Reverted patch for now due to bugs; previous changes included reconnect stability, stamina spam fix, backpack drop fix, framerate cap, input/display tweaks, cosmetics update behavior, and lobby flow improvements.
✚Bug fixes5
- Backpack Disappear IssueBackpack drop:Backpacks that are dropped will no longer vanish unexpectedly, ensuring items remain retrievable.→Fixed rare issue where backpacks disappear when dropped
- Max FramerateFramerate cap now respected again, improving performance consistency.→Fixed issue where Max Framerate setting wouldn't work fps
- Cosmetics UpdateCosmetics:Cosmetic progression now properly updates after match outcomes.→Passport cosmetics update on return to airport after a win
- Voice Volume SwitchVoice volume:Voice volume persists correctly across scene transitions.→Fixed voice volume slider settings not applying when switching scenes
- Accolades Badge NameAccolades:Badge naming corrected to reflect the correct accolade.→Fixed Bing Bong Badge being referred to as Volcanology
◆Other changes7
- Revert Patch
- Patch has been reverted due to bug reports missed in testing; will be reintroduced when stable.→Reverted
- The patch notes shown are from the previously reverted version titled PEAK v1.6.a; no further changes are active in this revert.→OLD PATCH NOTES
- ReconnectingReconnect system:Significantly improves reliability of reconnecting after a disconnect, reducing false disconnects and failed reentries.→Greatly improved stability of reconnecting to games after disconnects
- Stamina Climb SpamClimb action:Fixed an exploit where rapid climbing input could keep the character in place indefinitely when low on stamina.→Cannot spam to stay in place; spam prevention applied
- Invert X DisplaySettings UI:Settings screen labeling corrected to reflect actual axis inversion.→Fixed Invert X displayed as Invert Y
- End Screen Lobby BehaviorEnd screen:Improved stability of end-screen flow in larger, modded lobbies.→End screen will not break in modded lobbies of >4 players
- Ping PointingCharacter:Visual cue added to indicate ping target location for better navigation.→Character will now point when pinging a location
subjects affected (11)
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Patch history
- PATCH 2.01.a: Frog cooldown and bug fixesAug 13, 2026 · 4d
Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.
+1−1→ - patch 1.65.aJul 23, 2026 · 3w
General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.
+5−1→ - →BETA PATCH 0.65.dJul 16, 2026 · 1mo
Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.
- →BETA PATCH 0.65.cJul 7, 2026 · 1mo
General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.
- →BETA PATCH 0.65.aJul 2, 2026 · 1mo
General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.
- →Patch Notes 1.64.aJun 24, 2026 · 1mo
Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.
- →SMALL patch 1.63.aJun 3, 2026 · 2mo
Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.
- →SMALL patch 1.62.bMay 29, 2026 · 2mo
Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.
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