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PEAK
PEAK
ActionAdventureIndie
Team PEAK · Aggro Crab, Evil Landfall?·-50%$3.99
Jul 1, 2025 · 13mo ago

PATCH REVERTED FOR NOW!

AI summary1w

Reverted patch for now due to bugs; previous changes included reconnect stability, stamina spam fix, backpack drop fix, framerate cap, input/display tweaks, cosmetics update behavior, and lobby flow improvements.

Bug fixes5

  • Backpack Disappear IssueBackpack drop:Backpacks that are dropped will no longer vanish unexpectedly, ensuring items remain retrievable.Fixed rare issue where backpacks disappear when dropped
  • Max FramerateFramerate cap now respected again, improving performance consistency.Fixed issue where Max Framerate setting wouldn't work fps
  • Cosmetics UpdateCosmetics:Cosmetic progression now properly updates after match outcomes.Passport cosmetics update on return to airport after a win
  • Voice Volume SwitchVoice volume:Voice volume persists correctly across scene transitions.Fixed voice volume slider settings not applying when switching scenes
  • Accolades Badge NameAccolades:Badge naming corrected to reflect the correct accolade.Fixed Bing Bong Badge being referred to as Volcanology

Other changes7

  • Revert Patch
    • Patch has been reverted due to bug reports missed in testing; will be reintroduced when stable.Reverted
    • The patch notes shown are from the previously reverted version titled PEAK v1.6.a; no further changes are active in this revert.OLD PATCH NOTES
  • ReconnectingReconnect system:Significantly improves reliability of reconnecting after a disconnect, reducing false disconnects and failed reentries.Greatly improved stability of reconnecting to games after disconnects
  • Stamina Climb SpamClimb action:Fixed an exploit where rapid climbing input could keep the character in place indefinitely when low on stamina.Cannot spam to stay in place; spam prevention applied
  • Invert X DisplaySettings UI:Settings screen labeling corrected to reflect actual axis inversion.Fixed Invert X displayed as Invert Y
  • End Screen Lobby BehaviorEnd screen:Improved stability of end-screen flow in larger, modded lobbies.End screen will not break in modded lobbies of >4 players
  • Ping PointingCharacter:Visual cue added to indicate ping target location for better navigation.Character will now point when pinging a location

subjects affected (11)

tap to see balance history

How did this patch land?
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official notes
PEAK · Jul 1, 2025

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Patch history

see all 35

  1. PATCH 2.01.a: Frog cooldown and bug fixesAug 13, 2026 · 4d

    Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.

    +11
  2. patch 1.65.aJul 23, 2026 · 3w

    General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.

    +51
  3. BETA PATCH 0.65.dJul 16, 2026 · 1mo

    Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.

  4. BETA PATCH 0.65.cJul 7, 2026 · 1mo

    General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.

  5. BETA PATCH 0.65.aJul 2, 2026 · 1mo

    General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.

  6. Patch Notes 1.64.aJun 24, 2026 · 1mo

    Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.

  7. SMALL patch 1.63.aJun 3, 2026 · 2mo

    Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.

  8. SMALL patch 1.62.bMay 29, 2026 · 2mo

    Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.

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