3
  4. Fire guardrails, and emotional clobber reliefApr 24, 2026 · 3mo

    Hotfix addressing unintended fire ignition and rapid emotional clobber events, with save compatibility note.

  5. Everybody's Ugly, Poofing Items, and Other FixesApr 23, 2026 · 3mo

    Hotfix v0.15.0.19 for Ostranauts fixes loot RNG bug, disappearing items, LA Aerostat duplication, NPC undocking issues, and various null reference fixes.

    +1
  6. Hotfix (0.15.0.18) for nulls and other issues reported in Fire in the HoldApr 22, 2026 · 3mo

    Hotfix 0.15.0.18 for Fire in the Hold fixes several stability, UI, and flow issues including docking safety, NAV visibility, encounter flow, null references, and tutorial resilience.

  7. Hotfix for null reference in ship piloting tutorialApr 21, 2026 · 3mo

    Hotfix addressing a null reference during ship piloting tutorial transit undock step.

  8. Fixes for Broken Ships, Selection Dragging, and WhodunnitOct 10, 2025 · 10mo

    Hotfix v0.14.5.15 fixes selection dragging, ship loading and naming, whodunnit stability, and maintenance refill adjustments to reduce overfill.

    +4

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