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Team PEAK · Aggro Crab, Evil Landfall?·-50%$3.99
Aug 13, 2026 · 5d ago

PATCH 2.01.a: Frog cooldown and bug fixes

AI summary1d

Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.

Images © PEAK via Steam

Buffs1

  • FrogsFrogs now enforce a global cooldown preventing consecutive grabs by different frogs when recently grabbed.Added

Nerfs1

  • Infinite Stamina (Bugle of Friendship)Infinite stamina no longer instantly fills to max; stamina still regenerates during stamina-using actions and prevents reduction while active, but now is balanced to limit overpowered sustain.Nerfed across the board (Bugle of Friendship targeted)

Bug fixes12

  • Fixes (multiple)
    • Voice muffling from flytraps is corrected after death.
    • Dagger usage is correctly limited to prevent infinite usage.
    • Killing flagged players no longer disrupts voice chat or animations.
    • Rock collision geometry corrected to prevent unintended blockers.
    • Level generation rock placement issue corrected to avoid soft-locks.
    • Amulet pickups now correctly grant Esoterica Badge.
    • Skeleton Scouts respond to more trap types as intended.
    • Spawn limit prevents Big Ghost from appearing inside stairs or below platforms.
    • Stamina mods from ascent/run are now respected by Glider.
    • Stove cooking time reverted to 60 seconds.
    • Exiting anti-gravity spheres no longer leaves you in permanent anti-gravity.
    • Biome achievements now reliably grant after save/reconnect.

Other changes6

  • Other balance notesHigh-level balance statements included; no direct stat changes listed here besides Frogs and stamina nerf.
  • Fixes (multiple)Obstacle placement cleaned up to ensure cleaner Citadel levels.
  • Rope and Chain changes
    • Rope/chain mechanics grant a vertical boost when releasing grip.
    • Rope climbing becomes slightly more stamina-intensive.
    • Using magnets from a distance to rope/chain now costs some stamina.
    • Climbing chain removes redundant interact prompt to reduce UI clutter.

subjects affected (5)

tap to see balance history

How did this patch land?
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official notes
PEAK · Aug 13, 2026

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Patch history

see all 35

  1. patch 1.65.aJul 23, 2026 · 3w

    General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.

    +51
  2. BETA PATCH 0.65.dJul 16, 2026 · 1mo

    Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.

  3. BETA PATCH 0.65.cJul 7, 2026 · 1mo

    General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.

  4. BETA PATCH 0.65.aJul 2, 2026 · 1mo

    General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.

  5. Patch Notes 1.64.aJun 24, 2026 · 1mo

    Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.

  6. SMALL patch 1.63.aJun 3, 2026 · 2mo

    Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.

  7. SMALL patch 1.62.bMay 29, 2026 · 2mo

    Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.

  8. SMALL patch 1.62.aMay 12, 2026 · 3mo

    Added a batch of new maps to the daily rotation.

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