Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.
Images © PEAK via Steam
▲Buffs1
- FrogsFrogs now enforce a global cooldown preventing consecutive grabs by different frogs when recently grabbed.→Added
▼Nerfs1
- Infinite Stamina (Bugle of Friendship)Infinite stamina no longer instantly fills to max; stamina still regenerates during stamina-using actions and prevents reduction while active, but now is balanced to limit overpowered sustain.→Nerfed across the board (Bugle of Friendship targeted)
✚Bug fixes12
- Fixes (multiple)
- Voice muffling from flytraps is corrected after death.
- Dagger usage is correctly limited to prevent infinite usage.
- Killing flagged players no longer disrupts voice chat or animations.
- Rock collision geometry corrected to prevent unintended blockers.
- Level generation rock placement issue corrected to avoid soft-locks.
- Amulet pickups now correctly grant Esoterica Badge.
- Skeleton Scouts respond to more trap types as intended.
- Spawn limit prevents Big Ghost from appearing inside stairs or below platforms.
- Stamina mods from ascent/run are now respected by Glider.
- Stove cooking time reverted to 60 seconds.
- Exiting anti-gravity spheres no longer leaves you in permanent anti-gravity.
- Biome achievements now reliably grant after save/reconnect.
◆Other changes6
- Other balance notesHigh-level balance statements included; no direct stat changes listed here besides Frogs and stamina nerf.
- Fixes (multiple)Obstacle placement cleaned up to ensure cleaner Citadel levels.
- Rope and Chain changes
- Rope/chain mechanics grant a vertical boost when releasing grip.
- Rope climbing becomes slightly more stamina-intensive.
- Using magnets from a distance to rope/chain now costs some stamina.
- Climbing chain removes redundant interact prompt to reduce UI clutter.
subjects affected (5)
tap to see balance history
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Patch history
- patch 1.65.aJul 23, 2026 · 3w
General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.
+5−1→ - →BETA PATCH 0.65.dJul 16, 2026 · 1mo
Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.
- →BETA PATCH 0.65.cJul 7, 2026 · 1mo
General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.
- →BETA PATCH 0.65.aJul 2, 2026 · 1mo
General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.
- →Patch Notes 1.64.aJun 24, 2026 · 1mo
Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.
- →SMALL patch 1.63.aJun 3, 2026 · 2mo
Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.
- →SMALL patch 1.62.bMay 29, 2026 · 2mo
Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.
- →SMALL patch 1.62.aMay 12, 2026 · 3mo
Added a batch of new maps to the daily rotation.
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